Player Matchup

Khepri
Khepri
Hazard32
Khepri
Level 174
God Stats
23W - 15L
1,583 SR
Queue Stats
97W - 127L
1,470 Elo+
Party 2
Surtr
Surtr
Mashout
Surtr
Level 153
God Stats
3W - 1L
1,462 SR
Queue Stats
10W - 8L
1,524 Elo+
Party 3
Fenrir
Fenrir
Po6DoN
Fenrir
Level 159
God Stats
0W - 4L
1,475 SR
Queue Stats
123W - 141L
1,533 Elo+
Party 2
Baba Yaga
Baba Yaga
heras1
Baba Yaga
Level 133
God Stats
0W - 2L
1,582 SR
Queue Stats
10W - 8L
1,524 Elo+
Party 3
Izanami
Izanami
xalexturbox
Izanami
Level 159
God Stats
2W - 3L
1,557 SR
Queue Stats
114W - 135L
1,521 Elo+
Party 2
Team Averages
Level 156
1,532 SR
1,515 Elo+

VS

Team Averages
Level 177
1,582 SR
1,573 Elo+
Bellona
Bellona
Centxuri
Bellona
Level 157
God Stats
5W - 6L
1,470 SR
Queue Stats
175W - 176L
1,580 Elo+
Solo
Nut
Nut
Cortie
Nut
Level 158
God Stats
41W - 23L
1,604 SR
Queue Stats
52W - 33L
1,646 Elo+
Party 1
Pele
Pele
Outso
Pele
Level 176
God Stats
3W - 3L
1,460 SR
Queue Stats
108W - 106L
1,490 Elo+
Solo
Ra
Ra
Toubib101
Ra
Level 237
God Stats
1W - 0L
1,576 SR
Queue Stats
104W - 93L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
TroubleGamingTV
Baron Samedi
Level 157
God Stats
2W - 1L
1,802 SR
Queue Stats
48W - 43L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hazard32
Khepri
12
0 / 2 / 3
7,564
420
2,942
11,598
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Surtr
Mashout
Surtr
14
2 / 2 / 0
8,505
473
14,391
20,830
18,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Po6DoN
Fenrir
15
1 / 5 / 4
8,268
459
7,154
20,846
9,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
heras1
Baba Yaga
13
1 / 2 / 0
8,295
461
6,727
6,418
2,301
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Izanami
xalexturbox
Izanami
16
2 / 3 / 3
9,647
536
10,675
14,520
5,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Centxuri
Bellona
17
4 / 2 / 3
11,121
618
14,163
25,505
27,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nut
Cortie
Nut
17
3 / 1 / 4
10,599
589
12,848
12,527
5,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Pele
Outso
Pele
16
3 / 2 / 4
9,740
541
10,436
17,547
8,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

16
3 / 0 / 6
10,138
563
8,396
5,322
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
TroubleGamingTV
Baron Samedi
14
1 / 1 / 8
9,765
543
6,143
12,573
13,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
14
14
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
Centxuri
Bellona
4
2
3
2.75
W
Nut
Cortie
Nut
3
1
4
5
L
Khepri
Hazard32
Khepri
0
2
3
0.75
L
Surtr
Mashout
Surtr
2
2
0
1
W
Pele
Outso
Pele
3
2
4
2.5
L
Fenrir
Po6DoN
Fenrir
1
5
4
0.6
W
3
0
6
6
W
Baron Samedi
TroubleGamingTV
Baron Samedi
1
1
8
5
L
Baba Yaga
heras1
Baba Yaga
1
2
0
0.5
L
Izanami
xalexturbox
Izanami
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,889
Damage
51,986
74,212
Taken
73,474
46,091
Mitigated
56,668
23,495
Healing
41,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Centxuri
Bellona
14,163
6,008
0
14,585
25,505
27,060
0
1,882
22,335
0
98,967
W
Nut
Cortie
Nut
12,848
7,891
0
4,387
12,527
5,791
2,073
1,801
10,726
0
106,358
L
Khepri
Hazard32
Khepri
2,942
277
0
2,433
11,598
9,442
0
3,740
7,676
23,520
1,139
L
Surtr
Mashout
Surtr
14,391
5,472
0
7,009
20,830
18,586
311
2,281
18,549
1,765
59,249
W
Pele
Outso
Pele
10,436
2,918
0
9,803
17,547
8,102
0
1,899
15,571
0
84,255
L
Fenrir
Po6DoN
Fenrir
7,154
4,156
0
9,255
20,846
9,838
357
2,709
18,137
0
73,120
W
8,396
696
4,351
2,398
5,322
2,337
484
2,423
2,899
79,117
1,146
W
Baron Samedi
TroubleGamingTV
Baron Samedi
6,143
683
1,486
4,592
12,573
13,378
168
3,802
8,745
32,804
1,146
L
Baba Yaga
heras1
Baba Yaga
6,727
97
0
1,178
6,418
2,301
252
2,330
3,999
57,963
0
L
Izanami
xalexturbox
Izanami
10,675
7,175
0
3,620
14,520
5,924
1,007
2,980
11,540
0
98,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,279
Gold Earned
51,363
501
Minions Killed
605
0
Camps Cleared
0
1,753,529
Distance Traveled
1,870,483
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,121
618
168
9
0
344,940
2
W
Nut
10,599
589
146
8
0
340,796
2
L
Khepri
7,564
420
27
2
0
361,292
2
L
Surtr
8,505
473
94
5
0
345,761
0
W
Pele
9,740
541
119
7
0
399,785
3
L
Fenrir
8,268
459
90
5
0
379,958
0
W
Ra
10,138
563
132
7
0
423,072
1
W
Baron Samedi
9,765
543
40
2
0
361,890
10
L
Baba Yaga
8,295
461
107
6
0
347,028
2
L
Izanami
9,647
536
183
10
0
319,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role