Player Matchup

King Arthur
King Arthur
Azarvl
King Arthur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,524 Elo+
Solo
Da Ji
Da Ji
DinedLate
Da Ji
Level 143
God Stats
6W - 4L
1,441 SR
Queue Stats
45W - 38L
1,602 Elo+
Party 1
Artemis
Artemis
DuskNocturne
Artemis
Level 156
God Stats
5W - 2L
1,723 SR
Queue Stats
38W - 34L
1,622 Elo+
Party 1
Athena
Athena
RiverixSFG
Athena
Level 147
God Stats
2W - 4L
1,310 SR
Queue Stats
37W - 38L
1,539 Elo+
Party 1
Baba Yaga
Baba Yaga
Salmiakki01
Baba Yaga
Level 147
God Stats
10W - 5L
1,596 SR
Queue Stats
274W - 256L
1,506 Elo+
Solo
Team Averages
Level 144
1,514 SR
1,559 Elo+

VS

Team Averages
Level 146
1,640 SR
1,539 Elo+
Hercules
Hercules
 
Hercules
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Bronjam
Heimdallr
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 61L
1,548 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DeathAvengerII
Tsukuyomi
Level 156
God Stats
2W - 1L
1,803 SR
Queue Stats
77W - 62L
1,540 Elo+
Party 3
Ares
Ares
JJCas
Ares
Level 158
God Stats
5W - 3L
1,762 SR
Queue Stats
146W - 132L
1,544 Elo+
Party 2
Ra
Ra
ProbsAsh
Ra
Level 159
God Stats
21W - 21L
1,637 SR
Queue Stats
89W - 80L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azarvl
King Arthur
11
3 / 0 / 2
6,318
632
7,711
9,369
7,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
DinedLate
Da Ji
12
5 / 0 / 1
6,233
623
6,008
7,464
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
DuskNocturne
Artemis
10
2 / 2 / 1
5,650
565
5,297
5,750
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
RiverixSFG
Athena
9
2 / 0 / 4
5,505
551
4,169
6,485
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Salmiakki01
Baba Yaga
12
1 / 0 / 3
5,984
598
2,078
4,628
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 5 / 0
5,449
545
5,000
10,640
7,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Bronjam
Heimdallr
9
1 / 4 / 0
5,184
518
4,595
7,724
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
DeathAvengerII
Tsukuyomi
10
1 / 1 / 0
5,257
526
2,298
8,701
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
JJCas
Ares
8
0 / 1 / 1
5,089
509
2,992
6,015
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,475
548
2,538
4,734
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
0
0
W
King Arthur
Azarvl
King Arthur
3
0
2
4
L
Heimdallr
Bronjam
Heimdallr
1
4
0
0.25
L
Tsukuyomi
DeathAvengerII
Tsukuyomi
1
1
0
1
W
Da Ji
DinedLate
Da Ji
5
0
1
5.5
W
Artemis
DuskNocturne
Artemis
2
2
1
1.25
L
Ares
JJCas
Ares
0
1
1
0.5
L
0
2
0
0
W
Athena
RiverixSFG
Athena
2
0
4
4
W
Baba Yaga
Salmiakki01
Baba Yaga
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,263
Damage
17,423
33,696
Taken
37,814
19,952
Mitigated
19,096
8,578
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,000
2,202
0
2,827
10,640
7,093
0
336
10,304
0
38,916
W
King Arthur
Azarvl
King Arthur
7,711
1,118
0
2,580
9,369
7,712
0
0
8,880
0
46,192
L
Heimdallr
Bronjam
Heimdallr
4,595
1,658
0
1,566
7,724
2,962
0
1,828
5,896
0
32,401
L
Tsukuyomi
DeathAvengerII
Tsukuyomi
2,298
476
0
4,431
8,701
3,130
0
1,394
7,307
0
34,824
W
Da Ji
DinedLate
Da Ji
6,008
1,084
0
989
7,464
3,416
0
1,202
6,140
0
47,824
W
Artemis
DuskNocturne
Artemis
5,297
2,817
0
2,213
5,750
1,877
0
905
4,845
0
33,195
L
Ares
JJCas
Ares
2,992
119
0
1,956
6,015
4,085
0
1,238
4,777
13,527
0
L
2,538
72
244
740
4,734
1,826
0
1,451
3,283
40,639
763
W
Athena
RiverixSFG
Athena
4,169
1,591
0
1,521
6,485
5,145
0
801
5,644
15,294
0
W
Baba Yaga
Salmiakki01
Baba Yaga
2,078
157
0
1,275
4,628
1,802
0
2,091
2,235
47,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,690
Gold Earned
26,454
314
Minions Killed
287
0
Camps Cleared
0
1,141,813
Distance Traveled
1,031,239
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,449
545
71
7
0
174,678
0
W
King Arthur
6,318
632
74
7
0
208,339
3
L
Heimdallr
5,184
518
52
5
0
189,550
0
L
Tsukuyomi
5,257
526
59
6
0
245,917
0
W
Da Ji
6,233
623
77
8
0
266,965
0
W
Artemis
5,650
565
55
6
0
201,618
0
L
Ares
5,089
509
19
2
0
215,805
5
L
Ra
5,475
548
86
9
0
205,289
0
W
Athena
5,505
551
19
2
0
248,176
5
W
Baba Yaga
5,984
598
89
9
0
216,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role