Player Matchup

Da Ji
Da Ji
ySkiieZ
Da Ji
Level 49
God Stats
7W - 8L
1,342 SR
Queue Stats
7W - 14L
1,176 Elo+
Party 2
Neith
Neith
ySoxkZz
Neith
Level 69
God Stats
6W - 5L
1,408 SR
Queue Stats
21W - 29L
1,421 Elo+
Party 2
Baba Yaga
Baba Yaga
yYuqiix_qvG
Baba Yaga
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,277 Elo+
Party 2
Cthulhu
Cthulhu
zBonez_MC
Cthulhu
Level 43
God Stats
4W - 4L
1,500 SR
Queue Stats
6W - 17L
1,157 Elo+
Party 2
Surtr
Surtr
zGx-l-e
Surtr
Level 77
God Stats
1W - 2L
1,245 SR
Queue Stats
7W - 15L
1,227 Elo+
Party 2
Team Averages
Level 65
1,399 SR
1,252 Elo+

VS

Team Averages
Level 82
1,538 SR
1,462 Elo+
Yemoja
Yemoja
 
Yemoja
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Mootja
Charybdis
Level 45
God Stats
17W - 13L
1,760 SR
Queue Stats
871W - 832L
1,402 Elo+
Solo
Hera
Hera
S-C-H-W-E-E-N
Hera
Level 84
God Stats
4W - 11L
1,337 SR
Queue Stats
165W - 164L
1,420 Elo+
Party 1
Ao Kuang
Ao Kuang
Vortex Lime
Ao Kuang
Level 93
God Stats
14W - 11L
1,396 SR
Queue Stats
161W - 160L
1,528 Elo+
Solo
Anubis
Anubis
zillo3000
Anubis
Level 76
God Stats
35W - 20L
1,699 SR
Queue Stats
113W - 111L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ySkiieZ
Da Ji
15
3 / 0 / 2
7,914
528
4,369
8,762
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
ySoxkZz
Neith
12
1 / 1 / 4
7,443
496
9,537
10,542
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
yYuqiix_qvG
Baba Yaga
15
2 / 1 / 1
8,551
570
5,704
5,866
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
zBonez_MC
Cthulhu
12
1 / 3 / 2
6,956
464
7,756
11,442
8,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
zGx-l-e
Surtr
15
3 / 0 / 0
8,969
598
4,970
8,034
5,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 2 / 3
7,159
477
4,569
13,109
9,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Mootja
Charybdis
12
2 / 2 / 1
6,701
447
9,148
12,849
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 3 / 1
7,230
482
3,946
8,471
3,126
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Vortex Lime
Ao Kuang
14
1 / 0 / 2
7,287
486
3,047
11,661
5,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Anubis
zillo3000
Anubis
13
0 / 3 / 0
7,237
482
3,080
6,920
2,927
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
5
5
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
3
1.25
L
Charybdis
Mootja
Charybdis
2
2
1
1.25
L
1
3
1
0.5
L
Ao Kuang
Vortex Lime
Ao Kuang
1
0
2
2
W
Da Ji
ySkiieZ
Da Ji
3
0
2
4
W
Neith
ySoxkZz
Neith
1
1
4
3
W
Baba Yaga
yYuqiix_qvG
Baba Yaga
2
1
1
2.5
W
Cthulhu
zBonez_MC
Cthulhu
1
3
2
0.67
W
Surtr
zGx-l-e
Surtr
3
0
0
3
L
Anubis
zillo3000
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,336
Damage
23,790
44,646
Taken
53,010
25,587
Mitigated
26,690
18,748
Healing
16,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,569
565
2,661
3,393
13,109
9,653
297
3,266
9,843
30,451
0
L
Charybdis
Mootja
Charybdis
9,148
4,768
0
3,963
12,849
5,486
843
3,265
9,584
0
58,941
L
3,946
382
0
860
8,471
3,126
0
5,328
3,143
59,835
1,510
L
Ao Kuang
Vortex Lime
Ao Kuang
3,047
624
0
2,674
11,661
5,498
0
1,140
10,433
69,949
0
W
Da Ji
ySkiieZ
Da Ji
4,369
1,827
0
5,945
8,762
3,961
0
891
7,871
0
59,285
W
Neith
ySoxkZz
Neith
9,537
4,360
0
6,149
10,542
4,221
308
2,685
7,857
0
47,431
W
Baba Yaga
yYuqiix_qvG
Baba Yaga
5,704
342
0
1,733
5,866
3,388
105
3,969
1,897
63,296
3,922
W
Cthulhu
zBonez_MC
Cthulhu
7,756
575
202
2,230
11,442
8,354
0
4,128
7,314
37,807
2,206
W
Surtr
zGx-l-e
Surtr
4,970
1,754
0
2,489
8,034
5,663
32
2,964
5,070
1,705
60,411
L
Anubis
zillo3000
Anubis
3,080
141
0
3,140
6,920
2,927
0
662
5,785
56,446
323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,833
Gold Earned
35,614
444
Minions Killed
437
0
Camps Cleared
0
1,443,268
Distance Traveled
1,404,475
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,159
477
53
4
0
250,270
4
L
Charybdis
6,701
447
78
5
0
280,986
0
L
Hera
7,230
482
93
6
0
260,821
0
L
Ao Kuang
7,287
486
98
7
0
352,290
0
W
Da Ji
7,914
528
96
6
0
340,094
4
W
Neith
7,443
496
67
4
0
265,053
4
W
Baba Yaga
8,551
570
106
7
0
262,970
0
W
Cthulhu
6,956
464
66
4
0
327,007
1
W
Surtr
8,969
598
109
7
0
248,144
0
L
Anubis
7,237
482
115
8
0
260,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role