Player Matchup

Charybdis
Charybdis
Degree4154
Charybdis
Level 43
God Stats
2W - 0L
1,445 SR
Queue Stats
17W - 15L
1,498 Elo+
Party 1
Surtr
Surtr
SculptorOvFlesh
Surtr
Level 147
God Stats
12W - 4L
1,639 SR
Queue Stats
455W - 454L
1,515 Elo+
Solo
Eset
Eset
THATKINGsGOD
Eset
Level 150
God Stats
1W - 4L
1,500 SR
Queue Stats
533W - 532L
1,430 Elo+
Solo
Ymir
Ymir
kingofhearts187
Ymir
Level 193
God Stats
3W - 2L
1,531 SR
Queue Stats
186W - 185L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
yayo91500
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,352 Elo+
Solo
Team Averages
Level 132
1,523 SR
1,465 Elo+

VS

Team Averages
Level 127
1,458 SR
1,490 Elo+
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
SoulReaper Jose
Eset
Level 103
God Stats
2W - 3L
1,242 SR
Queue Stats
168W - 181L
1,501 Elo+
Solo
Osiris
Osiris
Super-Rio26
Osiris
Level 160
God Stats
3W - 5L
1,680 SR
Queue Stats
211W - 228L
1,570 Elo+
Solo
Discordia
Discordia
bunn_bunnxo
Discordia
Level 154
God Stats
2W - 3L
1,143 SR
Queue Stats
73W - 86L
1,490 Elo+
Solo
Neith
Neith
sithtool
Neith
Level 87
God Stats
1W - 1L
1,724 SR
Queue Stats
19W - 24L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Degree4154
Charybdis
14
3 / 2 / 6
8,069
807
8,197
7,723
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 3 / 7
8,010
801
12,684
11,507
7,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 6
8,016
802
10,194
7,898
3,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 6
8,611
861
5,551
11,708
13,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
yayo91500
Sun Wukong
15
3 / 1 / 8
8,584
858
6,580
15,003
9,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 5 / 9
7,520
752
6,785
14,156
19,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 2 / 4
7,207
721
4,953
5,159
2,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
15
8 / 3 / 3
8,489
849
8,623
14,075
19,269
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
bunn_bunnxo
Discordia
16
2 / 0 / 9
8,151
815
13,320
5,255
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
sithtool
Neith
13
2 / 3 / 4
7,190
719
8,383
9,562
4,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
43
13
Kills
14
14
Deaths
13
33
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
9
1.1
W
Charybdis
Degree4154
Charybdis
3
2
6
3
W
2
3
7
1.83
L
1
2
4
1.5
L
Osiris
8
3
3
3.17
W
3
5
6
1.2
L
Discordia
bunn_bunnxo
Discordia
2
0
9
6.5
W
2
3
6
1.67
L
Neith
sithtool
Neith
2
3
4
1.33
W
Sun Wukong
yayo91500
Sun Wukong
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,206
Damage
42,064
53,839
Taken
48,207
39,265
Mitigated
47,831
17,157
Healing
14,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,785
423
424
2,202
14,156
19,173
0
4,272
9,884
10,675
1,918
W
Charybdis
Degree4154
Charybdis
8,197
4,723
1,389
2,639
7,723
3,823
0
3,433
3,859
0
21,232
W
12,684
3,447
420
1,230
11,507
7,814
0
5,564
5,511
1,948
20,344
L
4,953
412
646
883
5,159
2,156
0
1,240
3,919
15,990
0
L
Osiris
8,623
1,377
1,116
4,323
14,075
19,269
0
4,636
9,439
0
13,839
W
10,194
263
885
457
7,898
3,965
116
3,063
4,516
19,751
0
L
Discordia
bunn_bunnxo
Discordia
13,320
654
1,026
1,796
5,255
2,617
0
2,121
3,134
32,562
0
W
5,551
769
1,581
1,273
11,708
13,690
0
5,329
5,995
8,373
905
L
Neith
sithtool
Neith
8,383
3,305
74
2,152
9,562
4,616
0
4,507
5,055
0
17,909
W
Sun Wukong
yayo91500
Sun Wukong
6,580
734
421
6,862
15,003
9,973
0
6,012
8,682
0
16,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,290
Gold Earned
38,557
108
Minions Killed
117
0
Camps Cleared
0
961,889
Distance Traveled
885,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,520
752
21
2
0
170,749
0
W
Charybdis
8,069
807
32
3
0
165,257
0
W
Surtr
8,010
801
34
3
0
213,607
0
L
Eset
7,207
721
20
2
0
183,750
0
L
Osiris
8,489
849
12
1
0
168,519
0
W
Eset
8,016
802
17
2
0
171,567
0
L
Discordia
8,151
815
42
4
0
232,295
0
W
Ymir
8,611
861
12
1
0
185,425
0
L
Neith
7,190
719
22
2
0
130,373
0
W
Sun Wukong
8,584
858
13
1
0
226,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role