Player Matchup

Bellona
Bellona
 
Bellona
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CrippleYa82
Cerberus
Level 112
God Stats
0W - 1L
1,679 SR
Queue Stats
3W - 4L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
Midwhin87
Ao Kuang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 123L
1,550 Elo+
Solo
Danzaburou
Danzaburou
SonOfBlazeFB
Danzaburou
Level 75
God Stats
13W - 5L
1,790 SR
Queue Stats
132W - 121L
1,563 Elo+
Solo
Vulcan
Vulcan
briahays87
Vulcan
Level 152
God Stats
1W - 3L
1,770 SR
Queue Stats
99W - 117L
1,520 Elo+
Solo
Team Averages
Level 124
1,648 SR
1,506 Elo+

VS

Team Averages
Level 110
1,435 SR
1,426 Elo+
Ao Kuang
Ao Kuang
Bricccs
Ao Kuang
Level 86
God Stats
14W - 14L
1,461 SR
Queue Stats
17W - 26L
1,390 Elo+
Solo
Geb
Geb
HJVS_ViequesPR77
Geb
Level 142
God Stats
5W - 4L
1,170 SR
Queue Stats
258W - 273L
1,298 Elo+
Solo
Neith
Neith
Roll_TYde_Roll
Neith
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 44L
1,514 Elo+
Solo
Izanami
Izanami
TheKingOfGames88
Izanami
Level 77
God Stats
6W - 0L
1,673 SR
Queue Stats
163W - 156L
1,438 Elo+
Party 1
Merlin
Merlin
Zarbonite
Merlin
Level 144
God Stats
6W - 5L
1,373 SR
Queue Stats
70W - 62L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 2 / 0
6,682
607
5,414
8,554
7,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
CrippleYa82
Cerberus
8
1 / 3 / 0
5,244
477
2,342
9,462
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Midwhin87
Ao Kuang
11
4 / 4 / 1
6,373
579
4,800
10,571
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SonOfBlazeFB
Danzaburou
10
1 / 3 / 2
5,601
509
3,357
6,161
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
briahays87
Vulcan
12
0 / 3 / 2
6,012
547
1,907
6,491
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bricccs
Ao Kuang
11
8 / 2 / 2
7,202
655
6,426
8,732
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 1 / 2
5,969
543
2,757
6,329
4,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 0 / 3
7,267
661
5,398
8,531
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 3 / 4
6,110
555
6,295
7,088
2,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Zarbonite
Merlin
13
3 / 0 / 3
7,778
707
3,879
3,896
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
15
15
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
W
Ao Kuang
Bricccs
Ao Kuang
8
2
2
4.5
L
Cerberus
CrippleYa82
Cerberus
1
3
0
0.33
W
1
1
2
2
L
Ao Kuang
Midwhin87
Ao Kuang
4
4
1
1.13
W
1
0
3
2.5
L
Danzaburou
SonOfBlazeFB
Danzaburou
1
3
2
0.67
W
2
3
4
1.33
W
Merlin
Zarbonite
Merlin
3
0
3
4.5
L
Vulcan
briahays87
Vulcan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,820
Damage
24,755
41,239
Taken
34,576
22,434
Mitigated
14,454
12,348
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,414
775
0
3,842
8,554
7,243
0
672
7,882
0
53,065
W
Ao Kuang
Bricccs
Ao Kuang
6,426
1,973
0
1,606
8,732
3,380
730
2,540
6,148
31,653
0
L
Cerberus
CrippleYa82
Cerberus
2,342
195
183
2,163
9,462
7,071
0
2,187
7,275
18,750
0
W
2,757
94
0
2,605
6,329
4,123
0
1,479
4,850
12,466
712
L
Ao Kuang
Midwhin87
Ao Kuang
4,800
767
0
4,667
10,571
3,555
0
3,618
6,801
35,127
1,139
W
5,398
1,965
0
4,032
8,531
3,208
0
551
7,189
0
56,842
L
Danzaburou
SonOfBlazeFB
Danzaburou
3,357
988
0
677
6,161
2,409
0
1,586
4,575
0
33,284
W
6,295
4,497
0
1,119
7,088
2,311
406
2,243
4,845
0
53,426
W
Merlin
Zarbonite
Merlin
3,879
209
0
1,791
3,896
1,432
577
1,767
2,129
56,246
0
L
Vulcan
briahays87
Vulcan
1,907
234
0
816
6,491
2,156
0
4,499
1,644
45,460
1,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,912
Gold Earned
34,326
354
Minions Killed
372
0
Camps Cleared
0
1,050,692
Distance Traveled
1,077,581
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,682
607
105
10
0
227,737
3
W
Ao Kuang
7,202
655
42
4
0
199,949
0
L
Cerberus
5,244
477
46
4
0
184,920
0
W
Geb
5,969
543
18
2
0
221,804
4
L
Ao Kuang
6,373
579
65
6
0
239,607
2
W
Neith
7,267
661
108
10
0
211,971
0
L
Danzaburou
5,601
509
57
5
0
185,703
0
W
Izanami
6,110
555
74
7
0
204,810
2
W
Merlin
7,778
707
130
12
0
239,047
4
L
Vulcan
6,012
547
81
7
0
212,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role