Player Matchup

Anubis
Anubis
BarnaclеBoi
Anubis
Level 149
God Stats
14W - 18L
1,686 SR
Queue Stats
587W - 595L
1,645 Elo+
Party 1
Jing Wei
Jing Wei
JustAJosh
Jing Wei
Level 69
God Stats
8W - 5L
1,593 SR
Queue Stats
750W - 769L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
LordRumpenstein
Baron Samedi
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 205L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
ThaNetherKing
Cthulhu
Level 140
God Stats
10W - 7L
1,349 SR
Queue Stats
612W - 618L
1,567 Elo+
Party 1
Neith
Neith
TylerHealMe
Neith
Level 166
God Stats
15W - 22L
1,369 SR
Queue Stats
797W - 775L
1,517 Elo+
Party 1
Team Averages
Level 126
1,499 SR
1,578 Elo+

VS

Team Averages
Level 168
1,539 SR
1,564 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 304
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Antony7
Artio
Level 129
God Stats
0W - 4L
1,368 SR
Queue Stats
172W - 197L
1,538 Elo+
Solo
Anubis
Anubis
CoolOut
Anubis
Level 157
God Stats
1W - 1L
1,844 SR
Queue Stats
115W - 104L
1,592 Elo+
Solo
Kali
Kali
Jiwomi
Kali
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,706 Elo+
Solo
Jormungandr
Jormungandr
maddogsyndrom
Jormungandr
Level 126
God Stats
1W - 2L
1,483 SR
Queue Stats
130W - 129L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
6 / 1 / 3
6,686
1,337
5,085
4,341
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
JustAJosh
Jing Wei
8
1 / 3 / 7
5,369
1,074
3,339
4,529
1,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LordRumpenstein
Baron Samedi
11
0 / 1 / 9
5,771
1,154
3,730
4,349
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
10
1 / 2 / 5
5,678
1,136
3,582
5,464
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 7
6,047
1,209
5,955
3,540
1,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 3 / 0
4,468
894
3,595
7,197
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Antony7
Artio
8
0 / 1 / 3
4,696
939
741
3,098
1,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
CoolOut
Anubis
12
2 / 1 / 3
5,468
1,094
4,171
2,883
1,472
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kali
Jiwomi
Kali
10
2 / 1 / 3
5,369
1,074
1,539
3,639
1,357
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
maddogsyndrom
Jormungandr
9
0 / 4 / 3
5,213
1,043
5,286
6,936
6,320
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
10
Kills
4
8
Deaths
10
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
L
Artio
Antony7
Artio
0
1
3
1.5
W
Anubis
6
1
3
7.5
L
Anubis
CoolOut
Anubis
2
1
3
3.5
L
Kali
Jiwomi
Kali
2
1
3
3.5
W
Jing Wei
JustAJosh
Jing Wei
1
3
7
1.5
W
Baron Samedi
LordRumpenstein
Baron Samedi
0
1
9
4.5
W
Cthulhu
1
2
5
1.75
W
2
1
7
5.5
L
Jormungandr
maddogsyndrom
Jormungandr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,691
Damage
15,332
22,223
Taken
23,753
13,141
Mitigated
13,179
8,705
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,595
218
0
1,717
7,197
2,139
0
4,118
3,079
5,028
193
L
Artio
Antony7
Artio
741
54
398
744
3,098
1,891
0
1,675
1,423
1,097
0
W
Anubis
5,085
392
1,575
1,817
4,341
2,416
501
2,675
1,666
10,592
0
L
Anubis
CoolOut
Anubis
4,171
31
237
872
2,883
1,472
0
1,690
1,193
12,541
0
L
Kali
Jiwomi
Kali
1,539
782
635
728
3,639
1,357
0
1,680
1,959
0
3,032
W
Jing Wei
JustAJosh
Jing Wei
3,339
2,568
0
103
4,529
1,711
1,482
2,290
2,239
0
5,599
W
Baron Samedi
LordRumpenstein
Baron Samedi
3,730
269
1,447
1,128
4,349
2,768
617
2,961
1,388
8,969
361
W
Cthulhu
3,582
0
678
1,051
5,464
4,832
374
3,577
1,887
11,846
0
W
5,955
1,725
0
906
3,540
1,414
405
2,090
1,450
0
8,797
L
Jormungandr
maddogsyndrom
Jormungandr
5,286
510
0
266
6,936
6,320
0
3,001
3,935
10,002
556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,551
Gold Earned
25,214
60
Minions Killed
31
0
Camps Cleared
0
435,084
Distance Traveled
387,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,468
894
1
0
0
67,647
0
L
Artio
4,696
939
3
1
0
49,926
0
W
Anubis
6,686
1,337
21
4
0
84,160
0
L
Anubis
5,468
1,094
11
2
0
87,651
0
L
Kali
5,369
1,074
5
1
0
99,537
0
W
Jing Wei
5,369
1,074
3
1
0
80,476
0
W
Baron Samedi
5,771
1,154
15
3
0
91,112
0
W
Cthulhu
5,678
1,136
12
2
0
89,810
0
W
Neith
6,047
1,209
9
2
0
89,526
0
L
Jormungandr
5,213
1,043
11
2
0
82,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role