Player Matchup

King Arthur
King Arthur
Beowulftime
King Arthur
Level 138
God Stats
86W - 66L
1,618 SR
Queue Stats
327W - 314L
1,516 Elo+
Solo
Terra
Terra
DrAmerica_MD
Terra
Level 173
God Stats
3W - 0L
1,500 SR
Queue Stats
154W - 145L
1,570 Elo+
Solo
Jing Wei
Jing Wei
HasbuGod
Jing Wei
Level 143
God Stats
1W - 2L
1,219 SR
Queue Stats
55W - 39L
1,505 Elo+
Solo
The Morrigan
The Morrigan
Joypukë
The Morrigan
Level 59
God Stats
13W - 10L
1,563 SR
Queue Stats
151W - 125L
1,558 Elo+
Solo
Mercury
Mercury
vgguidry
Mercury
Level 138
God Stats
42W - 30L
1,663 SR
Queue Stats
189W - 162L
1,552 Elo+
Solo
Team Averages
Level 130
1,512 SR
1,540 Elo+

VS

Team Averages
Level 131
1,543 SR
1,502 Elo+
Vulcan
Vulcan
JustNebbyTTV
Vulcan
Level 148
God Stats
0W - 1L
1,480 SR
Queue Stats
3W - 8L
1,495 Elo+
Party 1
Bastet
Bastet
SuggestiveSorcer
Bastet
Level 127
God Stats
6W - 7L
1,398 SR
Queue Stats
103W - 115L
1,496 Elo+
Party 2
Bellona
Bellona
hiximxinde
Bellona
Level 144
God Stats
0W - 1L
1,645 SR
Queue Stats
15W - 12L
1,495 Elo+
Party 1
Hachiman
Hachiman
jhopp9
Hachiman
Level 85
God Stats
5W - 5L
1,699 SR
Queue Stats
41W - 50L
1,519 Elo+
Party 2
Yemoja
Yemoja
xThooly
Yemoja
Level 149
God Stats
8W - 12L
1,491 SR
Queue Stats
204W - 207L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beowulftime
King Arthur
15
8 / 1 / 3
9,430
725
13,314
14,861
14,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 8
7,448
573
5,758
10,136
7,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
HasbuGod
Jing Wei
14
4 / 2 / 2
7,804
600
10,176
10,502
4,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Joypukë
The Morrigan
13
1 / 1 / 5
7,801
600
4,258
6,216
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
vgguidry
Mercury
14
4 / 0 / 6
7,938
611
6,488
10,452
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 3 / 0
7,205
554
6,297
6,730
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 2
5,842
449
4,309
12,217
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
hiximxinde
Bellona
10
1 / 5 / 0
6,591
507
7,238
14,284
11,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
jhopp9
Hachiman
10
0 / 3 / 0
5,394
415
4,815
10,260
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
xThooly
Yemoja
9
1 / 3 / 1
6,050
465
3,148
11,711
8,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
18
Kills
3
4
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Beowulftime
King Arthur
8
1
3
9.5
W
1
0
8
5
W
Jing Wei
HasbuGod
Jing Wei
4
2
2
2.5
W
The Morrigan
Joypukë
The Morrigan
1
1
5
3.5
L
Vulcan
1
3
0
0.33
L
0
4
2
0.25
L
Bellona
hiximxinde
Bellona
1
5
0
0.2
L
Hachiman
jhopp9
Hachiman
0
3
0
0
W
Mercury
vgguidry
Mercury
4
0
6
7
L
Yemoja
xThooly
Yemoja
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,994
Damage
25,807
52,167
Taken
55,202
33,702
Mitigated
31,615
18,546
Healing
17,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Beowulftime
King Arthur
13,314
2,793
0
6,626
14,861
14,527
156
743
14,118
839
73,241
W
5,758
1,331
2,424
3,645
10,136
7,813
110
2,228
7,908
23,737
1,257
W
Jing Wei
HasbuGod
Jing Wei
10,176
8,189
0
3,455
10,502
4,559
860
1,215
9,287
0
68,627
W
The Morrigan
Joypukë
The Morrigan
4,258
317
0
1,146
6,216
2,242
553
3,367
2,773
53,156
2,848
L
Vulcan
6,297
3,018
0
500
6,730
3,265
0
1,433
5,043
61,961
0
L
4,309
1,367
0
3,175
12,217
4,985
0
1,956
10,165
0
46,013
L
Bellona
hiximxinde
Bellona
7,238
3,665
28
6,152
14,284
11,218
0
140
14,144
0
46,894
L
Hachiman
jhopp9
Hachiman
4,815
2,663
0
1,624
10,260
3,873
0
2,005
8,255
0
33,332
W
Mercury
vgguidry
Mercury
6,488
4,476
0
1,250
10,452
4,561
95
1,917
8,535
0
76,651
L
Yemoja
xThooly
Yemoja
3,148
1,236
2,776
3,179
11,711
8,274
0
3,882
7,743
16,672
864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,421
Gold Earned
31,082
486
Minions Killed
342
0
Camps Cleared
0
1,391,816
Distance Traveled
1,199,398
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,430
725
116
9
0
266,919
4
W
Terra
7,448
573
30
2
0
271,142
2
W
Jing Wei
7,804
600
107
8
0
228,054
0
W
The Morrigan
7,801
600
124
10
0
284,639
1
L
Vulcan
7,205
554
114
9
0
243,442
0
L
Bastet
5,842
449
75
6
0
290,563
0
L
Bellona
6,591
507
79
6
0
205,011
0
L
Hachiman
5,394
415
45
3
0
234,728
0
W
Mercury
7,938
611
109
8
0
341,062
0
L
Yemoja
6,050
465
29
2
0
225,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role