Player Matchup

Heimdallr
Heimdallr
Doc9755
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,578 Elo+
Party 2
Arachne
Arachne
OmNomOmNii
Arachne
Level 124
God Stats
0W - 1L
1,684 SR
Queue Stats
38W - 53L
1,500 Elo+
Party 2
Surtr
Surtr
TotemOrTroll
Surtr
Level 127
God Stats
1W - 1L
1,754 SR
Queue Stats
157W - 132L
1,622 Elo+
Party 2
Ares
Ares
lRomanl
Ares
Level 153
God Stats
0W - 1L
1,645 SR
Queue Stats
123W - 119L
1,563 Elo+
Party 2
Kukulkan
Kukulkan
wetdoritoparty69
Kukulkan
Level 155
God Stats
5W - 1L
1,812 SR
Queue Stats
108W - 103L
1,563 Elo+
Party 2
Team Averages
Level 138
1,679 SR
1,565 Elo+

VS

Team Averages
Level 151
1,534 SR
1,568 Elo+
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Bowndy
Neith
Level 211
God Stats
4W - 2L
1,500 SR
Queue Stats
445W - 405L
1,570 Elo+
Solo
Erlang Shen
Erlang Shen
G0onbag
Erlang Shen
Level 113
God Stats
6W - 1L
1,637 SR
Queue Stats
57W - 27L
1,664 Elo+
Solo
The Morrigan
The Morrigan
GoinglnRa
The Morrigan
Level 86
God Stats
4W - 4L
1,303 SR
Queue Stats
23W - 23L
1,521 Elo+
Solo
Bacchus
Bacchus
H i z c r
Bacchus
Level 195
God Stats
28W - 28L
1,730 SR
Queue Stats
123W - 139L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Doc9755
Heimdallr
15
1 / 2 / 3
8,891
523
4,040
9,438
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
OmNomOmNii
Arachne
14
3 / 3 / 4
8,429
496
9,129
18,375
8,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 7 / 0
9,377
552
15,910
29,757
31,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
lRomanl
Ares
12
2 / 3 / 3
8,056
474
5,839
14,127
15,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 4 / 1
8,988
529
7,039
9,840
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
6 / 2 / 9
10,783
634
8,213
13,457
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
Bowndy
Neith
16
3 / 3 / 0
10,030
590
6,797
8,797
3,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
G0onbag
Erlang Shen
17
4 / 3 / 3
10,902
641
21,101
22,460
24,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
GoinglnRa
The Morrigan
17
5 / 1 / 4
10,566
622
9,264
7,628
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
H i z c r
Bacchus
16
1 / 2 / 8
9,770
575
9,718
13,352
15,620
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
11
Kills
19
19
Deaths
11
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
2
9
5.25
W
Neith
Bowndy
Neith
3
3
0
1
L
Heimdallr
Doc9755
Heimdallr
1
2
3
1.25
W
Erlang Shen
G0onbag
Erlang Shen
4
3
3
1.83
W
The Morrigan
GoinglnRa
The Morrigan
5
1
4
7
W
Bacchus
H i z c r
Bacchus
1
2
8
2.5
L
Arachne
OmNomOmNii
Arachne
3
3
4
1.67
L
4
7
0
0.57
L
Ares
lRomanl
Ares
2
3
3
1.17
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,957
Damage
55,093
81,537
Taken
65,694
64,383
Mitigated
53,532
28,686
Healing
25,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,213
1,793
0
6,385
13,457
5,828
0
2,427
10,896
0
111,562
W
Neith
Bowndy
Neith
6,797
2,014
0
2,036
8,797
3,963
512
2,706
6,091
0
88,293
L
Heimdallr
Doc9755
Heimdallr
4,040
1,745
0
2,771
9,438
4,346
0
2,681
6,757
0
61,678
W
Erlang Shen
G0onbag
Erlang Shen
21,101
12,923
0
12,120
22,460
24,364
479
1,188
20,016
0
100,387
W
The Morrigan
GoinglnRa
The Morrigan
9,264
2,906
0
1,820
7,628
3,757
0
2,155
5,473
79,386
16,104
W
Bacchus
H i z c r
Bacchus
9,718
888
0
3,342
13,352
15,620
0
5,290
8,062
39,305
4,651
L
Arachne
OmNomOmNii
Arachne
9,129
5,853
0
9,546
18,375
8,157
0
5,913
12,383
0
68,376
L
15,910
8,986
0
14,440
29,757
31,612
0
356
27,806
2,100
69,865
L
Ares
lRomanl
Ares
5,839
944
0
1,909
14,127
15,510
0
3,373
10,707
37,496
0
L
7,039
433
0
20
9,840
4,758
0
3,842
5,998
88,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,741
Gold Earned
52,051
526
Minions Killed
684
0
Camps Cleared
0
1,656,468
Distance Traveled
1,722,873
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,783
634
159
9
0
435,076
0
W
Neith
10,030
590
147
9
0
284,533
3
L
Heimdallr
8,891
523
119
7
0
298,777
4
W
Erlang Shen
10,902
641
165
10
0
290,461
0
W
The Morrigan
10,566
622
158
9
0
317,101
3
W
Bacchus
9,770
575
55
3
0
395,702
0
L
Arachne
8,429
496
94
6
0
399,901
0
L
Surtr
9,377
552
119
7
0
296,855
3
L
Ares
8,056
474
26
2
0
337,778
5
L
Kukulkan
8,988
529
168
10
0
323,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role