Player Matchup

Eset
Eset
 
Eset
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FullyDead
Hercules
Level 145
God Stats
2W - 2L
1,465 SR
Queue Stats
92W - 92L
1,550 Elo+
Solo
Nu Wa
Nu Wa
NichoKe
Nu Wa
Level 146
God Stats
1W - 0L
1,459 SR
Queue Stats
81W - 96L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
crisYFgamer
Gilgamesh
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,585 Elo+
Party 1
Charybdis
Charybdis
el_aletsis77
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,585 Elo+
Party 1
Team Averages
Level 124
1,485 SR
1,556 Elo+

VS

Team Averages
Level 156
1,615 SR
1,513 Elo+
Pele
Pele
GenuineRatBastrd
Pele
Level 168
God Stats
1W - 2L
1,496 SR
Queue Stats
108W - 120L
1,466 Elo+
Solo
Tiamat
Tiamat
JayC0le
Tiamat
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,476 Elo+
Solo
Olorun
Olorun
MrRamenGuy
Olorun
Level 147
God Stats
5W - 3L
1,801 SR
Queue Stats
390W - 335L
1,575 Elo+
Solo
Arachne
Arachne
solraken
Arachne
Level 162
God Stats
2W - 2L
1,779 SR
Queue Stats
208W - 235L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tmoneybrown
Morgan Le Fay
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
10 / 2 / 13
12,118
866
14,055
13,541
7,500
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
FullyDead
Hercules
17
5 / 4 / 13
10,934
781
14,882
31,600
30,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
NichoKe
Nu Wa
19
7 / 2 / 13
11,398
814
18,612
11,870
4,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
crisYFgamer
Gilgamesh
17
3 / 4 / 19
10,391
742
15,500
20,948
15,357
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
el_aletsis77
Charybdis
16
3 / 4 / 11
10,349
739
11,254
13,958
5,334
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 9
10,253
732
17,896
18,414
7,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
JayC0le
Tiamat
15
2 / 3 / 6
8,666
619
10,436
10,295
7,086
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
MrRamenGuy
Olorun
16
4 / 6 / 5
9,755
697
15,464
14,926
7,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
solraken
Arachne
15
4 / 7 / 8
9,253
661
10,788
21,692
24,634
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
tmoneybrown
Morgan Le Fay
15
1 / 7 / 9
8,463
605
16,701
13,585
6,495
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
53
28
Kills
16
16
Deaths
28
69
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
10
2
13
8.25
W
Hercules
FullyDead
Hercules
5
4
13
2.88
L
5
5
9
1.9
L
Tiamat
JayC0le
Tiamat
2
3
6
1.67
L
Olorun
MrRamenGuy
Olorun
4
6
5
1.08
W
Nu Wa
NichoKe
Nu Wa
7
2
13
6.75
W
Gilgamesh
crisYFgamer
Gilgamesh
3
4
19
3.13
W
Charybdis
el_aletsis77
Charybdis
3
4
11
2.13
L
Arachne
solraken
Arachne
4
7
8
1.14
L
Morgan Le Fay
tmoneybrown
Morgan Le Fay
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,303
Damage
71,285
91,917
Taken
78,912
63,245
Mitigated
52,969
38,490
Healing
24,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
14,055
2,124
2,581
2,972
13,541
7,500
3,003
5,785
7,494
34,638
0
W
Hercules
FullyDead
Hercules
14,882
3,525
901
14,687
31,600
30,396
0
15,410
15,261
0
26,057
L
17,896
3,436
474
5,699
18,414
7,680
67
9,422
8,722
0
46,090
L
Tiamat
JayC0le
Tiamat
10,436
1,303
231
2,948
10,295
7,086
0
4,166
5,924
25,979
0
L
Olorun
MrRamenGuy
Olorun
15,464
6,983
1,626
4,321
14,926
7,074
140
5,829
8,947
32,480
633
W
Nu Wa
NichoKe
Nu Wa
18,612
4,067
3,283
3,791
11,870
4,658
2,156
4,461
7,409
39,327
0
W
Gilgamesh
crisYFgamer
Gilgamesh
15,500
2,333
630
4,353
20,948
15,357
87
9,050
11,484
0
27,714
W
Charybdis
el_aletsis77
Charybdis
11,254
5,637
1,595
3,697
13,958
5,334
2,813
6,535
6,902
0
32,031
L
Arachne
solraken
Arachne
10,788
4,653
994
5,954
21,692
24,634
496
8,933
12,506
0
15,457
L
Morgan Le Fay
tmoneybrown
Morgan Le Fay
16,701
1,189
718
1,369
13,585
6,495
0
4,317
9,004
29,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,190
Gold Earned
46,390
217
Minions Killed
155
0
Camps Cleared
0
1,269,083
Distance Traveled
1,169,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,118
866
54
4
0
236,578
0
W
Hercules
10,934
781
35
3
0
267,845
0
L
Pele
10,253
732
54
4
0
266,358
0
L
Tiamat
8,666
619
20
1
0
230,316
0
L
Olorun
9,755
697
45
3
0
210,930
0
W
Nu Wa
11,398
814
56
4
0
254,056
0
W
Gilgamesh
10,391
742
24
2
0
267,698
0
W
Charybdis
10,349
739
48
3
0
242,906
0
L
Arachne
9,253
661
10
1
0
232,951
0
L
Morgan Le Fay
8,463
605
26
2
0
229,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role