Player Matchup

Cthulhu
Cthulhu
EchoTime
Cthulhu
Level 149
God Stats
9W - 5L
1,712 SR
Queue Stats
64W - 51L
1,610 Elo+
Party 1
Loki
Loki
Royceope
Loki
Level 147
God Stats
2W - 0L
1,518 SR
Queue Stats
57W - 33L
1,699 Elo+
Party 1
Vamana
Vamana
Yster9
Vamana
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,713 Elo+
Party 1
Team Averages
Level 142
1,577 SR
1,674 Elo+

VS

Team Averages
Level 51
1,419 SR
1,489 Elo+
Janus
Janus
EZTrialz
Janus
Level 65
God Stats
0W - 2L
1,259 SR
Queue Stats
18W - 19L
1,534 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HasturVaiken
Ah Muzen Cab
Level 44
God Stats
3W - 3L
1,661 SR
Queue Stats
23W - 31L
1,448 Elo+
Party 2
Bacchus
Bacchus
cathulu2
Bacchus
Level 45
God Stats
0W - 2L
1,337 SR
Queue Stats
5W - 10L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EchoTime
Cthulhu
15
4 / 0 / 11
9,448
859
12,910
13,748
14,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
14
8 / 0 / 7
9,436
858
6,972
10,309
3,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vamana
Yster9
Vamana
14
6 / 2 / 9
9,448
859
11,960
12,251
9,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EZTrialz
Janus
10
0 / 8 / 1
6,659
605
6,272
11,109
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
HasturVaiken
Ah Muzen Cab
14
2 / 5 / 0
8,154
741
6,923
11,428
5,579
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
cathulu2
Bacchus
11
0 / 5 / 1
6,519
593
5,393
14,286
16,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
18
Kills
2
2
Deaths
18
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
EZTrialz
Janus
0
8
1
0.06
W
Cthulhu
EchoTime
Cthulhu
4
0
11
9.5
L
Ah Muzen Cab
HasturVaiken
Ah Muzen Cab
2
5
0
0.4
W
Loki
8
0
7
11.5
W
Vamana
Yster9
Vamana
6
2
9
5.25
L
Bacchus
cathulu2
Bacchus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,842
Damage
18,588
36,308
Taken
36,823
27,408
Mitigated
26,069
11,479
Healing
1,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
EZTrialz
Janus
6,272
764
0
250
11,109
3,919
0
2,680
8,134
25,224
0
W
Cthulhu
EchoTime
Cthulhu
12,910
1,040
136
5,433
13,748
14,457
301
3,979
9,753
36,801
1,844
L
Ah Muzen Cab
HasturVaiken
Ah Muzen Cab
6,923
1,803
0
299
11,428
5,579
0
4,396
6,624
0
31,551
W
Loki
6,972
1,362
0
2,116
10,309
3,846
1,258
2,739
7,558
0
42,263
W
Vamana
Yster9
Vamana
11,960
6,778
0
3,794
12,251
9,105
1,232
5,017
7,210
0
36,428
L
Bacchus
cathulu2
Bacchus
5,393
462
0
798
14,286
16,571
0
4,608
9,109
13,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,332
Gold Earned
21,332
175
Minions Killed
108
0
Camps Cleared
0
704,939
Distance Traveled
564,138
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,659
605
40
4
0
161,780
0
W
Cthulhu
9,448
859
69
6
0
223,061
0
L
Ah Muzen Cab
8,154
741
59
5
0
205,056
0
W
Loki
9,436
858
46
4
0
254,929
3
W
Vamana
9,448
859
60
5
0
226,949
0
L
Bacchus
6,519
593
9
1
0
197,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role