Player Matchup

Osiris
Osiris
AngelEyesz
Osiris
Level 36
God Stats
2W - 8L
1,563 SR
Queue Stats
21W - 44L
1,335 Elo+
Solo
Neith
Neith
AngryyPandaa
Neith
Level 58
God Stats
27W - 20L
1,523 SR
Queue Stats
259W - 255L
1,544 Elo+
Solo
Ix Chel
Ix Chel
CodeArcher
Ix Chel
Level 161
God Stats
36W - 35L
1,379 SR
Queue Stats
368W - 379L
1,494 Elo+
Solo
Anubis
Anubis
IronPanTheMan
Anubis
Level 67
God Stats
32W - 33L
1,501 SR
Queue Stats
101W - 101L
1,497 Elo+
Solo
Loki
Loki
Likarium
Loki
Level 116
God Stats
1W - 3L
1,375 SR
Queue Stats
31W - 42L
1,392 Elo+
Solo
Team Averages
Level 88
1,468 SR
1,452 Elo+

VS

Team Averages
Level 58
1,464 SR
1,543 Elo+
Arachne
Arachne
DaddySharkie
Arachne
Level 63
God Stats
68W - 41L
1,769 SR
Queue Stats
69W - 43L
1,647 Elo+
Solo
Chaac
Chaac
Mark55Goat
Chaac
Level 86
God Stats
4W - 7L
1,464 SR
Queue Stats
87W - 95L
1,461 Elo+
Solo
Geb
Geb
WubzyPenguin
Geb
Level 31
God Stats
1W - 1L
1,270 SR
Queue Stats
10W - 9L
1,673 Elo+
Solo
Kukulkan
Kukulkan
lvlasterball
Kukulkan
Level 65
God Stats
38W - 33L
1,525 SR
Queue Stats
249W - 249L
1,487 Elo+
Solo
Ra
Ra
xicewallowcomex
Ra
Level 47
God Stats
15W - 7L
1,293 SR
Queue Stats
75W - 73L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AngelEyesz
Osiris
10
3 / 5 / 0
6,602
1,320
5,859
9,360
7,259
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 3
5,885
1,177
5,158
4,291
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
CodeArcher
Ix Chel
10
0 / 1 / 3
5,800
1,160
5,883
2,235
1,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 2
5,759
1,152
2,758
7,052
3,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Loki
10
0 / 1 / 0
5,182
1,036
251
934
309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

314

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaddySharkie
Arachne
12
4 / 0 / 8
7,431
1,486
5,957
5,287
2,485
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chaac
11
2 / 1 / 7
6,516
1,303
4,427
5,946
5,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 0 / 7
6,405
1,281
3,755
5,828
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
lvlasterball
Kukulkan
11
0 / 1 / 7
6,060
1,212
4,231
2,649
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 5
7,509
1,502
4,006
3,064
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
3
Kills
12
12
Deaths
3
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Osiris
AngelEyesz
Osiris
3
5
0
0.6
L
0
1
3
1.5
L
Ix Chel
CodeArcher
Ix Chel
0
1
3
1.5
W
Arachne
DaddySharkie
Arachne
4
0
8
8
L
0
4
2
0.25
L
Loki
0
1
0
0
W
Chaac
2
1
7
5.5
W
0
0
7
3.5
W
Kukulkan
lvlasterball
Kukulkan
0
1
7
3.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,909
Damage
22,376
23,872
Taken
22,774
13,666
Mitigated
14,738
3,187
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AngelEyesz
Osiris
5,859
1,606
0
1,274
9,360
7,259
0
5,001
4,158
0
13,827
L
5,158
2,097
0
958
4,291
1,762
0
2,442
1,768
0
14,908
L
Ix Chel
CodeArcher
Ix Chel
5,883
452
622
297
2,235
1,000
0
1,065
1,170
10,437
453
W
Arachne
DaddySharkie
Arachne
5,957
4,158
0
2,811
5,287
2,485
0
1,549
3,458
0
17,299
L
2,758
32
0
36
7,052
3,336
0
2,907
3,902
17,394
0
L
Loki
251
0
0
0
934
309
0
577
357
0
1,583
W
Chaac
4,427
418
0
1,092
5,946
5,619
0
2,404
3,289
0
5,197
W
3,755
403
0
493
5,828
4,567
0
2,361
3,383
7,521
0
W
Kukulkan
lvlasterball
Kukulkan
4,231
234
0
227
2,649
975
0
890
1,673
17,838
0
W
4,006
535
583
985
3,064
1,092
0
1,184
1,842
18,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,228
Gold Earned
33,921
107
Minions Killed
112
3
Camps Cleared
7
395,625
Distance Traveled
551,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,602
1,320
17
3
2
101,593
0
L
Neith
5,885
1,177
31
6
1
92,765
0
L
Ix Chel
5,800
1,160
18
4
0
93,759
0
W
Arachne
7,431
1,486
21
4
4
129,906
0
L
Anubis
5,759
1,152
41
8
0
89,303
0
L
Loki
5,182
1,036
0
0
0
18,205
0
W
Chaac
6,516
1,303
5
1
1
98,092
0
W
Geb
6,405
1,281
10
2
2
122,747
0
W
Kukulkan
6,060
1,212
45
9
0
98,561
0
W
Ra
7,509
1,502
31
6
0
102,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role