Player Matchup

Ares
Ares
Diamond III
 
Ares
Diamond III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond II
Fire3agl3
Scylla
Diamond II
Level 155
God Stats
12W - 5L
1,527 SR
Queue Stats
226W - 181L
2,247 MMR
Solo
Anhur
Anhur
Diamond III
SеxyLexi
Anhur
Diamond III
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond III
Wïsdome
Fenrir
Diamond III
Level 214
God Stats
3W - 0L
1,766 SR
Queue Stats
168W - 165L
2,286 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Иixon
Erlang Shen
Masters
Level 188
God Stats
5W - 1L
1,624 SR
Queue Stats
48W - 54L
2,536 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 170
1,583 SR
2,014 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,660 SR
2,330 MMR
Janus
Janus
Masters
ICYoncrrack
Janus
Masters
Level 132
God Stats
38W - 27L
1,677 SR
Queue Stats
461W - 431L
2,519 MMR
Solo
Hachiman
Hachiman
Masters
Outperform
Hachiman
Masters
Level 159
God Stats
6W - 8L
1,663 SR
Queue Stats
301W - 253L
2,221 MMR
Solo
Ymir
Ymir
Diamond II
TuNegritoDeConfi
Ymir
Diamond II
Level 120
God Stats
5W - 8L
1,690 SR
Queue Stats
289W - 279L
2,481 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
ZorroHD12
Sun Wukong
Diamond IV
Level 189
God Stats
1W - 2L
1,512 SR
Queue Stats
172W - 157L
2,214 MMR
Solo
Thor
Thor
Diamond III
mNoobey
Thor
Diamond III
Level 173
God Stats
42W - 37L
1,760 SR
Queue Stats
464W - 458L
2,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 0 / 0
3,403
681
937
3,077
1,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Fire3agl3
Scylla
6
1 / 1 / 0
3,792
758
794
1,537
426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
SеxyLexi
Anhur
6
0 / 0 / 0
3,142
628
2,387
1,936
549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
Wïsdome
Fenrir
6
0 / 1 / 0
3,230
646
2,531
5,375
2,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Иixon
Erlang Shen
7
0 / 0 / 1
3,540
708
547
2,782
1,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
Da JiAthenaBellonaOsiris

VS

Bans
HeimdallrKaliSusanoMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
2,842
568
382
283
74
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Outperform
Hachiman
6
0 / 0 / 0
3,159
632
2,210
2,604
507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 0
3,419
684
591
3,214
1,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
ZorroHD12
Sun Wukong
7
1 / 1 / 0
3,885
777
3,173
4,608
3,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
mNoobey
Thor
7
1 / 0 / 0
3,635
727
673
2,786
851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
0
0
W
Scylla
Fire3agl3
Scylla
1
1
0
1
L
0
0
0
0
L
Hachiman
Outperform
Hachiman
0
0
0
0
W
Anhur
SеxyLexi
Anhur
0
0
0
0
L
0
0
0
0
W
Fenrir
Wïsdome
Fenrir
0
1
0
0
L
Sun Wukong
ZorroHD12
Sun Wukong
1
1
0
1
L
Thor
mNoobey
Thor
1
0
0
1
W
Erlang Shen
Иixon
Erlang Shen
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,196
Damage
7,029
14,707
Taken
13,495
5,778
Mitigated
6,399
6,728
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
937
77
0
1,166
3,077
1,473
0
314
2,763
11,105
0
W
Scylla
Fire3agl3
Scylla
794
71
0
278
1,537
426
0
252
1,275
16,078
1,029
L
382
120
0
0
283
74
0
142
101
7,957
0
L
Hachiman
Outperform
Hachiman
2,210
1,316
0
1,420
2,604
507
0
144
2,460
0
22,516
W
Anhur
SеxyLexi
Anhur
2,387
1,212
0
1,177
1,936
549
0
277
1,659
0
19,702
L
591
0
0
1,778
3,214
1,960
0
793
2,421
8,865
0
W
Fenrir
Wïsdome
Fenrir
2,531
846
0
2,425
5,375
2,322
0
0
5,375
0
13,788
L
Sun Wukong
ZorroHD12
Sun Wukong
3,173
894
0
1,248
4,608
3,007
0
206
4,078
0
20,956
L
Thor
mNoobey
Thor
673
284
0
1,573
2,786
851
0
260
2,468
0
14,995
W
Erlang Shen
Иixon
Erlang Shen
547
186
0
1,682
2,782
1,008
0
120
2,662
0
18,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,107
Gold Earned
16,940
159
Minions Killed
159
0
Camps Cleared
0
517,708
Distance Traveled
456,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,403
681
10
2
0
120,029
0
W
Scylla
3,792
758
41
8
0
90,421
0
L
Janus
2,842
568
22
4
0
56,148
0
L
Hachiman
3,159
632
34
7
0
88,176
0
W
Anhur
3,142
628
44
9
0
97,481
0
L
Ymir
3,419
684
18
4
0
101,994
0
W
Fenrir
3,230
646
22
4
0
93,072
0
L
Sun Wukong
3,885
777
43
9
0
96,563
0
L
Thor
3,635
727
42
8
0
113,843
0
W
Erlang Shen
3,540
708
42
8
0
116,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role