Player Matchup

Fenrir
Fenrir
Jevans97
Fenrir
Level 113
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 110L
1,458 Elo+
Party 3
Osiris
Osiris
Pyr001
Osiris
Level 39
God Stats
3W - 4L
1,202 SR
Queue Stats
30W - 36L
1,363 Elo+
Solo
Ullr
Ullr
VikingrFinn
Ullr
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 182L
1,514 Elo+
Solo
Ah Puch
Ah Puch
charliedr8
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,523 Elo+
Party 3
Khepri
Khepri
liamgwright
Khepri
Level 158
God Stats
3W - 0L
1,772 SR
Queue Stats
227W - 253L
1,406 Elo+
Party 3
Team Averages
Level 95
1,495 SR
1,453 Elo+

VS

Team Averages
Level 71
1,364 SR
1,356 Elo+
Set
Set
ImagineWagons96
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 2
He Bo
He Bo
Messien52464
He Bo
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 67L
1,477 Elo+
Solo
Ishtar
Ishtar
SlaggyWolfie
Ishtar
Level 127
God Stats
2W - 8L
1,373 SR
Queue Stats
37W - 33L
1,514 Elo+
Party 1
Fenrir
Fenrir
Xevoz123
Fenrir
Level 119
God Stats
3W - 8L
1,185 SR
Queue Stats
163W - 150L
1,506 Elo+
Party 1
Charon
Charon
mechmouseling
Charon
Level 56
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jevans97
Fenrir
10
4 / 0 / 0
5,321
665
1,957
5,301
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Pyr001
Osiris
10
2 / 1 / 0
5,400
675
2,758
5,719
3,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 4
4,394
549
4,384
4,890
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Puch
charliedr8
Ah Puch
9
0 / 1 / 2
5,324
666
1,713
2,818
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
8
1 / 0 / 3
4,816
602
2,212
6,412
3,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,298
537
2,465
5,062
2,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 1 / 1
3,818
477
508
2,461
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
7
0 / 3 / 0
4,088
511
4,027
6,144
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Xevoz123
Fenrir
9
2 / 0 / 0
4,934
617
2,408
6,228
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 0
4,192
524
3,998
4,742
2,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
2
2
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Fenrir
Jevans97
Fenrir
4
0
0
4
L
0
1
1
0.5
W
Osiris
Pyr001
Osiris
2
1
0
2
L
Ishtar
0
3
0
0
W
0
0
4
2
L
Fenrir
Xevoz123
Fenrir
2
0
0
2
W
Ah Puch
charliedr8
Ah Puch
0
1
2
1
W
Khepri
1
0
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,024
Damage
13,406
25,140
Taken
24,637
12,265
Mitigated
10,440
6,371
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,465
1,071
0
570
5,062
2,481
198
0
5,062
0
16,707
W
Fenrir
Jevans97
Fenrir
1,957
244
0
1,467
5,301
2,315
0
370
4,931
0
35,561
L
508
0
0
740
2,461
702
0
736
1,725
12,452
0
W
Osiris
Pyr001
Osiris
2,758
798
0
520
5,719
3,342
0
0
5,719
0
31,837
L
Ishtar
4,027
2,541
0
2,130
6,144
2,075
0
1,529
4,615
0
28,687
W
4,384
2,017
0
1,334
4,890
1,833
0
1,807
3,083
0
31,339
L
Fenrir
Xevoz123
Fenrir
2,408
754
0
899
6,228
2,777
0
360
5,868
0
29,730
W
Ah Puch
charliedr8
Ah Puch
1,713
209
0
932
2,818
852
70
437
2,381
37,389
0
W
Khepri
2,212
341
0
2,118
6,412
3,923
0
1,892
4,520
12,677
0
L
3,998
958
0
1,252
4,742
2,405
0
1,300
3,442
12,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,255
Gold Earned
21,330
261
Minions Killed
191
0
Camps Cleared
0
810,247
Distance Traveled
755,368
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,298
537
34
4
0
160,939
0
W
Fenrir
5,321
665
63
8
0
186,750
0
L
He Bo
3,818
477
38
5
0
117,476
0
W
Osiris
5,400
675
55
7
0
158,711
0
L
Ishtar
4,088
511
51
6
0
139,381
2
W
Ullr
4,394
549
58
7
0
138,811
0
L
Fenrir
4,934
617
51
6
0
195,782
0
W
Ah Puch
5,324
666
68
9
0
163,639
0
W
Khepri
4,816
602
17
2
0
162,336
0
L
Charon
4,192
524
17
2
0
141,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role