Player Matchup

Sun Wukong
Sun Wukong
Platinum II
LimpSznitzel
Sun Wukong
Platinum II
Level 164
God Stats
12W - 3L
1,773 SR
Queue Stats
95W - 84L
1,752 MMR
Solo
Apollo
Apollo
Gold I
Luke9877
Apollo
Gold I
Level 144
God Stats
1W - 1L
1,484 SR
Queue Stats
72W - 62L
1,761 MMR
Solo
Fenrir
Fenrir
Gold IV
PancakeStar
Fenrir
Gold IV
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 126L
1,758 MMR
Solo
Ra
Ra
Platinum V
iOnFlaqZ_
Ra
Platinum V
Level 145
God Stats
11W - 7L
1,641 SR
Queue Stats
127W - 118L
1,759 MMR
Solo
Xing Tian
Xing Tian
Platinum III
xCemil
Xing Tian
Platinum III
Level 109
God Stats
8W - 4L
1,715 SR
Queue Stats
415W - 408L
1,756 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,623 SR
1,757 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 105
1,612 SR
1,712 MMR
Chaac
Chaac
Platinum II
 
Chaac
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum II
NotNosaj
Neith
Platinum II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 95L
1,613 MMR
Party 1
Vulcan
Vulcan
Platinum II
ShadBee
Vulcan
Platinum II
Level 112
God Stats
5W - 4L
1,677 SR
Queue Stats
77W - 66L
1,902 MMR
Party 1
Thanatos
Thanatos
Platinum IV
ZenadorDima
Thanatos
Platinum IV
Level 128
God Stats
25W - 16L
1,637 SR
Queue Stats
225W - 198L
1,792 MMR
Solo
Odin
Odin
Platinum V
bantali
Odin
Platinum V
Level 64
God Stats
1W - 1L
1,743 SR
Queue Stats
54W - 52L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LimpSznitzel
Sun Wukong
8
0 / 1 / 0
4,218
703
3,720
4,849
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
Luke9877
Apollo
7
1 / 1 / 1
3,932
655
2,211
2,589
767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
8
2 / 1 / 0
4,116
686
1,919
6,294
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 2
4,300
717
1,834
4,258
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
xCemil
Xing Tian
8
1 / 0 / 1
4,659
777
2,423
4,955
2,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ah Muzen CabKuzenboBellona

VS

Bans
OsirisAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 0 / 0
4,174
696
2,192
5,093
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Neith
NotNosaj
Neith
1
0 / 0 / 0
2,628
438
0
0
0
Vulcan
ShadBee
Vulcan
7
1 / 2 / 2
4,440
740
1,964
3,674
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
ZenadorDima
Thanatos
8
3 / 1 / 1
4,327
721
5,063
6,319
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
bantali
Odin
5
0 / 1 / 1
3,325
554
1,246
5,428
2,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
5
5
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
0
0
1
W
Sun Wukong
LimpSznitzel
Sun Wukong
0
1
0
0
W
Apollo
Luke9877
Apollo
1
1
1
1.5
L
Neith
NotNosaj
Neith
0
0
0
0
W
Fenrir
2
1
0
2
L
Vulcan
ShadBee
Vulcan
1
2
2
1
L
Thanatos
ZenadorDima
Thanatos
3
1
1
3.5
L
Odin
bantali
Odin
0
1
1
0.5
W
0
2
2
0.5
W
Xing Tian
xCemil
Xing Tian
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,107
Damage
10,465
22,945
Taken
20,514
8,927
Mitigated
8,534
8,836
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,192
540
0
1,864
5,093
2,171
0
0
5,093
0
23,871
W
Sun Wukong
LimpSznitzel
Sun Wukong
3,720
1,276
0
1,427
4,849
2,236
0
0
4,849
0
29,072
W
Apollo
Luke9877
Apollo
2,211
1,101
0
975
2,589
767
29
0
2,589
0
25,124
L
Neith
NotNosaj
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
1,919
582
0
3,931
6,294
2,176
0
374
5,902
0
24,166
L
Vulcan
ShadBee
Vulcan
1,964
685
0
570
3,674
1,224
0
1,392
2,282
22,991
463
L
Thanatos
ZenadorDima
Thanatos
5,063
2,281
0
4,166
6,319
2,623
0
1,280
5,039
0
24,313
L
Odin
bantali
Odin
1,246
240
0
1,632
5,428
2,516
0
1,518
3,910
0
10,039
W
1,834
254
204
1,280
4,258
1,143
0
1,365
2,752
26,403
0
W
Xing Tian
xCemil
Xing Tian
2,423
478
0
1,019
4,955
2,605
0
0
4,955
13,147
2,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,225
Gold Earned
18,894
220
Minions Killed
142
0
Camps Cleared
0
615,727
Distance Traveled
478,587
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,174
696
51
9
0
122,621
0
W
Sun Wukong
4,218
703
54
9
0
117,975
0
W
Apollo
3,932
655
57
10
0
110,491
0
L
Neith
2,628
438
0
0
0
0
0
W
Fenrir
4,116
686
50
8
0
131,803
0
L
Vulcan
4,440
740
49
8
0
126,116
0
L
Thanatos
4,327
721
33
6
0
133,917
0
L
Odin
3,325
554
9
2
0
95,933
0
W
Ra
4,300
717
48
8
0
131,532
1
W
Xing Tian
4,659
777
11
2
0
123,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role