Player Matchup

Tiamat
Tiamat
Clan Idler
Tiamat
Level 136
God Stats
3W - 6L
1,496 SR
Queue Stats
288W - 276L
1,537 Elo+
Solo
The Morrigan
The Morrigan
GizZmoe
The Morrigan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 79L
1,519 Elo+
Solo
Neith
Neith
PerkyMilkMakers
Neith
Level 89
God Stats
1W - 2L
1,534 SR
Queue Stats
38W - 42L
1,455 Elo+
Solo
Artemis
Artemis
YellowBananas00
Artemis
Level 127
God Stats
6W - 3L
1,904 SR
Queue Stats
313W - 314L
1,493 Elo+
Party 1
Atlas
Atlas
ghostfacess124
Atlas
Level 154
God Stats
8W - 2L
1,944 SR
Queue Stats
328W - 337L
1,454 Elo+
Party 1
Team Averages
Level 130
1,676 SR
1,492 Elo+

VS

Team Averages
Level 107
1,376 SR
1,512 Elo+
Cthulhu
Cthulhu
ConAirSmurf
Cthulhu
Level 83
God Stats
1W - 2L
1,282 SR
Queue Stats
218W - 210L
1,539 Elo+
Solo
Charybdis
Charybdis
Hackash
Charybdis
Level 149
God Stats
3W - 3L
1,730 SR
Queue Stats
319W - 311L
1,495 Elo+
Solo
Kukulkan
Kukulkan
Lazycheese
Kukulkan
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 31L
1,472 Elo+
Solo
Odin
Odin
ToONy98
Odin
Level 143
God Stats
1W - 2L
1,102 SR
Queue Stats
91W - 71L
1,556 Elo+
Solo
Ymir
Ymir
xxXinoxx
Ymir
Level 128
God Stats
3W - 4L
1,266 SR
Queue Stats
274W - 266L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Clan Idler
Tiamat
15
2 / 5 / 8
8,123
812
7,252
12,192
8,470
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
GizZmoe
The Morrigan
13
4 / 4 / 3
7,861
786
5,081
4,800
1,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 4
8,510
851
6,454
7,874
4,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 7 / 5
6,823
682
9,191
10,839
4,641
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 4
7,933
793
6,621
18,703
12,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ConAirSmurf
Cthulhu
16
8 / 1 / 12
9,781
978
9,312
8,427
5,116
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
Hackash
Charybdis
16
6 / 4 / 12
9,106
911
13,836
10,373
4,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Lazycheese
Kukulkan
17
7 / 2 / 16
10,112
1,011
15,037
6,515
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
ToONy98
Odin
14
1 / 2 / 18
9,035
904
5,065
9,265
9,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ymir
14
3 / 3 / 15
9,020
902
3,784
14,716
12,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
10
Kills
25
25
Deaths
12
24
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Clan Idler
Tiamat
2
5
8
1.2
W
Cthulhu
ConAirSmurf
Cthulhu
8
1
12
14
L
The Morrigan
GizZmoe
The Morrigan
4
4
3
1.38
W
Charybdis
Hackash
Charybdis
6
4
12
3
W
Kukulkan
Lazycheese
Kukulkan
7
2
16
7.5
L
2
3
4
1.33
W
Odin
ToONy98
Odin
1
2
18
5
L
0
7
5
0.36
L
2
6
4
0.67
W
Ymir
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,599
Damage
47,034
54,408
Taken
49,296
31,709
Mitigated
35,883
9,631
Healing
17,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Clan Idler
Tiamat
7,252
505
182
1,957
12,192
8,470
0
6,192
6,000
17,070
710
W
Cthulhu
ConAirSmurf
Cthulhu
9,312
353
1,132
2,493
8,427
5,116
258
2,890
5,537
24,700
475
L
The Morrigan
GizZmoe
The Morrigan
5,081
989
101
292
4,800
1,816
585
2,674
1,758
9,213
1,265
W
Charybdis
Hackash
Charybdis
13,836
6,206
424
2,224
10,373
4,773
1,881
4,640
5,733
0
28,190
W
Kukulkan
Lazycheese
Kukulkan
15,037
434
432
1,223
6,515
3,454
931
3,285
3,230
33,410
0
L
6,454
1,637
983
1,789
7,874
4,060
451
4,418
3,456
0
18,610
W
Odin
ToONy98
Odin
5,065
465
2,621
2,343
9,265
9,745
301
3,071
6,194
0
12,241
L
9,191
2,168
329
888
10,839
4,641
611
5,152
5,687
0
16,485
L
6,621
3,216
63
3,047
18,703
12,722
87
8,478
10,225
13,888
0
W
Ymir
3,784
657
431
4,379
14,716
12,795
524
3,815
10,901
7,793
1,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,250
Gold Earned
47,054
102
Minions Killed
136
0
Camps Cleared
0
777,777
Distance Traveled
896,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,123
812
12
1
0
181,745
0
W
Cthulhu
9,781
978
34
3
0
219,128
0
L
The Morrigan
7,861
786
20
2
0
121,358
0
W
Charybdis
9,106
911
32
3
0
167,380
0
W
Kukulkan
10,112
1,011
37
4
0
197,349
0
L
Neith
8,510
851
43
4
0
176,588
0
W
Odin
9,035
904
23
2
0
191,462
0
L
Artemis
6,823
682
14
1
0
142,423
0
L
Atlas
7,933
793
13
1
0
155,663
0
W
Ymir
9,020
902
10
1
0
121,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role