Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
M1chL
Tsukuyomi
Level 159
God Stats
78W - 56L
1,660 SR
Queue Stats
590W - 530L
1,515 Elo+
Solo
Hades
Hades
PlayMakerVibin
Hades
Level 108
God Stats
35W - 28L
1,555 SR
Queue Stats
45W - 47L
1,446 Elo+
Party 1
Hou Yi
Hou Yi
inNeithOfWeed
Hou Yi
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,326 Elo+
Solo
Bacchus
Bacchus
relbeek
Bacchus
Level 149
God Stats
23W - 14L
1,806 SR
Queue Stats
315W - 306L
1,539 Elo+
Solo
Team Averages
Level 136
1,604 SR
1,465 Elo+

VS

Team Averages
Level 95
1,355 SR
1,410 Elo+
Sun Wukong
Sun Wukong
Calakai
Sun Wukong
Level 42
God Stats
2W - 5L
1,177 SR
Queue Stats
55W - 56L
1,360 Elo+
Solo
Cabrakan
Cabrakan
DrBariyos
Cabrakan
Level 129
God Stats
23W - 29L
1,447 SR
Queue Stats
669W - 719L
1,406 Elo+
Party 2
Yu Huang
Yu Huang
TealTiru
Yu Huang
Level 133
God Stats
0W - 2L
1,488 SR
Queue Stats
434W - 424L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
YouAPUChaha
Gilgamesh
Level 40
God Stats
78W - 79L
1,413 SR
Queue Stats
116W - 138L
1,319 Elo+
Solo
Xbalanque
Xbalanque
danygokubs
Xbalanque
Level 130
God Stats
1W - 2L
1,251 SR
Queue Stats
130W - 131L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 0 / 1
8,368
558
7,003
9,487
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
M1chL
Tsukuyomi
16
2 / 2 / 0
8,337
556
3,491
11,186
4,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
2 / 1 / 2
8,442
563
9,791
11,439
5,220
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 2
8,447
563
6,005
8,757
3,666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
relbeek
Bacchus
13
2 / 0 / 6
7,362
491
6,456
8,883
9,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Calakai
Sun Wukong
14
0 / 2 / 0
8,019
535
6,973
13,307
8,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
DrBariyos
Cabrakan
10
0 / 4 / 0
6,545
436
3,789
14,776
16,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
TealTiru
Yu Huang
15
0 / 1 / 2
7,605
507
7,264
7,396
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
YouAPUChaha
Gilgamesh
6
2 / 1 / 0
5,421
361
1,821
4,631
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
danygokubs
Xbalanque
13
0 / 2 / 0
7,733
516
7,243
9,611
4,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
2
3
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
1
2.5
L
Sun Wukong
Calakai
Sun Wukong
0
2
0
0
L
Cabrakan
DrBariyos
Cabrakan
0
4
0
0
W
Tsukuyomi
M1chL
Tsukuyomi
2
2
0
1
W
2
1
2
3
L
Yu Huang
TealTiru
Yu Huang
0
1
2
1
L
Gilgamesh
YouAPUChaha
Gilgamesh
2
1
0
2
L
Xbalanque
danygokubs
Xbalanque
0
2
0
0
W
2
0
2
3
W
Bacchus
relbeek
Bacchus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,746
Damage
27,090
49,752
Taken
49,721
26,209
Mitigated
33,768
18,288
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,003
791
689
3,309
9,487
2,990
56
500
8,939
55,635
1,101
L
Sun Wukong
Calakai
Sun Wukong
6,973
1,612
0
4,305
13,307
8,702
0
7,956
5,351
0
71,445
L
Cabrakan
DrBariyos
Cabrakan
3,789
664
0
3,672
14,776
16,111
0
6,441
8,335
23,415
0
W
Tsukuyomi
M1chL
Tsukuyomi
3,491
581
0
3,746
11,186
4,500
0
813
10,279
0
101,199
W
9,791
969
235
5,818
11,439
5,220
291
6,667
4,272
57,640
2,241
L
Yu Huang
TealTiru
Yu Huang
7,264
485
0
774
7,396
2,990
0
3,833
3,563
75,664
1,034
L
Gilgamesh
YouAPUChaha
Gilgamesh
1,821
669
0
573
4,631
1,868
0
2,477
2,154
0
11,763
L
Xbalanque
danygokubs
Xbalanque
7,243
1,741
0
3,814
9,611
4,097
0
1,762
7,849
0
68,823
W
6,005
3,449
0
1,656
8,757
3,666
760
211
8,546
0
66,361
W
Bacchus
relbeek
Bacchus
6,456
1,553
248
2,587
8,883
9,833
0
2,088
6,755
24,320
1,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,956
Gold Earned
35,323
476
Minions Killed
429
0
Camps Cleared
0
1,535,826
Distance Traveled
1,348,012
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,368
558
92
6
0
293,889
2
L
Sun Wukong
8,019
535
130
9
0
292,556
4
L
Cabrakan
6,545
436
25
2
0
288,447
0
W
Tsukuyomi
8,337
556
136
9
0
345,511
0
W
Hades
8,442
563
100
7
0
294,220
0
L
Yu Huang
7,605
507
126
8
0
309,121
1
L
Gilgamesh
5,421
361
25
2
0
199,507
0
L
Xbalanque
7,733
516
123
8
0
258,381
0
W
Hou Yi
8,447
563
120
8
0
287,534
0
W
Bacchus
7,362
491
28
2
0
314,672
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role