Player Matchup

Skadi
Skadi
Asimuza
Skadi
Level 159
God Stats
91W - 40L
1,788 SR
Queue Stats
148W - 85L
1,751 Elo+
Party 1
Zeus
Zeus
Mormon_Bym
Zeus
Level 172
God Stats
21W - 13L
1,568 SR
Queue Stats
468W - 463L
1,545 Elo+
Solo
Da Ji
Da Ji
Numє
Da Ji
Level 201
God Stats
3W - 0L
1,680 SR
Queue Stats
156W - 87L
1,751 Elo+
Party 1
Team Averages
Level 177
1,679 SR
1,683 Elo+

VS

Team Averages
Level 139
1,541 SR
1,598 Elo+
Sol
Sol
angeldroids
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 97L
1,556 Elo+
Solo
Achilles
Achilles
matyspeed12
Achilles
Level 141
God Stats
2W - 6L
1,531 SR
Queue Stats
306W - 254L
1,630 Elo+
Solo
Danzaburou
Danzaburou
zHUNTERBOSz
Danzaburou
Level 151
God Stats
6W - 6L
1,593 SR
Queue Stats
47W - 35L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Asimuza
Skadi
15
4 / 0 / 9
9,364
851
8,309
7,052
2,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 0 / 6
9,699
882
13,900
6,914
2,854
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
Numє
Da Ji
13
3 / 5 / 8
8,214
747
9,993
11,624
6,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,897
718
5,338
9,639
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
matyspeed12
Achilles
13
3 / 3 / 1
7,749
704
11,583
13,901
13,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
zHUNTERBOSz
Danzaburou
13
1 / 6 / 3
7,789
708
3,047
13,041
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
5
5
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
Asimuza
Skadi
4
0
9
8.5
W
6
0
6
9
W
Da Ji
Numє
Da Ji
3
5
8
1.4
L
1
4
4
0.75
L
Achilles
matyspeed12
Achilles
3
3
1
1.17
L
Danzaburou
zHUNTERBOSz
Danzaburou
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,202
Damage
19,968
25,590
Taken
36,581
12,450
Mitigated
21,978
3,322
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Asimuza
Skadi
8,309
1,680
0
910
7,052
2,980
254
1,070
5,828
0
51,071
W
13,900
1,544
0
1,452
6,914
2,854
120
300
6,584
45,660
0
W
Da Ji
Numє
Da Ji
9,993
3,238
0
960
11,624
6,616
0
3,287
7,959
0
19,401
L
5,338
1,141
0
2,349
9,639
3,214
0
2,646
6,993
25,398
851
L
Achilles
matyspeed12
Achilles
11,583
2,253
0
1,322
13,901
13,869
0
5,552
8,349
0
28,608
L
Danzaburou
zHUNTERBOSz
Danzaburou
3,047
898
0
1,871
13,041
4,895
0
5,780
7,228
0
23,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,277
Gold Earned
23,435
183
Minions Killed
142
0
Camps Cleared
0
625,788
Distance Traveled
593,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,364
851
80
7
0
240,359
0
W
Zeus
9,699
882
86
8
0
207,899
0
W
Da Ji
8,214
747
17
2
0
177,530
0
L
Sol
7,897
718
53
5
0
198,245
0
L
Achilles
7,749
704
35
3
0
225,257
0
L
Danzaburou
7,789
708
54
5
0
169,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role