Player Matchup

Ne Zha
Ne Zha
EvaElfieUwU
Ne Zha
Level 149
God Stats
0W - 3L
1,558 SR
Queue Stats
82W - 95L
1,516 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MrHy6
Kumbhakarna
Level 196
God Stats
1W - 4L
1,344 SR
Queue Stats
352W - 386L
1,506 Elo+
Solo
Camazotz
Camazotz
Walken
Camazotz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,502 Elo+
Party 2
Hades
Hades
mjpc13
Hades
Level 148
God Stats
0W - 3L
1,196 SR
Queue Stats
91W - 85L
1,524 Elo+
Solo
Chang'e
Chang'e
oOTheRockStarOo
Chang'e
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 108L
1,510 Elo+
Solo
Team Averages
Level 160
1,420 SR
1,512 Elo+

VS

Team Averages
Level 158
1,601 SR
1,562 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Cryptomachus
Geb
Level 186
God Stats
5W - 4L
1,610 SR
Queue Stats
239W - 241L
1,545 Elo+
Party 1
Ix Chel
Ix Chel
FatalityGRX
Ix Chel
Level 199
God Stats
2W - 0L
1,721 SR
Queue Stats
203W - 207L
1,557 Elo+
Party 1
Ishtar
Ishtar
IDefeatedSaitama
Ishtar
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,627 Elo+
Solo
Charon
Charon
MikhailMG18
Charon
Level 148
God Stats
2W - 0L
1,675 SR
Queue Stats
54W - 38L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
5 / 5 / 5
8,228
823
18,559
11,844
6,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
MrHy6
Kumbhakarna
15
2 / 2 / 9
8,155
816
4,690
13,545
14,389
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Walken
Camazotz
12
0 / 5 / 6
6,697
670
6,983
12,525
5,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hades
mjpc13
Hades
14
3 / 4 / 3
7,724
772
6,698
10,338
8,002
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 3 / 7
7,707
771
8,214
11,442
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
5 / 3 / 8
8,409
841
9,556
11,930
13,346
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 4 / 14
8,060
806
8,514
12,945
14,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
FatalityGRX
Ix Chel
16
5 / 1 / 13
9,020
902
10,943
8,571
4,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 12
9,539
954
19,123
10,343
5,128
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
13
2 / 4 / 13
8,498
850
7,758
12,944
14,931
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
12
Kills
19
19
Deaths
13
30
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
3
8
3
W
1
4
14
2
L
Ne Zha
5
5
5
1.5
W
Ix Chel
FatalityGRX
Ix Chel
5
1
13
11.5
W
6
1
12
12
W
Charon
2
4
13
2.13
L
Kumbhakarna
MrHy6
Kumbhakarna
2
2
9
3.25
L
Camazotz
Walken
Camazotz
0
5
6
0.6
L
Hades
mjpc13
Hades
3
4
3
1.13
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,144
Damage
55,894
59,694
Taken
56,733
40,353
Mitigated
51,891
23,136
Healing
25,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,556
729
555
1,569
11,930
13,346
332
3,408
8,522
0
17,327
W
8,514
470
1,298
2,232
12,945
14,011
74
4,500
8,445
14,492
0
L
Ne Zha
18,559
1,461
200
2,442
11,844
6,681
0
5,698
6,013
0
28,964
W
Ix Chel
FatalityGRX
Ix Chel
10,943
1,353
7,055
4,581
8,571
4,475
622
3,423
5,148
20,674
762
W
19,123
8,883
584
3,260
10,343
5,128
315
3,777
6,566
0
39,211
W
Charon
7,758
980
1,585
2,732
12,944
14,931
389
4,494
8,450
15,329
0
L
Kumbhakarna
MrHy6
Kumbhakarna
4,690
87
1,030
2,093
13,545
14,389
0
5,809
7,463
12,051
0
L
Camazotz
Walken
Camazotz
6,983
1,037
685
2,822
12,525
5,830
0
5,822
6,452
0
14,076
L
Hades
mjpc13
Hades
6,698
251
845
1,850
10,338
8,002
0
4,053
6,033
12,921
0
L
8,214
134
5,870
5,299
11,442
5,451
0
5,357
5,990
19,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,511
Gold Earned
43,526
98
Minions Killed
113
0
Camps Cleared
0
903,034
Distance Traveled
939,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,409
841
14
1
0
186,181
0
W
Geb
8,060
806
9
1
0
188,208
0
L
Ne Zha
8,228
823
18
2
0
168,390
0
W
Ix Chel
9,020
902
28
3
0
211,319
0
W
Ishtar
9,539
954
55
6
0
179,852
0
W
Charon
8,498
850
7
1
0
173,950
0
L
Kumbhakarna
8,155
816
19
2
0
205,184
0
L
Camazotz
6,697
670
13
1
0
187,420
0
L
Hades
7,724
772
23
2
0
138,876
0
L
Chang'e
7,707
771
25
3
0
203,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role