Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Silver II
Hasan-Si_58
Vulcan
Silver II
Level 194
God Stats
12W - 23L
1,478 SR
Queue Stats
56W - 94L
1,328 MMR
Solo
Ne Zha
Ne Zha
Bronze III
vShxrro
Ne Zha
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,287 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,493 SR
1,372 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,587 SR
1,380 MMR
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze III
Coolboy0519
Nike
Bronze III
Level 87
God Stats
2W - 1L
1,705 SR
Queue Stats
7W - 15L
1,304 MMR
Party 1
Izanami
Izanami
Silver V
Jtronix69
Izanami
Silver V
Level 113
God Stats
3W - 5L
1,557 SR
Queue Stats
12W - 18L
1,335 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 1 / 2
9,608
641
9,944
19,079
23,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Vulcan
15
2 / 6 / 1
10,192
679
14,413
12,040
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
vShxrro
Ne Zha
15
1 / 5 / 3
10,173
678
7,195
16,747
9,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Morgan Le FayAchillesAthenaCthulhuRaijin

VS

Bans
ThothAgniHou YiBaba YagaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
6 / 1 / 5
11,879
792
16,268
16,187
6,896
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 1 / 9
11,312
754
11,777
18,373
18,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Jtronix69
Izanami
17
4 / 2 / 8
11,726
782
12,758
15,959
7,588
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
12
12
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
2
2
W
Chang'e
 
Chang'e
6
1
5
8.5
W
2
1
9
6.5
L
Vulcan
2
6
1
0.42
W
Izanami
Jtronix69
Izanami
4
2
8
4
L
Ne Zha
vShxrro
Ne Zha
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,552
Damage
40,803
47,866
Taken
50,519
37,706
Mitigated
33,393
10,326
Healing
19,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,944
2,453
272
7,090
19,079
23,541
12
6,602
12,176
0
30,787
W
Chang'e
 
Chang'e
16,268
1,105
3,699
8,417
16,187
6,896
705
5,828
10,352
53,471
605
W
11,777
791
0
3,270
18,373
18,909
26
3,546
14,827
0
47,473
L
Vulcan
14,413
6,061
0
570
12,040
4,968
0
4,033
7,549
61,079
0
W
Izanami
Jtronix69
Izanami
12,758
9,182
0
4,599
15,959
7,588
1,526
5,097
10,862
0
83,268
L
Ne Zha
vShxrro
Ne Zha
7,195
2,837
0
2,394
16,747
9,197
209
5,411
10,886
0
29,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,973
Gold Earned
34,917
169
Minions Killed
263
0
Camps Cleared
0
916,728
Distance Traveled
908,580
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,608
641
27
2
0
318,148
1
W
Chang'e
11,879
792
79
5
0
316,681
0
W
Nike
11,312
754
47
3
0
299,955
9
L
Vulcan
10,192
679
88
6
0
295,133
0
W
Izanami
11,726
782
137
9
0
291,944
0
L
Ne Zha
10,173
678
54
4
0
303,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role