Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
PoP a P1LL
Xbalanque
Level 129
God Stats
6W - 8L
1,546 SR
Queue Stats
247W - 255L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
WhasianRasin
Nu Wa
Level 86
God Stats
12W - 16L
1,485 SR
Queue Stats
244W - 242L
1,491 Elo+
Solo
Sobek
Sobek
ixiward
Sobek
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 71L
1,580 Elo+
Solo
Janus
Janus
stankyshankey
Janus
Level 130
God Stats
7W - 2L
1,500 SR
Queue Stats
89W - 90L
1,600 Elo+
Solo
Team Averages
Level 136
1,506 SR
1,522 Elo+

VS

Team Averages
Level 115
1,524 SR
1,412 Elo+
Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AAenforcer716
Neith
Level 174
God Stats
238W - 207L
1,590 SR
Queue Stats
658W - 624L
1,498 Elo+
Solo
Ymir
Ymir
Jeremie7137
Ymir
Level 121
God Stats
21W - 20L
1,477 SR
Queue Stats
35W - 47L
1,410 Elo+
Party 2
Ares
Ares
JorddGod
Ares
Level 79
God Stats
3W - 3L
1,551 SR
Queue Stats
16W - 35L
1,395 Elo+
Party 2
Danzaburou
Danzaburou
ShaielOctavio
Danzaburou
Level 76
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 14L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
7 / 0 / 1
6,873
625
4,324
7,265
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
PoP a P1LL
Xbalanque
11
1 / 2 / 9
6,029
548
6,702
7,334
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
3 / 1 / 2
6,997
636
9,507
5,662
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
ixiward
Sobek
10
3 / 0 / 7
6,743
613
3,207
5,733
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 5
6,633
603
5,248
6,862
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 4 / 0
5,686
517
2,157
9,805
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 0
6,566
597
6,017
9,004
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 2 / 1
6,329
575
2,724
8,496
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
9
1 / 2 / 0
5,319
484
2,813
8,606
5,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
ShaielOctavio
Danzaburou
8
0 / 6 / 1
5,170
470
3,932
8,856
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
3
3
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
0
1
7.5
L
Loki
 
Loki
2
4
0
0.5
L
0
2
0
0
L
0
2
1
0.25
L
Ares
1
2
0
0.5
W
Xbalanque
PoP a P1LL
Xbalanque
1
2
9
2.75
L
Danzaburou
ShaielOctavio
Danzaburou
0
6
1
0.08
W
3
1
2
4
W
Sobek
ixiward
Sobek
3
0
7
6.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,988
Damage
17,643
32,856
Taken
44,767
15,151
Mitigated
19,207
12,566
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,324
1,227
0
4,645
7,265
3,384
553
278
6,955
0
38,375
L
Loki
 
Loki
2,157
255
0
3,048
9,805
3,272
0
3,422
6,144
0
36,793
L
6,017
1,981
0
3,314
9,004
3,027
416
3,433
5,066
0
61,892
L
2,724
476
0
1,000
8,496
4,673
0
5,133
2,994
49,472
800
L
Ares
2,813
178
0
1,739
8,606
5,142
0
1,635
6,824
16,333
1,165
W
Xbalanque
PoP a P1LL
Xbalanque
6,702
1,784
0
1,410
7,334
2,675
0
1,190
6,144
0
46,967
L
Danzaburou
ShaielOctavio
Danzaburou
3,932
1,405
0
434
8,856
3,093
24
2,912
5,777
0
24,974
W
9,507
3,679
0
1,281
5,662
1,901
0
2,096
3,242
47,762
0
W
Sobek
ixiward
Sobek
3,207
571
0
3,010
5,733
5,071
27
1,347
4,386
17,735
0
W
5,248
346
0
2,220
6,862
2,120
287
0
6,862
50,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,275
Gold Earned
29,070
322
Minions Killed
334
0
Camps Cleared
0
1,205,363
Distance Traveled
1,040,923
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,873
625
64
6
0
268,278
3
L
Loki
5,686
517
56
5
0
220,460
0
L
Neith
6,566
597
103
9
0
182,175
0
L
Ymir
6,329
575
110
10
0
201,883
3
L
Ares
5,319
484
21
2
0
221,139
4
W
Xbalanque
6,029
548
68
6
0
229,068
3
L
Danzaburou
5,170
470
44
4
0
215,266
0
W
Nu Wa
6,997
636
71
6
0
195,386
2
W
Sobek
6,743
613
22
2
0
259,632
2
W
Janus
6,633
603
97
9
0
252,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role