Player Matchup

Da Ji
Da Ji
Kotsei
Da Ji
Level 159
God Stats
11W - 0L
2,074 SR
Queue Stats
146W - 28L
1,977 Elo+
Party 1
Scylla
Scylla
WizardBison
Scylla
Level 155
God Stats
2W - 1L
1,575 SR
Queue Stats
336W - 311L
1,614 Elo+
Solo
Cthulhu
Cthulhu
quasilocust
Cthulhu
Level 67
God Stats
30W - 4L
1,980 SR
Queue Stats
130W - 16L
1,998 Elo+
Party 1
Team Averages
Level 127
1,877 SR
1,863 Elo+

VS

Team Averages
Level 126
1,452 SR
1,520 Elo+
Sylvanus
Sylvanus
HG Jmaxx013
Sylvanus
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,616 Elo+
Party 2
Medusa
Medusa
skisnnation5255
Medusa
Level 157
God Stats
5W - 2L
1,377 SR
Queue Stats
14W - 26L
1,401 Elo+
Party 2
Vulcan
Vulcan
xRockxi
Vulcan
Level 123
God Stats
24W - 23L
1,479 SR
Queue Stats
49W - 44L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kotsei
Da Ji
13
1 / 1 / 14
7,850
785
8,103
12,773
10,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
14
8 / 0 / 6
8,816
882
13,070
7,741
3,287
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
quasilocust
Cthulhu
15
6 / 0 / 9
8,996
900
10,040
7,637
6,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HG Jmaxx013
Sylvanus
10
1 / 6 / 0
6,651
665
5,791
14,983
10,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 0
6,736
674
4,284
9,609
3,632
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
xRockxi
Vulcan
12
0 / 5 / 1
6,623
662
4,781
9,444
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
15
Kills
1
1
Deaths
15
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
HG Jmaxx013
Sylvanus
1
6
0
0.17
W
Da Ji
Kotsei
Da Ji
1
1
14
8
W
Scylla
8
0
6
11
W
Cthulhu
quasilocust
Cthulhu
6
0
9
10.5
L
0
4
0
0
L
Vulcan
xRockxi
Vulcan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,213
Damage
14,856
28,151
Taken
34,036
20,958
Mitigated
18,039
9,172
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
HG Jmaxx013
Sylvanus
5,791
940
786
3,657
14,983
10,819
0
9,544
4,738
14,270
3,609
W
Da Ji
Kotsei
Da Ji
8,103
1,604
0
3,712
12,773
10,860
104
3,356
9,393
0
27,109
W
Scylla
13,070
831
0
1,848
7,741
3,287
290
3,191
4,543
36,998
0
W
Cthulhu
quasilocust
Cthulhu
10,040
311
720
2,892
7,637
6,811
0
3,653
3,984
30,800
1,245
L
4,284
1,006
0
465
9,609
3,632
0
6,276
3,034
0
26,594
L
Vulcan
xRockxi
Vulcan
4,781
1,725
0
888
9,444
3,588
0
5,544
3,529
22,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,662
Gold Earned
20,010
151
Minions Killed
121
0
Camps Cleared
0
621,561
Distance Traveled
527,349
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,651
665
36
4
0
167,226
0
W
Da Ji
7,850
785
27
3
0
203,226
0
W
Scylla
8,816
882
55
6
0
192,366
0
W
Cthulhu
8,996
900
69
7
0
225,969
0
L
Medusa
6,736
674
56
6
0
186,370
0
L
Vulcan
6,623
662
29
3
0
173,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role