Player Matchup

Ra
Ra
Gold II
Dathuco
Ra
Gold II
Level 68
God Stats
2W - 6L
1,593 SR
Queue Stats
311W - 313L
1,470 MMR
Solo
Ullr
Ullr
Gold IV
HoundsPride
Ullr
Gold IV
Level 119
God Stats
71W - 83L
1,545 SR
Queue Stats
410W - 419L
1,470 MMR
Solo
Set
Set
Bronze III
Kuervo
Set
Bronze III
Level 46
God Stats
1W - 3L
1,253 SR
Queue Stats
6W - 16L
1,463 MMR
Solo
Athena
Athena
Silver II
dankhelp
Athena
Silver II
Level 147
God Stats
1W - 4L
1,563 SR
Queue Stats
5W - 7L
1,477 MMR
Solo
Odin
Odin
Silver I
xBrownBrownx499
Odin
Silver I
Level 116
God Stats
0W - 3L
1,548 SR
Queue Stats
23W - 30L
1,464 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,500 SR
1,469 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,569 SR
1,469 MMR
Merlin
Merlin
Silver II
Dxfoult
Merlin
Silver II
Level 109
God Stats
5W - 4L
1,408 SR
Queue Stats
149W - 166L
1,472 MMR
Solo
Mulan
Mulan
Gold III
JAY DUNKZ
Mulan
Gold III
Level 147
God Stats
5W - 5L
1,803 SR
Queue Stats
352W - 359L
1,459 MMR
Solo
Medusa
Medusa
Gold II
ManTree3
Medusa
Gold II
Level 141
God Stats
3W - 1L
1,812 SR
Queue Stats
85W - 85L
1,473 MMR
Solo
Bastet
Bastet
Gold II
Xooter
Bastet
Gold II
Level 154
God Stats
24W - 23L
1,436 SR
Queue Stats
490W - 469L
1,528 MMR
Party 1
Ares
Ares
Gold IV
strife_17
Ares
Gold IV
Level 193
God Stats
13W - 8L
1,387 SR
Queue Stats
461W - 465L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
8,407
560
4,295
5,788
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 2 / 0
6,497
433
1,811
7,564
2,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
Kuervo
Set
11
1 / 2 / 2
6,643
443
4,616
13,590
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
dankhelp
Athena
11
2 / 3 / 2
7,430
495
2,381
10,215
8,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 3 / 2
8,632
575
9,272
12,546
12,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThorThothScyllaSun Wukong

VS

Bans
ThanatosArachneAgniAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dxfoult
Merlin
14
2 / 0 / 0
8,250
550
3,935
5,823
2,266
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
JAY DUNKZ
Mulan
14
1 / 3 / 2
7,827
522
9,170
17,418
17,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
ManTree3
Medusa
15
2 / 0 / 3
8,714
581
5,278
4,220
1,977
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Xooter
Bastet
15
2 / 2 / 3
8,022
535
6,810
13,322
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ares
13
4 / 0 / 5
8,696
580
7,098
11,950
11,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
11
11
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Merlin
Dxfoult
Merlin
2
0
0
2
L
0
2
0
0
W
Mulan
JAY DUNKZ
Mulan
1
3
2
0.67
L
Set
Kuervo
Set
1
2
2
1
W
Medusa
ManTree3
Medusa
2
0
3
3.5
W
Bastet
Xooter
Bastet
2
2
3
1.75
L
Athena
dankhelp
Athena
2
3
2
1
W
Ares
4
0
5
6.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,375
Damage
32,291
49,703
Taken
52,733
32,699
Mitigated
38,106
11,151
Healing
20,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,295
176
287
2,493
5,788
2,303
0
2,532
3,256
84,800
1,134
W
Merlin
Dxfoult
Merlin
3,935
32
0
2,640
5,823
2,266
0
1,400
4,423
80,132
0
L
1,811
693
0
641
7,564
2,655
0
1,519
6,045
0
38,108
W
Mulan
JAY DUNKZ
Mulan
9,170
1,251
0
4,480
17,418
17,315
0
2,027
15,391
0
60,977
L
Set
Kuervo
Set
4,616
1,964
0
4,397
13,590
6,065
0
3,329
10,261
0
33,764
W
Medusa
ManTree3
Medusa
5,278
3,110
0
2,552
4,220
1,977
2,748
197
4,023
0
74,053
W
Bastet
Xooter
Bastet
6,810
1,157
0
7,409
13,322
5,183
0
2,034
11,187
0
85,891
L
Athena
dankhelp
Athena
2,381
763
0
1,583
10,215
8,719
0
1,974
8,241
20,426
0
W
Ares
7,098
1,172
0
3,509
11,950
11,365
0
2,531
9,419
33,923
2,732
L
9,272
1,376
0
1,750
12,546
12,957
0
1,248
11,298
2,355
60,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,609
Gold Earned
41,509
423
Minions Killed
487
0
Camps Cleared
0
1,421,301
Distance Traveled
1,444,065
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,407
560
165
11
0
337,190
5
W
Merlin
8,250
550
124
8
0
263,209
0
L
Ullr
6,497
433
70
5
0
207,574
1
W
Mulan
7,827
522
88
6
0
252,619
6
L
Set
6,643
443
55
4
0
318,546
0
W
Medusa
8,714
581
117
8
0
258,723
0
W
Bastet
8,022
535
108
7
0
348,035
0
L
Athena
7,430
495
22
1
0
311,973
0
W
Ares
8,696
580
50
3
0
321,479
3
L
Odin
8,632
575
111
7
0
246,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role