Player Matchup

Anubis
Anubis
Adversus
Anubis
Level 247
God Stats
7W - 2L
1,660 SR
Queue Stats
310W - 288L
1,603 Elo+
Solo
Ne Zha
Ne Zha
DracoBoi
Ne Zha
Level 134
God Stats
7W - 3L
1,716 SR
Queue Stats
220W - 214L
1,556 Elo+
Solo
Atlas
Atlas
Fallen Achelous
Atlas
Level 159
God Stats
2W - 2L
1,598 SR
Queue Stats
134W - 149L
1,508 Elo+
Solo
Tyr
Tyr
RAVEN_RAMBO_24
Tyr
Level 156
God Stats
4W - 4L
1,694 SR
Queue Stats
220W - 199L
1,543 Elo+
Solo
Chaac
Chaac
The Chef5097
Chaac
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,660 Elo+
Solo
Team Averages
Level 171
1,634 SR
1,574 Elo+

VS

Team Averages
Level 165
1,627 SR
1,544 Elo+
Nike
Nike
Filosoflow
Nike
Level 160
God Stats
6W - 2L
1,699 SR
Queue Stats
270W - 276L
1,525 Elo+
Solo
Odin
Odin
HawkEyeDevil
Odin
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 63L
1,645 Elo+
Solo
Discordia
Discordia
InstagramModels
Discordia
Level 159
God Stats
1W - 1L
1,611 SR
Queue Stats
152W - 172L
1,506 Elo+
Solo
Arachne
Arachne
Kujo187
Arachne
Level 211
God Stats
1W - 2L
1,483 SR
Queue Stats
785W - 768L
1,520 Elo+
Solo
Ah Puch
Ah Puch
Symbols21
Ah Puch
Level 156
God Stats
6W - 2L
1,844 SR
Queue Stats
149W - 132L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adversus
Anubis
10
2 / 3 / 2
6,355
1,059
6,256
5,225
3,348
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
DracoBoi
Ne Zha
13
4 / 0 / 6
7,145
1,191
7,305
4,746
2,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 6
6,471
1,079
4,753
6,068
5,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 1 / 10
6,954
1,159
5,986
8,505
7,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
3 / 1 / 8
7,003
1,167
5,888
6,868
5,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
5,186
864
4,784
5,399
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

11
2 / 2 / 3
5,752
959
3,668
9,717
7,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
InstagramModels
Discordia
10
1 / 3 / 3
5,625
938
8,341
5,075
1,588
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Arachne
Kujo187
Arachne
10
1 / 2 / 5
5,479
913
2,336
6,736
6,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Symbols21
Ah Puch
11
2 / 3 / 3
6,011
1,002
6,744
6,655
2,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
12
Kills
6
6
Deaths
12
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
Adversus
Anubis
2
3
2
1
W
Ne Zha
DracoBoi
Ne Zha
4
0
6
7
W
2
1
6
5
L
0
2
3
0.75
L
2
2
3
1.75
L
Discordia
InstagramModels
Discordia
1
3
3
0.83
L
Arachne
Kujo187
Arachne
1
2
5
1.75
W
1
1
10
6
L
Ah Puch
Symbols21
Ah Puch
2
3
3
1.17
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,188
Damage
25,873
31,412
Taken
33,582
23,674
Mitigated
20,626
8,834
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Adversus
Anubis
6,256
365
228
873
5,225
3,348
0
2,546
2,568
13,133
0
W
Ne Zha
DracoBoi
Ne Zha
7,305
893
574
1,234
4,746
2,202
411
2,751
1,837
0
19,106
W
4,753
1,744
0
608
6,068
5,281
190
2,526
3,323
6,478
0
L
4,784
452
549
415
5,399
3,482
0
1,964
3,273
0
6,473
L
3,668
1,111
324
4,289
9,717
7,115
0
3,150
6,441
0
8,858
L
Discordia
InstagramModels
Discordia
8,341
89
0
785
5,075
1,588
0
768
4,224
13,768
352
L
Arachne
Kujo187
Arachne
2,336
1,492
795
1,935
6,736
6,247
0
2,400
4,295
0
3,265
W
5,986
665
0
1,914
8,505
7,238
140
2,878
5,395
0
9,080
L
Ah Puch
Symbols21
Ah Puch
6,744
78
140
1,836
6,655
2,194
0
2,187
4,340
14,580
373
W
5,888
632
1,256
2,147
6,868
5,605
221
3,182
3,390
0
17,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,928
Gold Earned
28,053
109
Minions Killed
51
0
Camps Cleared
0
650,945
Distance Traveled
584,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,355
1,059
32
5
0
119,006
0
W
Ne Zha
7,145
1,191
24
4
0
146,792
0
W
Atlas
6,471
1,079
7
1
0
123,594
0
L
Nike
5,186
864
7
1
0
106,803
0
L
Odin
5,752
959
11
2
0
128,505
0
L
Discordia
5,625
938
20
3
0
113,273
0
L
Arachne
5,479
913
2
0
0
121,523
0
W
Tyr
6,954
1,159
14
2
0
128,799
0
L
Ah Puch
6,011
1,002
11
2
0
114,508
0
W
Chaac
7,003
1,167
32
5
0
132,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role