Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AgentCwyl
Thor
Level 137
God Stats
3W - 2L
1,539 SR
Queue Stats
143W - 122L
1,547 Elo+
Party 3
Loki
Loki
MrReece21
Loki
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,346 Elo+
Solo
Tsukuyomi
Tsukuyomi
MąDMºx
Tsukuyomi
Level 141
God Stats
2W - 2L
1,798 SR
Queue Stats
85W - 81L
1,468 Elo+
Solo
Ullr
Ullr
pewolen
Ullr
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 128L
1,542 Elo+
Party 3
Team Averages
Level 133
1,567 SR
1,480 Elo+

VS

Team Averages
Level 136
1,473 SR
1,598 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DeadlyEYE
Danzaburou
Level 162
God Stats
3W - 0L
1,500 SR
Queue Stats
304W - 166L
1,672 Elo+
Party 1
Nike
Nike
Leremita
Nike
Level 129
God Stats
4W - 1L
1,757 SR
Queue Stats
137W - 136L
1,500 Elo+
Party 2
Nox
Nox
NeyLine
Nox
Level 145
God Stats
4W - 5L
1,358 SR
Queue Stats
129W - 127L
1,505 Elo+
Party 2
Scylla
Scylla
Skiiru
Scylla
Level 158
God Stats
3W - 1L
1,249 SR
Queue Stats
197W - 69L
1,815 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 3 / 2
4,852
970
1,946
4,640
3,182
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
11
2 / 1 / 0
5,455
1,091
5,110
4,841
1,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
10
0 / 3 / 1
4,966
993
2,056
5,035
1,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
MąDMºx
Tsukuyomi
10
2 / 4 / 1
5,534
1,107
5,202
6,028
2,306
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
pewolen
Ullr
11
0 / 0 / 2
5,139
1,028
2,475
3,426
1,388
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 0 / 9
6,233
1,247
3,346
4,891
2,175
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Danzaburou
DeadlyEYE
Danzaburou
12
5 / 0 / 5
6,961
1,392
7,598
4,209
1,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nike
11
3 / 2 / 5
6,539
1,308
3,000
7,629
7,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Nox
10
1 / 1 / 9
6,054
1,211
4,028
3,899
3,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
Skiiru
Scylla
11
1 / 1 / 10
6,278
1,256
4,019
4,256
3,215
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
11
11
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
2
0.33
W
Ah Puch
 
Ah Puch
1
0
9
5.5
L
Thor
2
1
0
2
W
Danzaburou
DeadlyEYE
Danzaburou
5
0
5
7.5
W
Nike
3
2
5
2.75
L
Loki
0
3
1
0.17
L
Tsukuyomi
MąDMºx
Tsukuyomi
2
4
1
0.63
W
Nox
1
1
9
5.5
W
Scylla
Skiiru
Scylla
1
1
10
6
L
Ullr
pewolen
Ullr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,789
Damage
21,991
23,970
Taken
24,884
10,799
Mitigated
18,036
4,745
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,946
0
0
449
4,640
3,182
0
1,684
2,852
3,066
0
W
Ah Puch
 
Ah Puch
3,346
229
117
738
4,891
2,175
86
459
4,432
12,553
0
L
Thor
5,110
109
616
1,112
4,841
1,929
0
2,535
2,226
0
6,444
W
Danzaburou
DeadlyEYE
Danzaburou
7,598
3,057
274
1,208
4,209
1,864
727
395
3,814
0
14,346
W
Nike
3,000
138
500
1,459
7,629
7,259
0
97
7,532
0
5,489
L
Loki
2,056
157
149
248
5,035
1,994
0
1,829
3,050
0
11,543
L
Tsukuyomi
MąDMºx
Tsukuyomi
5,202
628
219
135
6,028
2,306
0
2,945
2,882
0
11,658
W
Nox
4,028
191
428
334
3,899
3,523
274
401
3,498
8,874
257
W
Scylla
Skiiru
Scylla
4,019
437
1,771
1,254
4,256
3,215
0
594
3,662
10,138
153
L
Ullr
pewolen
Ullr
2,475
320
489
1,328
3,426
1,388
0
1,584
1,760
0
6,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,946
Gold Earned
32,065
53
Minions Killed
72
0
Camps Cleared
0
515,957
Distance Traveled
589,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,852
970
6
1
0
48,627
0
W
Ah Puch
6,233
1,247
15
3
0
120,607
0
L
Thor
5,455
1,091
5
1
0
120,790
0
W
Danzaburou
6,961
1,392
25
5
0
115,556
0
W
Nike
6,539
1,308
7
1
0
117,662
0
L
Loki
4,966
993
9
2
0
116,327
0
L
Tsukuyomi
5,534
1,107
13
3
0
118,280
0
W
Nox
6,054
1,211
13
3
0
117,128
0
W
Scylla
6,278
1,256
12
2
0
118,383
0
L
Ullr
5,139
1,028
20
4
0
111,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role