Player Matchup

Da Ji
Da Ji
ASG ThE MOnKey
Da Ji
Level 146
God Stats
18W - 11L
1,699 SR
Queue Stats
339W - 320L
1,568 Elo+
Solo
Ix Chel
Ix Chel
Proton
Ix Chel
Level 142
God Stats
6W - 3L
1,427 SR
Queue Stats
37W - 26L
1,612 Elo+
Party 3
Rama
Rama
YakYakman
Rama
Level 69
God Stats
6W - 9L
1,885 SR
Queue Stats
47W - 41L
1,525 Elo+
Party 3
Ra
Ra
chuaka
Ra
Level 146
God Stats
21W - 15L
1,588 SR
Queue Stats
662W - 556L
1,541 Elo+
Solo
Sylvanus
Sylvanus
oAJo
Sylvanus
Level 49
God Stats
7W - 6L
1,517 SR
Queue Stats
85W - 56L
1,597 Elo+
Solo
Team Averages
Level 110
1,623 SR
1,569 Elo+

VS

Team Averages
Level 119
1,459 SR
1,458 Elo+
Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
CelticLemonade
Osiris
Level 111
God Stats
9W - 22L
1,441 SR
Queue Stats
72W - 140L
1,436 Elo+
Party 2
Ymir
Ymir
Jeremie7137
Ymir
Level 121
God Stats
21W - 20L
1,502 SR
Queue Stats
35W - 47L
1,418 Elo+
Party 1
Hachiman
Hachiman
JorddGod
Hachiman
Level 79
God Stats
1W - 6L
1,255 SR
Queue Stats
16W - 35L
1,404 Elo+
Party 1
Discordia
Discordia
TsunxmiPapi
Discordia
Level 157
God Stats
0W - 2L
1,596 SR
Queue Stats
205W - 267L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,750
575
2,666
7,705
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ix Chel
Proton
Ix Chel
13
3 / 0 / 0
7,799
780
6,653
4,866
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Rama
9
2 / 0 / 5
5,949
595
4,180
6,278
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ra
11
3 / 0 / 1
6,641
664
3,233
3,926
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
oAJo
Sylvanus
11
5 / 2 / 1
6,314
631
7,558
7,696
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 5 / 2
4,433
443
3,941
8,297
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
5,237
524
1,453
10,424
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 3 / 1
4,707
471
2,884
8,188
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
JorddGod
Hachiman
9
1 / 1 / 1
4,970
497
2,487
5,212
1,452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
TsunxmiPapi
Discordia
10
1 / 2 / 0
5,197
520
1,797
4,797
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
3
3
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
2
0.2
W
1
1
2
2
L
0
3
0
0
L
1
3
1
0.5
L
Hachiman
JorddGod
Hachiman
1
1
1
1.5
W
Ix Chel
Proton
Ix Chel
3
0
0
3
L
Discordia
TsunxmiPapi
Discordia
1
2
0
0.5
W
Rama
2
0
5
4.5
W
Ra
3
0
1
3.5
W
Sylvanus
oAJo
Sylvanus
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,290
Damage
12,562
30,471
Taken
36,918
12,073
Mitigated
14,267
12,894
Healing
9,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,941
1,302
0
1,695
8,297
2,347
0
3,153
5,063
0
22,750
W
2,666
877
0
1,354
7,705
3,177
0
784
6,921
0
47,324
L
1,453
0
0
3,901
10,424
5,381
0
6,653
3,771
0
36,217
L
2,884
468
0
1,600
8,188
3,878
0
4,515
3,591
20,813
0
L
Hachiman
JorddGod
Hachiman
2,487
1,261
0
1,887
5,212
1,452
0
1,591
3,611
0
22,477
W
Ix Chel
Proton
Ix Chel
6,653
1,153
50
3,170
4,866
1,878
76
0
4,866
57,604
1,238
L
Discordia
TsunxmiPapi
Discordia
1,797
0
0
500
4,797
1,209
0
488
4,219
35,348
891
W
Rama
4,180
3,295
0
1,580
6,278
1,949
443
1,134
4,912
0
21,623
W
Ra
3,233
568
1,068
2,374
3,926
1,399
778
796
3,130
43,921
2,327
W
Sylvanus
oAJo
Sylvanus
7,558
3,123
593
2,705
7,696
3,670
566
1,584
5,816
36,920
9,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,453
Gold Earned
24,544
375
Minions Killed
253
0
Camps Cleared
0
1,015,924
Distance Traveled
949,770
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,433
443
34
3
0
205,133
1
W
Da Ji
5,750
575
76
8
0
221,834
0
L
Osiris
5,237
524
72
7
0
176,473
0
L
Ymir
4,707
471
32
3
0
188,917
4
L
Hachiman
4,970
497
52
5
0
190,299
0
W
Ix Chel
7,799
780
99
10
0
202,761
0
L
Discordia
5,197
520
63
6
0
188,948
0
W
Rama
5,949
595
39
4
0
190,685
0
W
Ra
6,641
664
95
10
0
222,211
0
W
Sylvanus
6,314
631
66
7
0
178,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role