Player Matchup

Kali
Kali
Gold V
 
Kali
Gold V
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold II
Jeeringlamb123
Eset
Gold II
Level 127
God Stats
0W - 2L
1,432 SR
Queue Stats
46W - 37L
1,695 MMR
Party 1
Olorun
Olorun
Platinum V
SHADOWHUNTER2337
Olorun
Platinum V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 131L
1,652 MMR
Solo
Osiris
Osiris
Silver II
WowIGottaPoo
Osiris
Silver II
Level 144
God Stats
2W - 1L
1,388 SR
Queue Stats
8W - 5L
1,570 MMR
Party 1
Ares
Ares
Platinum IV
naoho
Ares
Platinum IV
Level 125
God Stats
1W - 1L
1,782 SR
Queue Stats
61W - 51L
1,658 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 155
1,520 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,668 SR
1,614 MMR
Anubis
Anubis
Platinum V
 
Anubis
Platinum V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold IV
GSN Twisted
Shiva
Gold IV
Level 127
God Stats
6W - 1L
2,002 SR
Queue Stats
7W - 3L
1,684 MMR
Party 2
Cerberus
Cerberus
Platinum V
JOAOTIX
Cerberus
Platinum V
Level 149
God Stats
6W - 4L
1,714 SR
Queue Stats
90W - 75L
1,612 MMR
Solo
Thanatos
Thanatos
Gold IV
SadBoyGann
Thanatos
Gold IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,659 MMR
Party 2
Chiron
Chiron
Gold II
legacyskyfall
Chiron
Gold II
Level 46
God Stats
5W - 4L
1,622 SR
Queue Stats
29W - 30L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 2 / 0
6,160
411
1,598
7,239
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 5 / 0
7,462
497
5,950
8,259
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 5 / 0
7,414
494
6,814
11,171
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
13
0 / 5 / 0
7,527
502
3,240
17,064
8,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
naoho
Ares
11
2 / 4 / 0
7,427
495
6,776
14,997
14,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
ThorBellonaCupidSun Wukong

VS

Bans
CthulhuOdinArachneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 0 / 2
9,569
638
6,823
6,130
3,576
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 7
10,156
677
16,579
13,626
9,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
JOAOTIX
Cerberus
14
3 / 1 / 6
8,613
574
5,588
11,179
9,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
SadBoyGann
Thanatos
16
4 / 0 / 4
8,869
591
5,176
10,689
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 2
8,419
561
5,134
8,424
3,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
2
Kills
21
21
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
0
0
W
Anubis
 
Anubis
7
0
2
8
W
4
0
7
7.5
W
Cerberus
JOAOTIX
Cerberus
3
1
6
6
L
0
5
0
0
L
0
5
0
0
W
Thanatos
SadBoyGann
Thanatos
4
0
4
6
L
Osiris
0
5
0
0
W
3
1
2
4
L
Ares
naoho
Ares
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,378
Damage
39,300
58,730
Taken
50,048
33,335
Mitigated
30,471
14,794
Healing
29,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,598
830
0
1,787
7,239
3,221
0
640
6,599
0
33,680
W
Anubis
 
Anubis
6,823
641
0
3,906
6,130
3,576
374
3,127
3,003
78,965
3,030
W
16,579
2,553
105
5,223
13,626
9,355
51
3,942
9,684
0
79,504
W
Cerberus
JOAOTIX
Cerberus
5,588
228
0
3,295
11,179
9,006
82
5,761
5,418
29,859
0
L
5,950
755
248
921
8,259
2,661
0
2,952
5,307
76,956
0
L
6,814
3,390
60
3,034
11,171
4,621
0
2,806
8,365
62,880
3,911
W
Thanatos
SadBoyGann
Thanatos
5,176
1,054
0
13,282
10,689
4,974
971
1,893
8,796
0
81,705
L
Osiris
3,240
1,234
0
6,916
17,064
8,815
0
132
16,932
0
56,812
W
5,134
2,703
492
2,702
8,424
3,560
178
4,969
3,455
0
70,103
L
Ares
naoho
Ares
6,776
728
0
1,828
14,997
14,017
0
5,872
9,125
22,999
2,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,990
Gold Earned
45,626
441
Minions Killed
552
0
Camps Cleared
0
1,359,843
Distance Traveled
1,502,878
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,160
411
59
4
0
255,875
0
W
Anubis
9,569
638
151
10
0
286,357
4
W
Shiva
10,156
677
123
8
0
318,872
3
W
Cerberus
8,613
574
57
4
0
305,888
3
L
Eset
7,462
497
152
10
0
269,874
2
L
Olorun
7,414
494
109
7
0
263,761
2
W
Thanatos
8,869
591
115
8
0
310,069
3
L
Osiris
7,527
502
96
6
0
301,723
0
W
Chiron
8,419
561
106
7
0
281,692
4
L
Ares
7,427
495
25
2
0
268,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role