Player Matchup

Artemis
Artemis
Chechugp23
Artemis
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 46L
1,506 Elo+
Solo
King Arthur
King Arthur
Diabolte
King Arthur
Level 145
God Stats
1W - 3L
1,598 SR
Queue Stats
18W - 20L
1,380 Elo+
Party 4
Agni
Agni
NotTerMinaToRz
Agni
Level 102
God Stats
18W - 11L
1,569 SR
Queue Stats
83W - 73L
1,405 Elo+
Party 2
Ullr
Ullr
X_TwinDream_X
Ullr
Level 155
God Stats
34W - 30L
1,455 SR
Queue Stats
236W - 227L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
jasahan
Baron Samedi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,380 Elo+
Party 4
Team Averages
Level 121
1,524 SR
1,422 Elo+

VS

Team Averages
Level 73
1,475 SR
1,411 Elo+
Ao Kuang
Ao Kuang
Doktor_Hey
Ao Kuang
Level 126
God Stats
3W - 5L
1,467 SR
Queue Stats
166W - 148L
1,522 Elo+
Party 3
Ishtar
Ishtar
Fake_Zug
Ishtar
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,518 Elo+
Party 3
Khepri
Khepri
ImagineWagons96
Khepri
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,262 Elo+
Party 1
Ymir
Ymir
golia98
Ymir
Level 69
God Stats
4W - 9L
1,409 SR
Queue Stats
410W - 410L
1,492 Elo+
Solo
Charybdis
Charybdis
mechmouseling
Charybdis
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chechugp23
Artemis
8
3 / 0 / 0
5,537
461
7,562
5,312
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Diabolte
King Arthur
12
4 / 0 / 2
7,600
633
8,756
9,904
6,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 1 / 3
7,355
613
7,240
7,755
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 1 / 3
7,967
664
5,704
8,935
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
jasahan
Baron Samedi
10
0 / 0 / 6
5,881
490
4,147
7,049
5,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Doktor_Hey
Ao Kuang
12
1 / 4 / 0
5,940
495
3,073
11,360
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Fake_Zug
Ishtar
11
1 / 6 / 0
6,254
521
4,535
10,464
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 3 / 0
5,149
429
1,828
7,629
5,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
golia98
Ymir
10
0 / 4 / 1
5,855
488
6,327
10,613
6,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
mechmouseling
Charybdis
9
0 / 2 / 0
5,235
436
4,542
7,839
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
19
Kills
2
2
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
Chechugp23
Artemis
3
0
0
3
W
King Arthur
Diabolte
King Arthur
4
0
2
5
L
Ao Kuang
Doktor_Hey
Ao Kuang
1
4
0
0.25
L
Ishtar
Fake_Zug
Ishtar
1
6
0
0.17
L
0
3
0
0
W
5
1
3
6.5
W
7
1
3
8.5
L
Ymir
golia98
Ymir
0
4
1
0.13
W
Baron Samedi
jasahan
Baron Samedi
0
0
6
3
L
Charybdis
mechmouseling
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,409
Damage
20,305
38,955
Taken
47,905
20,399
Mitigated
24,020
12,925
Healing
14,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Chechugp23
Artemis
7,562
3,881
0
2,673
5,312
1,994
155
1,087
4,225
0
30,026
W
King Arthur
Diabolte
King Arthur
8,756
1,066
0
1,400
9,904
6,410
28
5,095
4,177
0
46,834
L
Ao Kuang
Doktor_Hey
Ao Kuang
3,073
854
0
5,473
11,360
4,275
0
1,666
9,694
47,036
982
L
Ishtar
Fake_Zug
Ishtar
4,535
2,010
0
1,687
10,464
4,415
0
6,750
3,714
0
39,344
L
1,828
118
0
1,366
7,629
5,687
19
1,791
5,838
7,231
1,052
W
7,240
579
0
2,159
7,755
2,991
0
544
7,211
46,600
0
W
5,704
2,374
0
4,508
8,935
3,638
0
1,856
7,043
0
65,434
L
Ymir
golia98
Ymir
6,327
2,761
0
2,618
10,613
6,881
0
0
10,613
35,082
1,412
W
Baron Samedi
jasahan
Baron Samedi
4,147
418
468
1,717
7,049
5,366
69
1,329
5,720
26,269
0
L
Charybdis
mechmouseling
Charybdis
4,542
2,121
0
3,125
7,839
2,762
0
1,180
6,659
0
38,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,340
Gold Earned
28,433
345
Minions Killed
280
0
Camps Cleared
0
1,121,019
Distance Traveled
1,025,684
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,537
461
38
3
0
147,191
0
W
King Arthur
7,600
633
75
6
0
221,855
0
L
Ao Kuang
5,940
495
85
7
0
262,642
0
L
Ishtar
6,254
521
62
5
0
192,462
0
L
Khepri
5,149
429
12
1
0
194,214
1
W
Agni
7,355
613
82
7
0
252,930
2
W
Ullr
7,967
664
111
9
0
267,539
0
L
Ymir
5,855
488
60
5
0
188,613
0
W
Baron Samedi
5,881
490
39
3
0
231,504
0
L
Charybdis
5,235
436
61
5
0
187,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role