Player Matchup

Gilgamesh
Gilgamesh
B4M Lonewolf
Gilgamesh
Level 157
God Stats
2W - 2L
1,708 SR
Queue Stats
134W - 111L
1,571 Elo+
Solo
Ymir
Ymir
KoiFishPC
Ymir
Level 63
God Stats
70W - 43L
1,647 SR
Queue Stats
77W - 46L
1,605 Elo+
Party 3
Merlin
Merlin
Tejima
Merlin
Level 146
God Stats
8W - 8L
1,630 SR
Queue Stats
234W - 155L
1,602 Elo+
Party 3
Hel
Hel
XPurpleprodigyx
Hel
Level 201
God Stats
6W - 4L
1,752 SR
Queue Stats
395W - 392L
1,626 Elo+
Solo
Rama
Rama
mincraftlover56
Rama
Level 109
God Stats
5W - 3L
1,345 SR
Queue Stats
150W - 132L
1,519 Elo+
Solo
Team Averages
Level 135
1,616 SR
1,584 Elo+

VS

Team Averages
Level 115
1,564 SR
1,624 Elo+
Ratatoskr
Ratatoskr
Jaguardian
Ratatoskr
Level 145
God Stats
2W - 1L
1,879 SR
Queue Stats
45W - 22L
1,694 Elo+
Solo
Sun Wukong
Sun Wukong
KhaosIncarnate
Sun Wukong
Level 148
God Stats
2W - 0L
1,767 SR
Queue Stats
126W - 105L
1,595 Elo+
Party 2
Sylvanus
Sylvanus
LoverOfBois
Sylvanus
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 47L
1,570 Elo+
Party 1
Zhong Kui
Zhong Kui
MyBoyGimli
Zhong Kui
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 30L
1,658 Elo+
Party 2
Vamana
Vamana
ScalyCoder21018
Vamana
Level 136
God Stats
2W - 9L
1,175 SR
Queue Stats
162W - 148L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B4M Lonewolf
Gilgamesh
13
3 / 4 / 2
7,265
484
7,749
16,629
8,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
12
0 / 3 / 4
6,996
466
6,048
15,553
14,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Tejima
Merlin
14
0 / 4 / 1
7,614
508
5,015
8,910
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 0
7,267
484
6,798
13,585
13,966
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 3 / 1
6,814
454
6,131
11,449
4,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Jaguardian
Ratatoskr
15
1 / 2 / 6
7,979
532
6,611
12,153
4,710
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
KhaosIncarnate
Sun Wukong
16
3 / 0 / 1
10,178
679
9,421
13,629
9,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Sylvanus
LoverOfBois
Sylvanus
13
3 / 3 / 8
7,799
520
8,085
10,341
7,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
MyBoyGimli
Zhong Kui
17
5 / 1 / 0
9,703
647
7,921
12,374
10,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 1 / 2
8,000
533
16,065
12,340
11,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
17
17
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
B4M Lonewolf
Gilgamesh
3
4
2
1
W
Ratatoskr
Jaguardian
Ratatoskr
1
2
6
2
W
Sun Wukong
KhaosIncarnate
Sun Wukong
3
0
1
3.5
L
Ymir
0
3
4
0.67
W
Sylvanus
LoverOfBois
Sylvanus
3
3
8
2.33
W
Zhong Kui
MyBoyGimli
Zhong Kui
5
1
0
5
W
5
1
2
6
L
Merlin
Tejima
Merlin
0
4
1
0.13
L
1
3
0
0.33
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,741
Damage
48,103
66,126
Taken
60,837
45,438
Mitigated
44,023
20,753
Healing
31,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
B4M Lonewolf
Gilgamesh
7,749
2,529
0
5,167
16,629
8,453
0
2,643
13,831
0
53,720
W
Ratatoskr
Jaguardian
Ratatoskr
6,611
2,103
0
6,250
12,153
4,710
0
1,557
10,596
0
72,614
W
Sun Wukong
KhaosIncarnate
Sun Wukong
9,421
2,069
0
7,351
13,629
9,403
40
5,706
7,923
0
91,034
L
Ymir
6,048
1,413
0
3,433
15,553
14,739
0
3,939
10,819
24,549
1,265
W
Sylvanus
LoverOfBois
Sylvanus
8,085
2,591
1,714
3,210
10,341
7,955
180
1,894
8,447
30,430
8,515
W
Zhong Kui
MyBoyGimli
Zhong Kui
7,921
1,129
0
8,359
12,374
10,127
480
4,339
7,359
81,679
4,159
W
16,065
8,077
0
4,199
12,340
11,828
181
3,367
8,973
0
57,748
L
Merlin
Tejima
Merlin
5,015
192
0
823
8,910
3,831
0
6,155
2,755
58,333
0
L
6,798
644
124
7,396
13,585
13,966
0
0
13,585
64,410
0
L
6,131
4,507
0
3,810
11,449
4,449
0
2,562
8,474
0
52,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
43,659
437
Minions Killed
536
0
Camps Cleared
0
1,355,818
Distance Traveled
1,510,210
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,265
484
77
5
0
316,259
0
W
Ratatoskr
7,979
532
117
8
0
349,023
2
W
Sun Wukong
10,178
679
156
10
0
318,234
0
L
Ymir
6,996
466
20
1
0
273,366
0
W
Sylvanus
7,799
520
44
3
0
245,624
1
W
Zhong Kui
9,703
647
136
9
0
280,250
0
W
Vamana
8,000
533
83
6
0
317,079
0
L
Merlin
7,614
508
122
8
0
258,303
0
L
Hel
7,267
484
116
8
0
255,079
4
L
Rama
6,814
454
102
7
0
252,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role