Player Matchup

Baron Samedi
Baron Samedi
CRIP-420-SmOKE
Baron Samedi
Level 104
God Stats
14W - 15L
1,401 SR
Queue Stats
105W - 99L
1,588 Elo+
Solo
Nut
Nut
LoadingDos
Nut
Level 126
God Stats
5W - 1L
1,274 SR
Queue Stats
63W - 62L
1,387 Elo+
Solo
Cthulhu
Cthulhu
StubyMcStubStub
Cthulhu
Level 122
God Stats
18W - 19L
1,408 SR
Queue Stats
216W - 225L
1,488 Elo+
Solo
Team Averages
Level 117
1,361 SR
1,487 Elo+

VS

Team Averages
Level 104
1,546 SR
1,435 Elo+
Mulan
Mulan
AWKN2371
Mulan
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 40L
1,335 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Josar5225
Morgan Le Fay
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,436 Elo+
Solo
Izanami
Izanami
TheGamignBucket
Izanami
Level 64
God Stats
8W - 8L
1,637 SR
Queue Stats
54W - 60L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CRIP-420-SmOKE
Baron Samedi
13
3 / 0 / 7
8,294
754
5,154
8,341
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 5
9,091
826
8,508
9,612
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 9
8,353
759
8,442
8,350
6,897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AWKN2371
Mulan
11
0 / 5 / 1
6,933
630
4,953
10,715
10,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
Josar5225
Morgan Le Fay
13
1 / 2 / 0
7,085
644
11,055
7,300
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 1
6,333
576
4,179
7,770
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
AWKN2371
Mulan
0
5
1
0.1
W
Baron Samedi
CRIP-420-SmOKE
Baron Samedi
3
0
7
6.5
L
Morgan Le Fay
Josar5225
Morgan Le Fay
1
2
0
0.5
W
6
1
5
8.5
W
2
0
9
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,104
Damage
20,187
26,303
Taken
25,785
16,082
Mitigated
16,611
7,761
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AWKN2371
Mulan
4,953
428
0
1,570
10,715
10,168
0
4,731
5,970
0
22,971
W
Baron Samedi
CRIP-420-SmOKE
Baron Samedi
5,154
92
495
1,837
8,341
4,938
58
3,934
4,407
29,468
0
L
Morgan Le Fay
Josar5225
Morgan Le Fay
11,055
1,919
0
542
7,300
3,463
0
4,634
2,654
25,344
0
W
8,508
5,988
0
3,363
9,612
4,247
1,901
3,495
6,117
0
40,073
W
8,442
503
383
1,683
8,350
6,897
302
3,674
4,676
19,626
94
L
4,179
2,795
0
676
7,770
2,980
0
4,150
3,620
0
16,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,738
Gold Earned
20,351
141
Minions Killed
92
0
Camps Cleared
0
612,237
Distance Traveled
512,495
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,933
630
23
2
0
183,023
0
W
Baron Samedi
8,294
754
40
4
0
197,567
0
L
Morgan Le Fay
7,085
644
31
3
0
198,361
0
W
Nut
9,091
826
76
7
0
198,099
0
W
Cthulhu
8,353
759
25
2
0
216,571
2
L
Izanami
6,333
576
38
3
0
131,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role