Player Matchup

Khepri
Khepri
 
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AdrianOrangeTree
Serqet
Level 125
God Stats
9W - 10L
1,563 SR
Queue Stats
63W - 47L
1,558 Elo+
Solo
Vulcan
Vulcan
LotusOfTheLeaf
Vulcan
Level 109
God Stats
6W - 6L
1,491 SR
Queue Stats
28W - 17L
1,498 Elo+
Party 1
Hachiman
Hachiman
Ragnar_-502-_
Hachiman
Level 149
God Stats
1W - 2L
1,546 SR
Queue Stats
142W - 139L
1,497 Elo+
Solo
Odin
Odin
THE MARK 25
Odin
Level 167
God Stats
5W - 5L
1,207 SR
Queue Stats
69W - 68L
1,492 Elo+
Party 1
Team Averages
Level 131
1,462 SR
1,509 Elo+

VS

Team Averages
Level 139
1,560 SR
1,517 Elo+
Achilles
Achilles
Dagnabbit90
Achilles
Level 115
God Stats
6W - 2L
1,742 SR
Queue Stats
131W - 118L
1,496 Elo+
Solo
Bastet
Bastet
SPAWN OF REAPER
Bastet
Level 157
God Stats
2W - 1L
1,478 SR
Queue Stats
29W - 26L
1,475 Elo+
Solo
Cabrakan
Cabrakan
TheAirCondition
Cabrakan
Level 197
God Stats
4W - 1L
1,674 SR
Queue Stats
239W - 218L
1,497 Elo+
Solo
Eset
Eset
crxste
Eset
Level 104
God Stats
3W - 3L
1,358 SR
Queue Stats
137W - 134L
1,518 Elo+
Solo
Xbalanque
Xbalanque
xTrapLordVader
Xbalanque
Level 120
God Stats
2W - 0L
1,550 SR
Queue Stats
11W - 4L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
3
0 / 0 / 0
3,279
468
474
2,188
1,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 2 / 0
4,305
615
1,815
5,141
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 1
4,042
577
2,353
4,069
1,470
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Ragnar_-502-_
Hachiman
8
0 / 1 / 1
4,272
610
2,660
3,910
1,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 0
4,310
616
2,608
5,455
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dagnabbit90
Achilles
8
2 / 0 / 0
4,518
645
3,117
6,154
5,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 0 / 1
4,076
582
1,147
4,644
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
7
1 / 0 / 2
4,646
664
1,087
5,313
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
crxste
Eset
7
2 / 1 / 2
4,507
644
3,816
2,966
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
xTrapLordVader
Xbalanque
7
1 / 1 / 0
4,041
577
3,641
3,788
1,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
7
7
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
0
0
L
2
2
0
1
W
Achilles
Dagnabbit90
Achilles
2
0
0
2
L
0
2
1
0.25
L
Hachiman
Ragnar_-502-_
Hachiman
0
1
1
0.5
W
1
0
1
1.5
L
0
2
0
0
W
Cabrakan
1
0
2
2
W
Eset
crxste
Eset
2
1
2
3
W
Xbalanque
xTrapLordVader
Xbalanque
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,910
Damage
12,808
20,763
Taken
22,865
9,052
Mitigated
13,173
5,966
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
474
24
0
812
2,188
1,270
0
411
1,777
3,709
0
L
1,815
759
0
2,205
5,141
1,844
0
1,234
3,907
0
19,218
W
Achilles
Dagnabbit90
Achilles
3,117
1,086
0
1,551
6,154
5,530
0
142
6,012
0
24,420
L
2,353
790
0
1,433
4,069
1,470
0
3,258
811
18,927
0
L
Hachiman
Ragnar_-502-_
Hachiman
2,660
1,462
0
1,046
3,910
1,191
0
0
3,910
0
27,914
W
1,147
402
0
3,240
4,644
1,308
0
530
4,114
0
19,383
L
2,608
629
0
470
5,455
3,277
0
0
5,082
510
23,807
W
Cabrakan
1,087
214
0
1,752
5,313
4,302
0
1,161
4,152
7,339
897
W
Eset
crxste
Eset
3,816
41
121
621
2,966
855
0
991
1,873
25,559
0
W
Xbalanque
xTrapLordVader
Xbalanque
3,641
718
0
500
3,788
1,178
18
145
3,643
0
30,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,208
Gold Earned
21,788
175
Minions Killed
171
0
Camps Cleared
0
611,083
Distance Traveled
668,674
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,279
468
3
0
0
74,154
0
L
Serqet
4,305
615
44
6
0
162,400
0
W
Achilles
4,518
645
38
5
0
129,529
1
L
Vulcan
4,042
577
34
5
0
122,387
0
L
Hachiman
4,272
610
52
7
0
125,529
0
W
Bastet
4,076
582
38
5
0
162,910
0
L
Odin
4,310
616
42
6
0
126,613
0
W
Cabrakan
4,646
664
10
1
0
108,627
0
W
Eset
4,507
644
30
4
0
136,183
0
W
Xbalanque
4,041
577
55
8
0
131,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role