Player Matchup

Neith
Neith
CarryGetsRed
Neith
Level 124
God Stats
4W - 2L
1,368 SR
Queue Stats
89W - 80L
1,558 Elo+
Party 2
Bellona
Bellona
DancyCornet1262
Bellona
Level 65
God Stats
6W - 4L
1,940 SR
Queue Stats
87W - 71L
1,543 Elo+
Solo
Sol
Sol
Jadiise
Sol
Level 27
God Stats
5W - 2L
1,684 SR
Queue Stats
51W - 46L
1,535 Elo+
Party 2
King Arthur
King Arthur
NOVA VIl
King Arthur
Level 98
God Stats
2W - 4L
1,455 SR
Queue Stats
145W - 171L
1,397 Elo+
Solo
Sobek
Sobek
dino9455
Sobek
Level 114
God Stats
5W - 2L
1,534 SR
Queue Stats
35W - 36L
1,628 Elo+
Party 2
Team Averages
Level 86
1,596 SR
1,532 Elo+

VS

Team Averages
Level 80
1,514 SR
1,424 Elo+
Ymir
Ymir
 
Ymir
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
L2crybaby
Apollo
Level 35
God Stats
4W - 5L
1,568 SR
Queue Stats
188W - 226L
1,302 Elo+
Party 1
Mulan
Mulan
WiiLuvNintendo
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Pele
Pele
YuckyYucky
Pele
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 84L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
4,096
819
1,407
2,398
620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 1 / 1
4,060
812
1,511
3,783
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sol
6
1 / 0 / 1
3,700
740
1,021
2,689
578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
NOVA VIl
King Arthur
5
0 / 3 / 0
3,104
621
915
4,841
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
dino9455
Sobek
6
2 / 0 / 2
4,093
819
1,150
2,607
1,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
4 / 1 / 0
4,543
909
2,337
4,460
2,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
 
Anubis
5
0 / 1 / 0
3,361
672
1,286
2,273
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
L2crybaby
Apollo
3
0 / 3 / 1
2,876
575
1,127
3,530
913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
969
194
0
0
0
3
0 / 2 / 0
2,802
560
1,686
2,546
852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
4
4
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
1
0
4
L
Anubis
 
Anubis
0
1
0
0
W
2
0
1
2.5
W
1
1
1
1.5
W
Sol
1
0
1
1.5
L
Apollo
L2crybaby
Apollo
0
3
1
0.17
W
King Arthur
NOVA VIl
King Arthur
0
3
0
0
L
0
0
0
0
L
0
2
0
0
W
Sobek
dino9455
Sobek
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,004
Damage
6,436
16,318
Taken
12,809
7,161
Mitigated
5,693
6,665
Healing
3,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,337
508
0
1,724
4,460
2,977
0
0
4,460
15,358
790
L
Anubis
 
Anubis
1,286
125
0
414
2,273
951
0
1,163
1,110
17,326
0
W
1,407
1,042
0
1,639
2,398
620
0
0
2,398
0
21,633
W
1,511
882
0
945
3,783
2,464
0
193
3,590
0
28,977
W
Sol
1,021
581
0
1,354
2,689
578
0
1,136
1,553
19,993
0
L
Apollo
L2crybaby
Apollo
1,127
581
0
796
3,530
913
0
347
3,183
0
4,645
W
King Arthur
NOVA VIl
King Arthur
915
148
0
1,161
4,841
1,837
0
2,007
2,834
0
10,205
L
0
0
0
0
0
0
0
0
0
0
0
L
1,686
531
0
247
2,546
852
0
661
1,885
0
6,446
W
Sobek
dino9455
Sobek
1,150
297
0
1,566
2,607
1,662
0
150
2,457
6,710
1,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,053
Gold Earned
14,551
169
Minions Killed
80
0
Camps Cleared
0
539,752
Distance Traveled
366,948
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,543
909
27
5
0
90,897
0
L
Anubis
3,361
672
37
7
0
88,924
0
W
Neith
4,096
819
41
8
0
107,757
0
W
Bellona
4,060
812
59
12
0
122,223
0
W
Sol
3,700
740
36
7
0
102,482
0
L
Apollo
2,876
575
9
2
0
108,978
0
W
King Arthur
3,104
621
17
3
0
94,160
0
L
Mulan
969
194
0
0
0
0
0
L
Pele
2,802
560
7
1
0
78,149
0
W
Sobek
4,093
819
16
3
0
113,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role