Player Matchup

He Bo
He Bo
Silver II
BashfulPig
He Bo
Silver II
Level 113
God Stats
1W - 3L
1,538 SR
Queue Stats
61W - 68L
1,145 MMR
Solo
Kali
Kali
Gold IV
COOMSHYTLER
Kali
Gold IV
Level 100
God Stats
7W - 6L
1,473 SR
Queue Stats
157W - 161L
1,117 MMR
Solo
Mulan
Mulan
Silver II
NovaAD3
Mulan
Silver II
Level 156
God Stats
8W - 12L
1,630 SR
Queue Stats
197W - 202L
1,196 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
Rafa Flipper
Baron Samedi
Silver IV
Level 129
God Stats
0W - 2L
1,489 SR
Queue Stats
15W - 28L
1,189 MMR
Solo
Izanami
Izanami
Silver III
Scoürge
Izanami
Silver III
Level 93
God Stats
0W - 1L
1,684 SR
Queue Stats
30W - 45L
1,073 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,563 SR
1,144 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,491 SR
1,248 MMR
Neith
Neith
Silver II
 
Neith
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold III
Aspd3n69
Mercury
Gold III
Level 145
God Stats
5W - 4L
1,557 SR
Queue Stats
119W - 126L
1,392 MMR
Party 1
Vulcan
Vulcan
Silver IV
Flynt
Vulcan
Silver IV
Level 129
God Stats
6W - 2L
1,514 SR
Queue Stats
45W - 45L
1,176 MMR
Solo
Amaterasu
Amaterasu
Silver I
JustCaLLMeShini
Amaterasu
Silver I
Level 116
God Stats
5W - 3L
1,310 SR
Queue Stats
177W - 177L
1,195 MMR
Solo
Fafnir
Fafnir
Silver II
XARESX9
Fafnir
Silver II
Level 101
God Stats
3W - 4L
1,574 SR
Queue Stats
140W - 150L
977 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
4 / 2 / 5
10,226
568
11,582
15,276
6,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
6 / 4 / 5
8,613
479
11,677
23,956
16,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mulan
NovaAD3
Mulan
14
0 / 2 / 0
9,019
501
12,588
12,931
14,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Baron Samedi
Rafa Flipper
Baron Samedi
15
3 / 5 / 4
8,834
491
8,892
12,616
7,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
Scoürge
Izanami
16
0 / 2 / 4
9,375
521
5,217
11,859
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaAnhurAgniLoki

VS

Bans
Erlang ShenKukulkanThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 2 / 3
10,236
569
11,001
9,383
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Aspd3n69
Mercury
16
3 / 4 / 5
9,401
522
7,436
14,772
6,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Vulcan
Flynt
Vulcan
16
4 / 5 / 4
9,777
543
13,950
11,472
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
JustCaLLMeShini
Amaterasu
18
3 / 0 / 4
11,440
636
10,980
24,274
21,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fafnir
XARESX9
Fafnir
14
2 / 2 / 7
9,954
553
5,751
14,953
18,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
13
Kills
15
15
Deaths
13
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
3
2.25
W
Mercury
Aspd3n69
Mercury
3
4
5
1.38
L
He Bo
4
2
5
3.25
L
6
4
5
2.13
W
Vulcan
Flynt
Vulcan
4
5
4
1.2
W
Amaterasu
JustCaLLMeShini
Amaterasu
3
0
4
5
L
Mulan
NovaAD3
Mulan
0
2
0
0
L
Baron Samedi
Rafa Flipper
Baron Samedi
3
5
4
1
L
Izanami
Scoürge
Izanami
0
2
4
1
W
Fafnir
XARESX9
Fafnir
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,956
Damage
49,118
76,638
Taken
74,854
50,007
Mitigated
55,771
29,638
Healing
23,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,001
4,510
0
2,899
9,383
3,876
1,254
2,471
6,783
0
86,741
W
Mercury
Aspd3n69
Mercury
7,436
3,546
0
1,030
14,772
6,996
0
4,055
10,529
0
77,198
L
He Bo
11,582
1,023
0
6,499
15,276
6,073
179
5,342
9,934
102,665
0
L
11,677
4,789
0
9,936
23,956
16,262
90
6,284
17,672
0
42,720
W
Vulcan
Flynt
Vulcan
13,950
6,480
0
833
11,472
4,926
0
6,506
4,567
70,124
0
W
Amaterasu
JustCaLLMeShini
Amaterasu
10,980
7,277
0
16,296
24,274
21,604
857
3,216
20,961
0
91,057
L
Mulan
NovaAD3
Mulan
12,588
2,869
0
5,088
12,931
14,843
0
0
12,931
146
77,913
L
Baron Samedi
Rafa Flipper
Baron Samedi
8,892
593
500
2,682
12,616
7,560
0
6,922
5,694
63,375
3,395
L
Izanami
Scoürge
Izanami
5,217
4,284
0
4,933
11,859
5,269
0
1,153
10,706
0
84,335
W
Fafnir
XARESX9
Fafnir
5,751
1,226
0
2,726
14,953
18,369
22
4,898
9,737
21,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,067
Gold Earned
50,808
571
Minions Killed
531
0
Camps Cleared
0
1,624,403
Distance Traveled
1,768,155
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,236
569
143
8
0
284,289
0
W
Mercury
9,401
522
95
5
0
408,358
1
L
He Bo
10,226
568
153
9
0
376,322
0
L
Kali
8,613
479
49
3
0
353,577
0
W
Vulcan
9,777
543
103
6
0
360,875
0
W
Amaterasu
11,440
636
174
10
0
351,640
5
L
Mulan
9,019
501
128
7
0
253,354
4
L
Baron Samedi
8,834
491
88
5
0
314,654
4
L
Izanami
9,375
521
153
9
0
326,496
0
W
Fafnir
9,954
553
16
1
0
362,993
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role