Player Matchup

Thanatos
Thanatos
DAVID_SRL
Thanatos
Level 163
God Stats
11W - 10L
1,681 SR
Queue Stats
324W - 296L
1,521 Elo+
Party 1
Bellona
Bellona
Nexramus98
Bellona
Level 139
God Stats
9W - 11L
1,318 SR
Queue Stats
98W - 74L
1,556 Elo+
Party 2
Ra
Ra
SgtExplode
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 83L
1,577 Elo+
Party 2
Kuzenbo
Kuzenbo
Weldo
Kuzenbo
Level 29
God Stats
6W - 2L
1,824 SR
Queue Stats
30W - 25L
1,576 Elo+
Party 2
Charybdis
Charybdis
izam_cloud
Charybdis
Level 157
God Stats
63W - 50L
1,598 SR
Queue Stats
274W - 252L
1,521 Elo+
Party 1
Team Averages
Level 123
1,584 SR
1,550 Elo+

VS

Team Averages
Level 146
1,512 SR
1,498 Elo+
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
DRUFFunDRUFF
Izanami
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 144L
1,461 Elo+
Party 3
Kali
Kali
JadeDragonSlayer
Kali
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 132L
1,548 Elo+
Solo
Osiris
Osiris
ShakaIaka
Osiris
Level 160
God Stats
33W - 29L
1,471 SR
Queue Stats
395W - 384L
1,518 Elo+
Solo
Hera
Hera
SkuLL96
Hera
Level 117
God Stats
13W - 7L
1,590 SR
Queue Stats
144W - 143L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DAVID_SRL
Thanatos
13
2 / 4 / 1
6,483
499
4,706
14,255
6,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Nexramus98
Bellona
12
3 / 4 / 0
7,044
542
13,063
18,900
18,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 3 / 3
7,035
541
5,976
8,728
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kuzenbo
Weldo
Kuzenbo
10
1 / 1 / 2
6,636
510
3,738
8,737
8,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
izam_cloud
Charybdis
11
2 / 4 / 1
6,279
483
8,658
12,949
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
2 / 0 / 4
7,400
569
4,114
9,301
8,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
DRUFFunDRUFF
Izanami
13
3 / 2 / 2
7,507
577
9,161
9,457
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 3
8,298
638
11,102
18,843
9,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
ShakaIaka
Osiris
14
3 / 2 / 2
8,560
658
13,891
19,061
17,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
SkuLL96
Hera
13
1 / 4 / 1
7,195
553
7,137
6,704
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
10
Kills
16
16
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
4
4
L
Thanatos
DAVID_SRL
Thanatos
2
4
1
0.63
W
Izanami
DRUFFunDRUFF
Izanami
3
2
2
2
W
7
2
3
4.25
L
Bellona
Nexramus98
Bellona
3
4
0
0.75
L
2
3
3
1.17
W
Osiris
ShakaIaka
Osiris
3
2
2
2
W
Hera
SkuLL96
Hera
1
4
1
0.38
L
Kuzenbo
Weldo
Kuzenbo
1
1
2
2
L
Charybdis
izam_cloud
Charybdis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,141
Damage
45,405
63,569
Taken
63,366
41,733
Mitigated
42,137
25,154
Healing
29,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,114
918
0
2,525
9,301
8,102
0
3,083
6,218
23,866
0
L
Thanatos
DAVID_SRL
Thanatos
4,706
1,103
0
8,071
14,255
6,555
0
686
13,444
0
54,890
W
Izanami
DRUFFunDRUFF
Izanami
9,161
5,910
0
5,088
9,457
4,004
0
819
8,638
0
66,410
W
11,102
5,365
0
8,905
18,843
9,827
0
2,397
16,364
0
65,235
L
Bellona
Nexramus98
Bellona
13,063
7,321
0
8,059
18,900
18,960
0
0
17,725
0
53,821
L
5,976
1,090
741
1,784
8,728
3,606
33
4,363
3,999
57,009
0
W
Osiris
ShakaIaka
Osiris
13,891
6,625
0
12,592
19,061
17,976
0
443
17,363
0
71,328
W
Hera
SkuLL96
Hera
7,137
1,389
0
320
6,704
2,228
135
2,972
3,732
51,616
79
L
Kuzenbo
Weldo
Kuzenbo
3,738
1,678
0
1,366
8,737
8,183
0
3,938
4,616
15,896
0
L
Charybdis
izam_cloud
Charybdis
8,658
4,243
0
5,133
12,949
4,429
0
1,597
11,352
0
48,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,477
Gold Earned
38,960
339
Minions Killed
423
0
Camps Cleared
0
1,207,939
Distance Traveled
1,343,307
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,400
569
23
2
0
274,154
7
L
Thanatos
6,483
499
77
6
0
269,230
4
W
Izanami
7,507
577
113
9
0
239,804
6
W
Kali
8,298
638
86
7
0
309,343
0
L
Bellona
7,044
542
68
5
0
236,814
0
L
Ra
7,035
541
111
9
0
233,380
3
W
Osiris
8,560
658
112
9
0
292,992
0
W
Hera
7,195
553
89
7
0
227,014
0
L
Kuzenbo
6,636
510
19
1
0
258,177
0
L
Charybdis
6,279
483
64
5
0
210,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role