Player Matchup

Artemis
Artemis
BlackDynamiteMN
Artemis
Level 157
God Stats
7W - 5L
1,731 SR
Queue Stats
128W - 158L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
Kinglet
Baron Samedi
Level 124
God Stats
5W - 6L
1,880 SR
Queue Stats
282W - 276L
1,509 Elo+
Solo
Thanatos
Thanatos
Moоnlight
Thanatos
Level 133
God Stats
6W - 2L
1,758 SR
Queue Stats
84W - 85L
1,502 Elo+
Solo
Ares
Ares
Picasa
Ares
Level 81
God Stats
1W - 1L
1,614 SR
Queue Stats
41W - 18L
1,775 Elo+
Solo
Scylla
Scylla
TaliontheWraith
Scylla
Level 156
God Stats
6W - 4L
1,651 SR
Queue Stats
276W - 269L
1,602 Elo+
Solo
Team Averages
Level 130
1,727 SR
1,557 Elo+

VS

Team Averages
Level 123
1,575 SR
1,594 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
HomieJ54
Anhur
Level 141
God Stats
11W - 8L
1,549 SR
Queue Stats
435W - 371L
1,568 Elo+
Solo
Osiris
Osiris
SuckingMyOwnToes
Osiris
Level 26
God Stats
16W - 4L
1,764 SR
Queue Stats
100W - 54L
1,693 Elo+
Party 1
Cthulhu
Cthulhu
mr0no
Cthulhu
Level 120
God Stats
4W - 3L
1,576 SR
Queue Stats
167W - 147L
1,558 Elo+
Solo
Camazotz
Camazotz
stoneymcswat
Camazotz
Level 171
God Stats
4W - 5L
1,483 SR
Queue Stats
95W - 61L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,463
385
1,263
2,603
378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Kinglet
Baron Samedi
9
1 / 3 / 2
5,312
590
1,564
6,998
3,033
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Moоnlight
Thanatos
10
5 / 2 / 1
5,656
628
5,366
8,118
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Picasa
Ares
10
3 / 2 / 1
5,554
617
4,823
8,771
4,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 2 / 1
5,551
617
1,844
4,285
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 3 / 3
5,467
607
1,270
4,546
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
HomieJ54
Anhur
10
2 / 2 / 2
5,956
662
3,839
6,721
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 3
5,984
665
4,945
9,705
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
mr0no
Cthulhu
11
1 / 1 / 1
6,201
689
3,867
5,025
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
stoneymcswat
Camazotz
10
5 / 2 / 1
5,512
612
3,588
6,959
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
10
Kills
11
11
Deaths
10
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
3
3
0.5
L
0
2
0
0
W
Anhur
HomieJ54
Anhur
2
2
2
1.5
L
Baron Samedi
Kinglet
Baron Samedi
1
3
2
0.67
L
Thanatos
Moоnlight
Thanatos
5
2
1
2.75
L
Ares
Picasa
Ares
3
2
1
1.75
W
3
2
3
2.25
L
1
2
1
0.75
W
Cthulhu
mr0no
Cthulhu
1
1
1
1.5
W
Camazotz
stoneymcswat
Camazotz
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,860
Damage
17,509
30,775
Taken
32,956
12,615
Mitigated
13,122
12,191
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,270
255
0
840
4,546
1,102
0
673
3,873
35,336
0
L
1,263
427
0
632
2,603
378
0
0
2,603
0
7,026
W
Anhur
HomieJ54
Anhur
3,839
2,701
0
1,475
6,721
2,380
16
2,448
4,273
0
39,255
L
Baron Samedi
Kinglet
Baron Samedi
1,564
328
0
2,953
6,998
3,033
0
2,795
3,824
28,799
0
L
Thanatos
Moоnlight
Thanatos
5,366
1,373
0
5,135
8,118
3,277
0
959
7,023
0
31,465
L
Ares
Picasa
Ares
4,823
260
0
2,583
8,771
4,585
0
0
8,771
22,673
0
W
4,945
2,289
0
4,341
9,705
5,457
41
2,532
7,173
0
40,472
L
1,844
161
0
888
4,285
1,342
0
739
3,444
38,054
1,555
W
Cthulhu
mr0no
Cthulhu
3,867
130
0
1,250
5,025
2,166
14
1,294
3,731
35,241
812
W
Camazotz
stoneymcswat
Camazotz
3,588
540
0
3,903
6,959
2,017
0
1,106
5,853
0
24,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,536
Gold Earned
29,120
221
Minions Killed
305
0
Camps Cleared
0
743,310
Distance Traveled
910,248
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,467
607
67
7
0
172,101
0
L
Artemis
3,463
385
9
1
0
52,260
0
W
Anhur
5,956
662
68
8
0
168,138
2
L
Baron Samedi
5,312
590
50
6
0
135,048
1
L
Thanatos
5,656
628
56
6
0
195,615
0
L
Ares
5,554
617
22
2
0
206,228
0
W
Osiris
5,984
665
50
6
0
181,431
1
L
Scylla
5,551
617
84
9
0
154,159
0
W
Cthulhu
6,201
689
81
9
0
191,422
2
W
Camazotz
5,512
612
39
4
0
197,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role