Player Matchup

Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Platinum IV
Josd13
Medusa
Platinum IV
Level 157
God Stats
0W - 3L
1,514 SR
Queue Stats
245W - 198L
1,726 MMR
Party 1
Bacchus
Bacchus
Platinum II
mariourrii09
Bacchus
Platinum II
Level 152
God Stats
3W - 3L
1,651 SR
Queue Stats
170W - 156L
1,875 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,555 SR
1,700 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,697 SR
2,175 MMR
Vulcan
Vulcan
Platinum II
EuroUltras
Vulcan
Platinum II
Level 157
God Stats
10W - 6L
1,619 SR
Queue Stats
74W - 46L
2,071 MMR
Solo
Hachiman
Hachiman
Diamond IV
Merqahh
Hachiman
Diamond IV
Level 153
God Stats
6W - 1L
1,734 SR
Queue Stats
26W - 15L
2,524 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
francampillo
Kumbhakarna
Platinum II
Level 159
God Stats
7W - 11L
1,737 SR
Queue Stats
210W - 230L
1,930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 1 / 3
7,802
600
9,929
13,636
12,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Josd13
Medusa
14
1 / 4 / 2
8,569
659
9,892
12,404
5,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
mariourrii09
Bacchus
13
2 / 4 / 1
8,433
649
6,967
16,145
19,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThothPersephoneAchillesNe ZhaAnhur

VS

Bans
KuzenboAtlasMartichorasCthulhuAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
EuroUltras
Vulcan
16
3 / 2 / 5
9,757
751
14,832
8,406
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Merqahh
Hachiman
16
4 / 1 / 5
10,057
774
15,167
11,405
4,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
francampillo
Kumbhakarna
16
2 / 0 / 7
9,475
729
7,909
14,524
13,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
9
9
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
3
1.5
W
Vulcan
EuroUltras
Vulcan
3
2
5
2.75
L
Medusa
Josd13
Medusa
1
4
2
0.5
W
Hachiman
Merqahh
Hachiman
4
1
5
6.5
W
Kumbhakarna
francampillo
Kumbhakarna
2
0
7
5.5
L
Bacchus
mariourrii09
Bacchus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,788
Damage
37,908
42,185
Taken
34,335
36,843
Mitigated
22,325
9,375
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,929
245
0
4,780
13,636
12,038
0
6,087
7,276
29,212
0
W
Vulcan
EuroUltras
Vulcan
14,832
7,483
124
1,475
8,406
3,764
763
3,626
4,191
53,531
673
L
Medusa
Josd13
Medusa
9,892
3,749
0
1,337
12,404
5,669
0
6,901
5,151
0
56,051
W
Hachiman
Merqahh
Hachiman
15,167
10,191
0
6,019
11,405
4,875
1,836
5,604
5,111
0
55,601
W
Kumbhakarna
francampillo
Kumbhakarna
7,909
303
0
3,955
14,524
13,686
0
4,824
8,451
26,018
4,156
L
Bacchus
mariourrii09
Bacchus
6,967
582
0
3,258
16,145
19,136
0
7,309
8,489
15,810
371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,804
Gold Earned
29,289
138
Minions Killed
198
0
Camps Cleared
0
746,322
Distance Traveled
806,767
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,802
600
28
2
0
278,512
2
W
Vulcan
9,757
751
75
6
0
285,565
5
L
Medusa
8,569
659
83
6
0
225,571
0
W
Hachiman
10,057
774
96
7
0
244,415
0
W
Kumbhakarna
9,475
729
27
2
0
276,787
0
L
Bacchus
8,433
649
27
2
0
242,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role