Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DangerousSTI
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,139 Elo+
Party 1
Bellona
Bellona
KCdidIT
Bellona
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 48L
1,139 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OmegaxLIVE
Ah Muzen Cab
Level 64
God Stats
5W - 2L
1,542 SR
Queue Stats
68W - 67L
1,383 Elo+
Solo
Ratatoskr
Ratatoskr
momosbest51
Ratatoskr
Level 88
God Stats
15W - 2L
1,500 SR
Queue Stats
74W - 69L
1,283 Elo+
Party 1
Team Averages
Level 52
1,508 SR
1,289 Elo+

VS

Team Averages
Level 82
1,411 SR
1,422 Elo+
Raijin
Raijin
KingMykal
Raijin
Level 107
God Stats
3W - 7L
1,398 SR
Queue Stats
138W - 140L
1,469 Elo+
Solo
Thor
Thor
SammyDooky
Thor
Level 47
God Stats
2W - 4L
1,223 SR
Queue Stats
117W - 137L
1,303 Elo+
Solo
Guan Yu
Guan Yu
SavageSilasDK
Guan Yu
Level 87
God Stats
9W - 6L
1,683 SR
Queue Stats
472W - 453L
1,483 Elo+
Solo
Atlas
Atlas
YGPKIN
Atlas
Level 58
God Stats
0W - 2L
1,248 SR
Queue Stats
150W - 159L
1,445 Elo+
Solo
Sol
Sol
jacklegger
Sol
Level 109
God Stats
0W - 5L
1,500 SR
Queue Stats
450W - 437L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 2
6,407
493
5,977
7,121
3,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
6,689
515
3,158
5,511
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
KCdidIT
Bellona
13
2 / 0 / 1
7,321
563
5,662
13,972
11,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
OmegaxLIVE
Ah Muzen Cab
9
0 / 2 / 1
5,925
456
5,698
5,940
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
momosbest51
Ratatoskr
12
1 / 2 / 1
6,700
515
4,462
8,879
3,812
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KingMykal
Raijin
12
1 / 1 / 1
6,591
507
4,182
7,745
2,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 0
5,835
449
2,160
9,722
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
10
1 / 0 / 0
5,850
450
1,104
10,908
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
YGPKIN
Atlas
12
1 / 1 / 0
6,592
507
10,010
12,606
12,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
1 / 0 / 0
6,463
497
4,006
6,851
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
4
4
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
2
2
W
0
0
1
0.5
W
Bellona
KCdidIT
Bellona
2
0
1
2.5
L
Raijin
KingMykal
Raijin
1
1
1
1.5
W
Ah Muzen Cab
OmegaxLIVE
Ah Muzen Cab
0
2
1
0.25
L
0
2
0
0
L
Guan Yu
1
0
0
1
L
Atlas
YGPKIN
Atlas
1
1
0
1
L
1
0
0
1
W
Ratatoskr
momosbest51
Ratatoskr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,957
Damage
21,462
41,423
Taken
47,832
23,869
Mitigated
29,467
8,853
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,977
1,475
0
1,820
7,121
3,025
0
3,916
3,205
37,777
980
W
3,158
938
0
696
5,511
3,510
52
2,130
3,350
18,862
681
W
Bellona
KCdidIT
Bellona
5,662
2,337
0
5,730
13,972
11,823
30
6,764
6,007
0
43,370
L
Raijin
KingMykal
Raijin
4,182
306
0
1,268
7,745
2,394
184
2,932
4,285
44,187
388
W
Ah Muzen Cab
OmegaxLIVE
Ah Muzen Cab
5,698
3,618
0
607
5,940
1,699
782
1,334
4,464
0
38,683
L
2,160
220
0
789
9,722
4,171
0
690
8,960
0
40,982
L
Guan Yu
1,104
26
123
1,979
10,908
7,778
0
2,169
8,694
0
21,615
L
Atlas
YGPKIN
Atlas
10,010
2,394
0
1,750
12,606
12,811
0
1,152
11,454
37,613
1,883
L
4,006
958
0
3,349
6,851
2,313
0
1,202
5,605
57,147
3,189
W
Ratatoskr
momosbest51
Ratatoskr
4,462
931
0
0
8,879
3,812
434
1,640
7,207
0
57,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,042
Gold Earned
31,331
297
Minions Killed
330
0
Camps Cleared
0
1,299,157
Distance Traveled
1,213,543
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,407
493
36
3
0
245,147
5
W
Ymir
6,689
515
43
3
0
241,396
0
W
Bellona
7,321
563
76
6
0
265,301
0
L
Raijin
6,591
507
70
5
0
233,789
2
W
Ah Muzen Cab
5,925
456
50
4
0
248,281
0
L
Thor
5,835
449
68
5
0
284,554
0
L
Guan Yu
5,850
450
30
2
0
230,055
0
L
Atlas
6,592
507
67
5
0
214,954
0
L
Sol
6,463
497
95
7
0
250,191
0
W
Ratatoskr
6,700
515
92
7
0
299,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role