Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Chaacolate_
Neith
Level 89
God Stats
0W - 3L
1,239 SR
Queue Stats
68W - 70L
1,506 Elo+
Solo
Fafnir
Fafnir
Llewdeg
Fafnir
Level 128
God Stats
2W - 2L
1,712 SR
Queue Stats
106W - 97L
1,561 Elo+
Party 3
King Arthur
King Arthur
Will JD 123
King Arthur
Level 125
God Stats
4W - 4L
1,724 SR
Queue Stats
114W - 107L
1,554 Elo+
Party 3
Thoth
Thoth
aminoglico
Thoth
Level 105
God Stats
67W - 66L
1,498 SR
Queue Stats
442W - 448L
1,425 Elo+
Solo
Team Averages
Level 114
1,535 SR
1,509 Elo+

VS

Team Averages
Level 78
1,456 SR
1,508 Elo+
King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Almikii
Medusa
Level 138
God Stats
8W - 8L
1,500 SR
Queue Stats
154W - 136L
1,516 Elo+
Party 1
Chronos
Chronos
PakiBono
Chronos
Level 119
God Stats
5W - 4L
1,771 SR
Queue Stats
138W - 117L
1,496 Elo+
Party 1
Da Ji
Da Ji
SpideyCat4Life
Da Ji
Level 21
God Stats
3W - 6L
1,314 SR
Queue Stats
5W - 10L
1,525 Elo+
Party 2
Atlas
Atlas
jojo974211
Atlas
Level 23
God Stats
2W - 0L
1,196 SR
Queue Stats
4W - 3L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
6
1 / 0 / 1
3,535
707
727
3,880
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

2
0 / 1 / 0
2,662
532
1,471
1,624
386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Llewdeg
Fafnir
6
1 / 0 / 0
3,946
789
1,190
3,730
2,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Will JD 123
King Arthur
7
1 / 1 / 0
3,782
756
2,668
4,583
1,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thoth
7
0 / 0 / 0
3,786
757
865
1,207
297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 0 / 0
3,281
656
1,325
4,340
2,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Almikii
Medusa
5
1 / 2 / 0
3,460
692
2,021
3,328
946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chronos
PakiBono
Chronos
7
1 / 0 / 0
3,898
780
367
1,401
361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 1 / 1
3,247
649
967
3,531
1,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
6
0 / 0 / 1
3,578
716
1,245
3,187
1,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
2
2
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
0
1
1.5
W
King Arthur
 
King Arthur
0
0
0
0
W
Medusa
Almikii
Medusa
1
2
0
0.5
L
0
1
0
0
L
Fafnir
Llewdeg
Fafnir
1
0
0
1
W
Chronos
PakiBono
Chronos
1
0
0
1
W
0
1
1
0.5
L
King Arthur
Will JD 123
King Arthur
1
1
0
1
L
Thoth
0
0
0
0
W
Atlas
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,921
Damage
5,925
15,024
Taken
15,787
6,167
Mitigated
6,415
5,481
Healing
4,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
727
147
0
1,481
3,880
1,022
0
78
3,802
0
16,142
W
King Arthur
 
King Arthur
1,325
153
0
740
4,340
2,515
0
0
4,340
0
15,702
W
Medusa
Almikii
Medusa
2,021
1,073
0
901
3,328
946
0
483
2,845
0
16,494
L
1,471
548
0
445
1,624
386
0
261
1,363
0
7,045
L
Fafnir
Llewdeg
Fafnir
1,190
213
67
1,628
3,730
2,681
0
906
2,824
6,772
1,852
W
Chronos
PakiBono
Chronos
367
85
0
377
1,401
361
0
627
536
17,318
0
W
967
212
0
1,558
3,531
1,054
0
0
3,531
0
13,159
L
King Arthur
Will JD 123
King Arthur
2,668
337
0
1,450
4,583
1,781
0
320
4,216
0
23,977
L
Thoth
865
30
0
410
1,207
297
0
0
1,207
15,698
1,211
W
Atlas
1,245
640
0
944
3,187
1,539
0
390
2,797
8,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,711
Gold Earned
17,464
138
Minions Killed
146
0
Camps Cleared
0
461,563
Distance Traveled
554,674
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
3,535
707
35
7
0
117,084
0
W
King Arthur
3,281
656
30
6
0
109,592
0
W
Medusa
3,460
692
31
6
0
109,492
0
L
Neith
2,662
532
12
2
0
42,323
0
L
Fafnir
3,946
789
6
1
0
106,050
1
W
Chronos
3,898
780
47
9
0
111,205
0
W
Da Ji
3,247
649
27
5
0
128,206
0
L
King Arthur
3,782
756
42
8
0
105,203
0
L
Thoth
3,786
757
43
9
0
90,903
0
W
Atlas
3,578
716
11
2
0
96,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role