Player Matchup

Hera
Hera
CIutch Daddy
Hera
Level 133
God Stats
10W - 6L
1,308 SR
Queue Stats
372W - 377L
1,416 Elo+
Party 1
Vulcan
Vulcan
IblazeDahaze
Vulcan
Level 123
God Stats
3W - 0L
1,293 SR
Queue Stats
111W - 124L
1,440 Elo+
Solo
Guan Yu
Guan Yu
JacquiTwitch
Guan Yu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 103L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Kidneykilla2
Cthulhu
Level 128
God Stats
11W - 8L
1,567 SR
Queue Stats
243W - 277L
1,444 Elo+
Party 1
Kali
Kali
yoshi_man9
Kali
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,251 Elo+
Solo
Team Averages
Level 123
1,434 SR
1,414 Elo+

VS

Team Averages
Level 97
1,591 SR
1,457 Elo+
He Bo
He Bo
 
He Bo
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Beanbags
Chronos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,478 Elo+
Party 2
Izanami
Izanami
Cerdafiied
Izanami
Level 102
God Stats
1W - 1L
1,719 SR
Queue Stats
31W - 32L
1,480 Elo+
Party 2
Horus
Horus
Hackash
Horus
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
319W - 311L
1,509 Elo+
Solo
Nut
Nut
MasterOfSpear
Nut
Level 74
God Stats
0W - 1L
1,737 SR
Queue Stats
4W - 10L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
6,944
992
8,966
5,076
2,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
13
3 / 0 / 11
7,431
1,062
6,131
3,970
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Guan Yu
JacquiTwitch
Guan Yu
12
3 / 1 / 11
6,945
992
4,019
10,163
10,749
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
Kidneykilla2
Cthulhu
13
8 / 2 / 11
7,888
1,127
12,738
9,786
11,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
4 / 0 / 10
7,026
1,004
2,775
6,817
2,774
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 3 / 1
5,911
844
4,037
4,960
1,870
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Beanbags
Chronos
9
0 / 4 / 2
5,348
764
4,364
7,126
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Cerdafiied
Izanami
11
0 / 4 / 1
5,643
806
5,800
7,667
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
Hackash
Horus
9
0 / 5 / 2
5,511
787
5,030
9,627
8,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 4 / 2
5,911
844
4,359
7,437
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
20
Kills
3
3
Deaths
20
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
3
1
0.83
L
Chronos
Beanbags
Chronos
0
4
2
0.25
W
2
0
8
6
L
Izanami
Cerdafiied
Izanami
0
4
1
0.13
L
Horus
Hackash
Horus
0
5
2
0.2
W
Vulcan
3
0
11
8.5
W
Guan Yu
JacquiTwitch
Guan Yu
3
1
11
8.5
W
Cthulhu
Kidneykilla2
Cthulhu
8
2
11
6.75
L
1
4
2
0.5
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,629
Damage
23,590
35,812
Taken
36,817
28,816
Mitigated
19,220
20,810
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,037
110
106
437
4,960
1,870
0
4,210
661
7,314
0
L
Chronos
Beanbags
Chronos
4,364
1,717
257
589
7,126
2,957
0
5,665
1,416
10,179
0
W
8,966
1,247
1,401
1,073
5,076
2,178
738
2,248
2,828
16,403
0
L
Izanami
Cerdafiied
Izanami
5,800
3,945
377
1,022
7,667
3,160
0
5,733
1,857
0
15,121
L
Horus
Hackash
Horus
5,030
1,233
979
1,460
9,627
8,217
10
5,962
3,495
3,431
5,513
W
Vulcan
6,131
1,555
1,030
513
3,970
1,750
458
762
3,208
17,564
0
W
Guan Yu
JacquiTwitch
Guan Yu
4,019
815
6,513
4,175
10,163
10,749
24
2,685
7,478
0
6,720
W
Cthulhu
Kidneykilla2
Cthulhu
12,738
532
1,388
1,216
9,786
11,365
0
2,422
7,364
21,762
418
L
4,359
1,891
0
649
7,437
3,016
0
5,943
1,321
0
13,167
W
2,775
810
488
3,013
6,817
2,774
441
2,366
4,451
0
6,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,234
Gold Earned
28,324
80
Minions Killed
65
0
Camps Cleared
0
740,550
Distance Traveled
645,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,911
844
14
2
0
140,815
0
L
Chronos
5,348
764
13
2
0
122,339
0
W
Hera
6,944
992
19
3
0
158,142
0
L
Izanami
5,643
806
20
3
0
125,994
0
L
Horus
5,511
787
5
1
0
112,856
0
W
Vulcan
7,431
1,062
26
4
0
133,582
0
W
Guan Yu
6,945
992
7
1
0
142,320
0
W
Cthulhu
7,888
1,127
13
2
0
150,331
0
L
Nut
5,911
844
13
2
0
143,155
0
W
Kali
7,026
1,004
15
2
0
156,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role