Player Matchup

Loki
Loki
Dr-Boom59
Loki
Level 155
God Stats
37W - 38L
1,496 SR
Queue Stats
188W - 187L
1,428 Elo+
Solo
Erlang Shen
Erlang Shen
HuckIeberrie
Erlang Shen
Level 120
God Stats
6W - 6L
1,500 SR
Queue Stats
283W - 269L
1,529 Elo+
Solo
Scylla
Scylla
IWannaBeMade
Scylla
Level 154
God Stats
0W - 3L
1,302 SR
Queue Stats
128W - 127L
1,453 Elo+
Solo
Hou Yi
Hou Yi
Piℓou
Hou Yi
Level 183
God Stats
3W - 3L
1,825 SR
Queue Stats
112W - 66L
1,658 Elo+
Solo
Chang'e
Chang'e
iLaGzz
Chang'e
Level 108
God Stats
0W - 2L
1,284 SR
Queue Stats
87W - 84L
1,518 Elo+
Solo
Team Averages
Level 144
1,481 SR
1,517 Elo+

VS

Team Averages
Level 116
1,545 SR
1,524 Elo+
Maui
Maui
CallMeToma
Maui
Level 106
God Stats
6W - 4L
1,500 SR
Queue Stats
49W - 53L
1,496 Elo+
Party 1
Kali
Kali
Endlessninja584
Kali
Level 121
God Stats
4W - 1L
1,657 SR
Queue Stats
136W - 134L
1,519 Elo+
Party 1
Neith
Neith
McFluffleBear
Neith
Level 125
God Stats
5W - 9L
1,262 SR
Queue Stats
125W - 145L
1,489 Elo+
Solo
Anubis
Anubis
Rubishoot
Anubis
Level 108
God Stats
11W - 6L
1,687 SR
Queue Stats
196W - 183L
1,549 Elo+
Solo
Chaac
Chaac
alecxiano
Chaac
Level 118
God Stats
4W - 3L
1,616 SR
Queue Stats
5W - 5L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 2 / 2
5,975
427
2,365
8,052
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
HuckIeberrie
Erlang Shen
12
2 / 3 / 0
7,038
503
10,305
16,810
17,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Scylla
9
3 / 4 / 0
5,913
422
2,367
5,939
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Piℓou
Hou Yi
14
2 / 3 / 1
7,884
563
8,768
10,008
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
iLaGzz
Chang'e
10
1 / 1 / 1
6,333
452
3,863
9,257
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,360
526
3,145
8,631
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
9 / 1 / 1
9,880
706
12,781
14,992
7,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 3 / 2
7,758
554
1,311
7,244
2,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Rubishoot
Anubis
12
2 / 1 / 2
8,104
579
5,052
7,220
3,171
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
alecxiano
Chaac
14
1 / 2 / 2
8,531
609
7,694
13,060
11,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
8
Kills
13
13
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Loki
0
2
2
0.5
W
9
1
1
9.5
L
Erlang Shen
HuckIeberrie
Erlang Shen
2
3
0
0.67
L
Scylla
3
4
0
0.75
W
0
3
2
0.33
L
Hou Yi
Piℓou
Hou Yi
2
3
1
0.83
W
Anubis
Rubishoot
Anubis
2
1
2
3
W
Chaac
alecxiano
Chaac
1
2
2
1
L
Chang'e
iLaGzz
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,668
Damage
29,983
50,066
Taken
51,147
32,007
Mitigated
31,024
17,891
Healing
23,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,145
1,100
0
1,700
8,631
6,316
725
2,257
6,374
16,021
1,244
L
Loki
2,365
558
0
3,272
8,052
2,688
0
1,322
6,730
0
34,711
W
12,781
6,942
0
10,518
14,992
7,409
428
963
13,940
0
87,672
L
Erlang Shen
HuckIeberrie
Erlang Shen
10,305
5,543
0
6,550
16,810
17,977
0
1,100
15,710
0
47,950
L
Scylla
2,367
132
0
750
5,939
1,593
0
1,509
4,430
25,992
524
W
1,311
537
0
2,842
7,244
2,431
73
1,673
5,571
0
60,216
L
Hou Yi
Piℓou
Hou Yi
8,768
4,253
0
3,645
10,008
4,586
869
1,264
8,744
0
69,936
W
Anubis
Rubishoot
Anubis
5,052
544
0
4,051
7,220
3,171
1,652
1,617
5,558
64,789
629
W
Chaac
alecxiano
Chaac
7,694
1,373
0
3,976
13,060
11,697
237
0
12,219
0
63,233
L
Chang'e
iLaGzz
Chang'e
3,863
428
200
3,474
9,257
5,163
0
2,904
6,353
22,708
1,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,143
Gold Earned
41,633
324
Minions Killed
443
0
Camps Cleared
0
1,080,573
Distance Traveled
1,358,898
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,360
526
36
3
0
294,541
0
L
Loki
5,975
427
66
5
0
190,910
0
W
Kali
9,880
706
115
8
0
322,882
0
L
Erlang Shen
7,038
503
80
6
0
245,597
2
L
Scylla
5,913
422
40
3
0
194,152
0
W
Neith
7,758
554
97
7
0
254,442
4
L
Hou Yi
7,884
563
106
8
0
233,851
3
W
Anubis
8,104
579
93
7
0
252,917
0
W
Chaac
8,531
609
102
7
0
234,116
0
L
Chang'e
6,333
452
32
2
0
216,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role