Player Matchup

Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Kurios0810
Artio
Level 129
God Stats
19W - 14L
1,583 SR
Queue Stats
200W - 193L
1,458 Elo+
Solo
Bellona
Bellona
adam3103
Bellona
Level 76
God Stats
6W - 4L
1,481 SR
Queue Stats
387W - 382L
1,441 Elo+
Solo
Team Averages
Level 124
1,513 SR
1,480 Elo+

VS

Team Averages
Level 65
1,536 SR
1,427 Elo+
Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GunnarGunnarsson
Tyr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,469 Elo+
Solo
Amaterasu
Amaterasu
Maxisback
Amaterasu
Level 27
God Stats
2W - 1L
1,758 SR
Queue Stats
121W - 105L
1,374 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TatsuoRyuu
Ah Muzen Cab
Level 13
God Stats
1W - 1L
1,688 SR
Queue Stats
19W - 21L
1,415 Elo+
Party 1
Bastet
Bastet
xFoxtato
Bastet
Level 39
God Stats
3W - 8L
1,236 SR
Queue Stats
107W - 93L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 1 / 4
6,194
619
5,388
8,450
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
 
Nu Wa
11
1 / 0 / 1
6,184
618
4,648
3,845
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
 
Ah Muzen Cab
10
3 / 0 / 4
6,029
603
6,604
5,455
1,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artio
9
4 / 0 / 3
6,339
634
2,900
7,249
5,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
adam3103
Bellona
11
1 / 0 / 1
6,513
651
9,607
9,300
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 2 / 0
5,388
539
4,294
4,009
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 1
4,820
482
2,894
10,348
6,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Maxisback
Amaterasu
9
0 / 2 / 0
4,695
470
4,258
12,952
9,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Muzen Cab
TatsuoRyuu
Ah Muzen Cab
8
0 / 4 / 1
4,463
446
4,582
8,280
2,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bastet
xFoxtato
Bastet
8
0 / 1 / 0
4,622
462
2,332
8,362
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
1
1
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
4
5
W
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
4
5
L
Janus
 
Janus
1
2
0
0.5
L
0
3
1
0.17
W
Artio
4
0
3
5.5
L
Amaterasu
Maxisback
Amaterasu
0
2
0
0
L
Ah Muzen Cab
TatsuoRyuu
Ah Muzen Cab
0
4
1
0.13
W
Bellona
adam3103
Bellona
1
0
1
1.5
L
Bastet
xFoxtato
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,147
Damage
18,360
34,299
Taken
43,951
19,919
Mitigated
22,071
15,825
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,388
1,347
0
5,422
8,450
3,170
0
467
7,927
0
48,620
W
Nu Wa
 
Nu Wa
4,648
701
0
970
3,845
1,305
0
2,112
1,471
47,911
732
W
Ah Muzen Cab
 
Ah Muzen Cab
6,604
2,643
0
1,197
5,455
1,766
825
0
5,455
0
38,268
L
Janus
 
Janus
4,294
405
0
566
4,009
1,129
0
1,600
2,197
40,634
0
L
2,894
348
0
2,954
10,348
6,537
0
1,757
8,469
0
19,554
W
Artio
2,900
152
360
2,583
7,249
5,998
0
1,213
5,852
11,865
2,157
L
Amaterasu
Maxisback
Amaterasu
4,258
2,568
0
4,549
12,952
9,331
0
417
11,532
0
23,441
L
Ah Muzen Cab
TatsuoRyuu
Ah Muzen Cab
4,582
1,498
0
200
8,280
2,438
0
2,085
6,105
0
23,058
W
Bellona
adam3103
Bellona
9,607
2,998
0
5,293
9,300
7,680
0
0
9,300
0
50,173
L
Bastet
xFoxtato
Bastet
2,332
767
0
4,765
8,362
2,636
0
1,071
7,180
0
30,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
23,988
337
Minions Killed
263
0
Camps Cleared
0
1,034,630
Distance Traveled
1,024,296
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,194
619
84
8
0
250,608
1
W
Nu Wa
6,184
618
94
9
0
191,010
1
W
Ah Muzen Cab
6,029
603
62
6
0
183,552
1
L
Janus
5,388
539
79
8
0
202,164
2
L
Tyr
4,820
482
42
4
0
232,375
1
W
Artio
6,339
634
29
3
0
220,655
3
L
Amaterasu
4,695
470
44
4
0
176,422
0
L
Ah Muzen Cab
4,463
446
34
3
0
194,354
0
W
Bellona
6,513
651
68
7
0
188,805
0
L
Bastet
4,622
462
64
6
0
218,981
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role