Player Matchup

Zhong Kui
Zhong Kui
Bpiekarz
Zhong Kui
Level 135
God Stats
29W - 34L
1,541 SR
Queue Stats
304W - 299L
1,562 Elo+
Solo
Ne Zha
Ne Zha
BussyWizard9062
Ne Zha
Level 44
God Stats
1W - 1L
1,680 SR
Queue Stats
76W - 78L
1,550 Elo+
Solo
Nut
Nut
HairEBawls
Nut
Level 130
God Stats
3W - 6L
1,167 SR
Queue Stats
404W - 373L
1,534 Elo+
Solo
Sylvanus
Sylvanus
MrFartDump
Sylvanus
Level 157
God Stats
3W - 4L
1,773 SR
Queue Stats
192W - 249L
1,492 Elo+
Solo
Lancelot
Lancelot
SackSmacker
Lancelot
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 72L
1,671 Elo+
Solo
Team Averages
Level 123
1,532 SR
1,562 Elo+

VS

Team Averages
Level 123
1,615 SR
1,529 Elo+
Neith
Neith
 
Neith
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Comppact
Chaac
Level 69
God Stats
4W - 0L
1,929 SR
Queue Stats
13W - 8L
1,512 Elo+
Party 1
Thanatos
Thanatos
DynamicY
Thanatos
Level 167
God Stats
6W - 2L
1,628 SR
Queue Stats
241W - 207L
1,549 Elo+
Solo
Maui
Maui
JLe0n1das
Maui
Level 65
God Stats
6W - 1L
1,500 SR
Queue Stats
222W - 209L
1,561 Elo+
Solo
Anhur
Anhur
TessaigaWave
Anhur
Level 128
God Stats
3W - 2L
1,517 SR
Queue Stats
23W - 12L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bpiekarz
Zhong Kui
10
1 / 1 / 1
5,782
723
5,465
6,617
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 0 / 0
3,590
449
971
2,139
538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 0
5,070
634
4,821
3,259
1,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
MrFartDump
Sylvanus
8
0 / 1 / 0
4,815
602
2,481
6,333
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
SackSmacker
Lancelot
9
1 / 4 / 0
4,463
558
4,200
7,539
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 0 / 2
6,115
764
5,158
3,851
1,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Comppact
Chaac
8
0 / 2 / 1
4,716
590
2,063
7,471
3,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
DynamicY
Thanatos
10
2 / 0 / 2
5,325
666
3,074
7,359
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
7
0 / 0 / 3
4,592
574
1,915
5,553
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 0
4,435
554
1,700
5,721
1,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
6
6
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
2
5
L
Zhong Kui
Bpiekarz
Zhong Kui
1
1
1
1.5
L
0
0
0
0
W
Chaac
Comppact
Chaac
0
2
1
0.25
W
Thanatos
DynamicY
Thanatos
2
0
2
3
L
1
0
0
1
W
Maui
0
0
3
1.5
L
Sylvanus
MrFartDump
Sylvanus
0
1
0
0
L
Lancelot
SackSmacker
Lancelot
1
4
0
0.25
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,938
Damage
13,910
25,887
Taken
29,955
13,260
Mitigated
12,459
11,902
Healing
14,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,158
1,905
0
717
3,851
1,264
244
506
3,345
0
45,375
L
Zhong Kui
Bpiekarz
Zhong Kui
5,465
1,691
0
4,712
6,617
4,459
762
0
6,617
38,487
3,411
L
971
68
0
580
2,139
538
0
0
2,139
0
8,126
W
Chaac
Comppact
Chaac
2,063
673
0
2,324
7,471
3,448
0
4,848
2,623
0
27,246
W
Thanatos
DynamicY
Thanatos
3,074
954
0
7,820
7,359
2,528
0
376
6,983
0
32,455
L
4,821
2,667
0
890
3,259
1,093
0
546
2,713
0
37,797
W
Maui
1,915
406
0
1,924
5,553
3,484
0
1,289
4,264
14,146
0
L
Sylvanus
MrFartDump
Sylvanus
2,481
900
324
3,174
6,333
4,420
0
946
5,387
18,438
0
L
Lancelot
SackSmacker
Lancelot
4,200
620
0
2,222
7,539
2,750
0
423
7,116
0
30,182
W
1,700
1,208
0
1,785
5,721
1,735
0
686
5,035
0
26,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,720
Gold Earned
25,183
216
Minions Killed
263
0
Camps Cleared
0
662,588
Distance Traveled
824,595
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,115
764
74
9
0
152,700
0
L
Zhong Kui
5,782
723
65
8
0
112,032
1
L
Ne Zha
3,590
449
14
2
0
76,241
0
W
Chaac
4,716
590
52
7
0
153,192
0
W
Thanatos
5,325
666
57
7
0
211,013
2
L
Nut
5,070
634
58
7
0
137,525
2
W
Maui
4,592
574
21
3
0
166,385
4
L
Sylvanus
4,815
602
25
3
0
139,816
1
L
Lancelot
4,463
558
54
7
0
196,974
0
W
Anhur
4,435
554
59
7
0
141,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role