Player Matchup

Medusa
Medusa
 
Medusa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ChoznWan
Jing Wei
Level 68
God Stats
1W - 1L
1,280 SR
Queue Stats
15W - 21L
1,461 Elo+
Solo
Ah Puch
Ah Puch
Ferraldino95
Ah Puch
Level 147
God Stats
5W - 1L
1,598 SR
Queue Stats
266W - 272L
1,430 Elo+
Solo
Zeus
Zeus
darkycw
Zeus
Level 98
God Stats
1W - 1L
1,257 SR
Queue Stats
49W - 26L
1,604 Elo+
Party 2
Cliodhna
Cliodhna
schick241Nacken
Cliodhna
Level 127
God Stats
7W - 2L
1,595 SR
Queue Stats
133W - 101L
1,596 Elo+
Party 2
Team Averages
Level 111
1,446 SR
1,518 Elo+

VS

Team Averages
Level 135
1,442 SR
1,446 Elo+
Mercury
Mercury
MuchoVicio
Mercury
Level 108
God Stats
1W - 6L
1,196 SR
Queue Stats
217W - 236L
1,410 Elo+
Solo
Athena
Athena
Shenae
Athena
Level 124
God Stats
5W - 3L
1,871 SR
Queue Stats
158W - 159L
1,422 Elo+
Party 1
Arachne
Arachne
Tehomuuli
Arachne
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 122L
1,431 Elo+
Party 1
Hun Batz
Hun Batz
WHySoSeRiOuS025
Hun Batz
Level 206
God Stats
3W - 6L
1,336 SR
Queue Stats
436W - 441L
1,543 Elo+
Solo
Heimdallr
Heimdallr
aimblind
Heimdallr
Level 125
God Stats
1W - 5L
1,308 SR
Queue Stats
306W - 315L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 2 / 10
9,454
859
12,996
10,602
5,426
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jing Wei
ChoznWan
Jing Wei
15
2 / 3 / 16
8,813
801
9,229
7,649
3,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Ferraldino95
Ah Puch
14
3 / 3 / 12
8,471
770
14,920
9,853
4,310
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
darkycw
Zeus
18
11 / 1 / 9
10,675
970
16,990
9,101
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
15
2 / 3 / 15
8,993
818
10,259
10,814
6,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MuchoVicio
Mercury
15
2 / 6 / 4
8,242
749
8,485
10,663
5,936
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Shenae
Athena
15
2 / 3 / 8
8,533
776
6,754
17,865
19,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Tehomuuli
Arachne
14
3 / 4 / 6
8,326
757
5,679
12,495
13,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hun Batz
15
3 / 5 / 5
8,546
777
11,511
11,938
7,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
aimblind
Heimdallr
12
1 / 7 / 8
7,769
706
10,925
15,504
7,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
42
25
Kills
11
12
Deaths
25
62
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
10
6
W
Jing Wei
ChoznWan
Jing Wei
2
3
16
3.33
W
Ah Puch
Ferraldino95
Ah Puch
3
3
12
3
L
Mercury
MuchoVicio
Mercury
2
6
4
0.67
L
Athena
Shenae
Athena
2
3
8
2
L
Arachne
Tehomuuli
Arachne
3
4
6
1.5
L
Hun Batz
3
5
5
1.1
L
Heimdallr
aimblind
Heimdallr
1
7
8
0.71
W
Zeus
darkycw
Zeus
11
1
9
15.5
W
Cliodhna
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,394
Damage
43,354
48,019
Taken
68,465
23,693
Mitigated
53,648
17,955
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,996
4,807
535
1,566
10,602
5,426
427
1,757
8,845
0
29,475
W
Jing Wei
ChoznWan
Jing Wei
9,229
4,840
1,097
1,355
7,649
3,526
153
853
6,796
0
20,999
W
Ah Puch
Ferraldino95
Ah Puch
14,920
1,010
824
3,207
9,853
4,310
229
2,007
7,846
23,955
328
L
Mercury
MuchoVicio
Mercury
8,485
3,068
147
547
10,663
5,936
0
3,648
6,893
0
21,346
L
Athena
Shenae
Athena
6,754
1,850
2,296
3,876
17,865
19,362
0
9,695
7,744
12,053
521
L
Arachne
Tehomuuli
Arachne
5,679
3,970
573
938
12,495
13,672
0
5,239
7,129
0
10,689
L
Hun Batz
11,511
1,753
173
1,204
11,938
7,276
0
5,439
6,335
0
24,028
L
Heimdallr
aimblind
Heimdallr
10,925
3,926
1,773
1,851
15,504
7,402
0
6,573
8,755
0
19,670
W
Zeus
darkycw
Zeus
16,990
3,349
995
2,101
9,101
3,918
395
1,026
8,075
34,974
485
W
Cliodhna
10,259
1,269
2,263
4,012
10,814
6,513
0
1,023
9,791
0
17,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,406
Gold Earned
41,416
169
Minions Killed
120
0
Camps Cleared
0
1,251,900
Distance Traveled
997,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,454
859
47
4
0
264,183
0
W
Jing Wei
8,813
801
31
3
0
212,606
0
W
Ah Puch
8,471
770
17
2
0
243,827
0
L
Mercury
8,242
749
37
3
0
185,818
0
L
Athena
8,533
776
15
1
0
205,155
0
L
Arachne
8,326
757
19
2
0
216,832
0
L
Hun Batz
8,546
777
25
2
0
203,793
0
L
Heimdallr
7,769
706
24
2
0
185,630
0
W
Zeus
10,675
970
43
4
0
220,902
0
W
Cliodhna
8,993
818
31
3
0
310,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role