Player Matchup

Hou Yi
Hou Yi
BrunoKelfs
Hou Yi
Level 120
God Stats
1W - 1L
1,749 SR
Queue Stats
270W - 252L
1,484 Elo+
Solo
Surtr
Surtr
GODJOEDZA
Surtr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 63L
1,516 Elo+
Party 2
Serqet
Serqet
King-Fiuler
Serqet
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 84L
1,598 Elo+
Solo
Anubis
Anubis
Mehackearon2123
Anubis
Level 15
God Stats
10W - 8L
1,639 SR
Queue Stats
13W - 14L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
TrellTheGoat631
Sylvanus
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 102L
1,497 Elo+
Solo
Team Averages
Level 84
1,578 SR
1,520 Elo+

VS

Team Averages
Level 89
1,538 SR
1,516 Elo+
Mercury
Mercury
 
Mercury
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
HeathenPlays
Danzaburou
Level 103
God Stats
79W - 68L
1,569 SR
Queue Stats
338W - 319L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
Meeko3531
Cthulhu
Level 27
God Stats
35W - 26L
1,587 SR
Queue Stats
53W - 49L
1,484 Elo+
Party 1
Anubis
Anubis
guineo7
Anubis
Level 132
God Stats
3W - 0L
1,534 SR
Queue Stats
208W - 185L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BrunoKelfs
Hou Yi
13
1 / 2 / 0
7,279
455
5,375
11,234
4,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
GODJOEDZA
Surtr
12
1 / 5 / 2
7,460
466
7,365
17,521
10,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
13
2 / 3 / 1
7,335
458
2,986
14,959
6,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 1
7,184
449
5,517
8,576
4,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
11
0 / 2 / 2
6,954
435
5,016
14,357
9,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 2 / 4
9,385
587
5,522
12,436
5,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
 
Charybdis
14
0 / 0 / 3
8,597
537
8,254
7,893
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
HeathenPlays
Danzaburou
17
6 / 1 / 2
11,208
701
11,634
10,485
4,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Meeko3531
Cthulhu
12
1 / 0 / 3
7,796
487
6,058
12,842
10,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
guineo7
Anubis
15
5 / 2 / 2
10,075
630
12,568
11,877
6,040
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
16
16
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
2
4
3
W
Charybdis
 
Charybdis
0
0
3
1.5
L
Hou Yi
BrunoKelfs
Hou Yi
1
2
0
0.5
L
Surtr
GODJOEDZA
Surtr
1
5
2
0.4
W
Danzaburou
HeathenPlays
Danzaburou
6
1
2
7
L
Serqet
2
3
1
0.83
W
Cthulhu
Meeko3531
Cthulhu
1
0
3
2.5
L
1
4
1
0.38
L
Sylvanus
0
2
2
0.5
W
Anubis
guineo7
Anubis
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,259
Damage
44,036
66,647
Taken
55,533
34,432
Mitigated
28,963
19,321
Healing
18,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,522
2,169
0
2,145
12,436
5,169
626
2,002
10,122
0
60,102
W
Charybdis
 
Charybdis
8,254
4,702
0
3,336
7,893
2,781
2,214
1,939
5,888
0
66,162
L
Hou Yi
BrunoKelfs
Hou Yi
5,375
2,157
0
2,980
11,234
4,357
0
1,223
10,011
0
58,758
L
Surtr
GODJOEDZA
Surtr
7,365
3,123
0
3,809
17,521
10,061
0
8,551
8,970
409
48,384
W
Danzaburou
HeathenPlays
Danzaburou
11,634
4,625
0
5,074
10,485
4,068
3,616
3,616
6,869
0
91,830
L
Serqet
2,986
515
0
3,119
14,959
6,617
0
2,627
12,332
0
47,235
W
Cthulhu
Meeko3531
Cthulhu
6,058
847
117
910
12,842
10,905
57
1,919
10,828
29,913
348
L
5,517
171
0
2,808
8,576
4,079
0
0
8,576
49,426
1,227
L
Sylvanus
5,016
1,563
1,847
4,758
14,357
9,318
0
5,341
9,016
23,513
0
W
Anubis
guineo7
Anubis
12,568
930
0
6,575
11,877
6,040
745
1,303
10,574
75,833
3,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,212
Gold Earned
47,061
364
Minions Killed
517
0
Camps Cleared
0
1,474,750
Distance Traveled
1,637,920
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,385
587
99
6
0
394,579
0
W
Charybdis
8,597
537
112
7
0
286,925
0
L
Hou Yi
7,279
455
79
5
0
305,189
0
L
Surtr
7,460
466
84
5
0
295,196
6
W
Danzaburou
11,208
701
158
10
0
312,693
0
L
Serqet
7,335
458
71
4
0
371,088
1
W
Cthulhu
7,796
487
23
1
0
353,930
0
L
Anubis
7,184
449
87
5
0
209,041
3
L
Sylvanus
6,954
435
43
3
0
294,236
0
W
Anubis
10,075
630
125
8
0
289,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role