Player Matchup

Chaac
Chaac
JUSTXXL
Chaac
Level 29
God Stats
2W - 3L
1,504 SR
Queue Stats
16W - 19L
1,368 Elo+
Party 1
Nox
Nox
Masuky__Koost
Nox
Level 83
God Stats
2W - 2L
1,535 SR
Queue Stats
15W - 7L
1,684 Elo+
Solo
Nut
Nut
X9_NasH_6X
Nut
Level 95
God Stats
6W - 7L
1,459 SR
Queue Stats
110W - 122L
1,344 Elo+
Party 1
Team Averages
Level 69
1,499 SR
1,465 Elo+

VS

Team Averages
Level 76
1,576 SR
1,420 Elo+
Atlas
Atlas
ImMarkh
Atlas
Level 67
God Stats
7W - 7L
1,724 SR
Queue Stats
145W - 153L
1,448 Elo+
Party 2
Chernobog
Chernobog
Kuvshinka
Chernobog
Level 63
God Stats
15W - 7L
1,505 SR
Queue Stats
98W - 88L
1,375 Elo+
Solo
Eset
Eset
damizzle
Eset
Level 97
God Stats
6W - 1L
1,500 SR
Queue Stats
156W - 169L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JUSTXXL
Chaac
15
3 / 4 / 3
9,311
716
10,702
16,504
15,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 5 / 3
8,834
680
6,815
12,889
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 2 / 4
9,272
713
9,525
8,927
4,275
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ImMarkh
Atlas
16
4 / 1 / 7
9,850
758
16,394
16,774
20,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
Kuvshinka
Chernobog
15
4 / 3 / 7
9,918
763
6,542
12,212
6,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
15
3 / 2 / 7
9,556
735
10,429
9,073
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
11
11
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
ImMarkh
Atlas
4
1
7
7.5
L
Chaac
JUSTXXL
Chaac
3
4
3
1.13
W
Chernobog
Kuvshinka
Chernobog
4
3
7
2.5
L
1
5
3
0.5
L
2
2
4
2
W
Eset
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,042
Damage
33,365
38,320
Taken
38,059
25,425
Mitigated
30,599
6,578
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
ImMarkh
Atlas
16,394
5,136
0
2,281
16,774
20,198
438
3,138
13,105
28,659
2,755
L
Chaac
JUSTXXL
Chaac
10,702
1,428
0
4,391
16,504
15,851
360
9,815
5,281
868
22,719
W
Chernobog
Kuvshinka
Chernobog
6,542
3,606
0
1,269
12,212
6,231
845
2,475
9,525
0
34,582
L
6,815
953
0
1,145
12,889
5,299
397
6,910
4,931
37,860
732
L
9,525
5,830
0
1,042
8,927
4,275
990
5,457
2,932
0
31,947
W
Eset
10,429
652
334
2,833
9,073
4,170
755
1,587
7,007
32,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,417
Gold Earned
29,324
143
Minions Killed
140
0
Camps Cleared
0
735,038
Distance Traveled
769,696
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,850
758
23
2
0
276,574
0
L
Chaac
9,311
716
22
2
0
257,136
0
W
Chernobog
9,918
763
58
4
0
259,600
4
L
Nox
8,834
680
76
6
0
226,893
6
L
Nut
9,272
713
45
3
0
251,009
0
W
Eset
9,556
735
59
5
0
233,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role