Player Matchup

Achilles
Achilles
Platinum V
Ehrde
Achilles
Platinum V
Level 140
God Stats
10W - 7L
1,578 SR
Queue Stats
132W - 114L
1,606 MMR
Party 1
Cthulhu
Cthulhu
Gold II
Ryle0
Cthulhu
Gold II
Level 118
God Stats
6W - 1L
1,804 SR
Queue Stats
20W - 7L
1,615 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
zXroar
Xbalanque
Gold IV
Level 41
God Stats
5W - 3L
1,495 SR
Queue Stats
15W - 8L
1,706 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 100
1,625 SR
1,643 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,646 SR
1,665 MMR
Erlang Shen
Erlang Shen
Gold III
RichardDuglez53
Erlang Shen
Gold III
Level 66
God Stats
9W - 8L
1,699 SR
Queue Stats
44W - 40L
1,642 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
W_WlE_WAMBO_312
Gilgamesh
Gold II
Level 126
God Stats
17W - 20L
1,521 SR
Queue Stats
202W - 222L
1,688 MMR
Solo
Aphrodite
Aphrodite
Gold III
Young_Joje
Aphrodite
Gold III
Level 128
God Stats
21W - 11L
1,718 SR
Queue Stats
119W - 118L
1,666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ehrde
Achilles
17
1 / 0 / 8
12,137
674
18,377
20,002
24,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Ryle0
Cthulhu
18
3 / 0 / 5
12,588
699
19,706
17,078
23,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
zXroar
Xbalanque
20
5 / 0 / 4
13,480
749
34,139
13,177
7,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThothMorgan Le FayVulcanHeraNe Zha

VS

Bans
AgniChaacNu WaOsirisBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
RichardDuglez53
Erlang Shen
17
0 / 2 / 0
10,671
593
13,428
26,435
27,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
W_WlE_WAMBO_312
Gilgamesh
16
0 / 3 / 0
10,592
588
13,704
33,217
37,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Young_Joje
Aphrodite
18
0 / 4 / 0
11,271
626
9,756
20,519
14,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ehrde
Achilles
1
0
8
5
L
Erlang Shen
RichardDuglez53
Erlang Shen
0
2
0
0
W
Cthulhu
Ryle0
Cthulhu
3
0
5
5.5
L
Gilgamesh
W_WlE_WAMBO_312
Gilgamesh
0
3
0
0
L
Aphrodite
Young_Joje
Aphrodite
0
4
0
0
W
Xbalanque
zXroar
Xbalanque
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,222
Damage
36,888
50,257
Taken
80,171
55,813
Mitigated
79,450
18,840
Healing
33,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ehrde
Achilles
18,377
3,051
0
8,845
20,002
24,859
599
4,468
14,037
0
50,314
L
Erlang Shen
RichardDuglez53
Erlang Shen
13,428
5,296
0
7,552
26,435
27,993
0
5,382
20,166
0
49,952
W
Cthulhu
Ryle0
Cthulhu
19,706
918
2,214
6,264
17,078
23,493
328
5,791
10,369
57,270
1,541
L
Gilgamesh
W_WlE_WAMBO_312
Gilgamesh
13,704
1,150
0
1,702
33,217
37,208
0
6,394
24,426
7,269
48,337
L
Aphrodite
Young_Joje
Aphrodite
9,756
182
12,384
12,012
20,519
14,249
0
5,006
14,706
55,479
0
W
Xbalanque
zXroar
Xbalanque
34,139
9,948
0
1,517
13,177
7,461
2,236
1,864
10,435
0
111,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,205
Gold Earned
32,534
265
Minions Killed
247
0
Camps Cleared
0
1,158,364
Distance Traveled
1,075,956
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,137
674
43
2
0
418,866
0
L
Erlang Shen
10,671
593
83
5
0
369,659
8
W
Cthulhu
12,588
699
90
5
0
376,986
1
L
Gilgamesh
10,592
588
63
4
0
350,275
0
L
Aphrodite
11,271
626
101
6
0
356,022
0
W
Xbalanque
13,480
749
132
7
0
362,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role