Player Matchup

Jing Wei
Jing Wei
MerliXx
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,260 Elo+
Party 1
Cliodhna
Cliodhna
Nelinka2024
Cliodhna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,457 Elo+
Party 1
Athena
Athena
Pauliel
Athena
Level 52
God Stats
0W - 8L
1,255 SR
Queue Stats
37W - 45L
1,334 Elo+
Party 1
Loki
Loki
RbOaMhAnNik
Loki
Level 17
God Stats
2W - 6L
1,274 SR
Queue Stats
47W - 62L
1,283 Elo+
Party 1
Tiamat
Tiamat
fluffi95
Tiamat
Level 172
God Stats
4W - 8L
1,394 SR
Queue Stats
289W - 287L
1,458 Elo+
Solo
Team Averages
Level 51
1,385 SR
1,359 Elo+

VS

Team Averages
Level 99
1,488 SR
1,469 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BuryThemAlive
Tsukuyomi
Level 123
God Stats
40W - 35L
1,500 SR
Queue Stats
343W - 334L
1,466 Elo+
Party 2
Baba Yaga
Baba Yaga
Froke
Baba Yaga
Level 118
God Stats
2W - 3L
1,176 SR
Queue Stats
67W - 58L
1,457 Elo+
Solo
Bacchus
Bacchus
bbwithnomoney
Bacchus
Level 61
God Stats
20W - 12L
1,829 SR
Queue Stats
223W - 247L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
omaraziz302
Erlang Shen
Level 67
God Stats
13W - 15L
1,437 SR
Queue Stats
72W - 103L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MerliXx
Jing Wei
9
0 / 8 / 1
5,820
388
5,378
11,471
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Nelinka2024
Cliodhna
12
2 / 7 / 0
7,113
474
4,384
16,921
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Athena
Pauliel
Athena
10
2 / 3 / 0
6,653
444
3,528
10,473
8,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
0 / 7 / 0
5,846
390
3,239
10,407
3,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
fluffi95
Tiamat
2
0 / 1 / 0
4,940
329
0
977
254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
10 / 1 / 5
10,048
670
11,539
10,326
4,252
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
BuryThemAlive
Tsukuyomi
16
3 / 1 / 5
9,113
608
8,581
9,646
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Froke
Baba Yaga
13
7 / 2 / 3
8,778
585
5,456
5,674
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
13
5 / 0 / 7
9,006
600
4,870
9,357
7,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
omaraziz302
Erlang Shen
15
1 / 0 / 4
9,315
621
4,634
11,412
9,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
4
Kills
26
26
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
1
5
12.5
W
Tsukuyomi
BuryThemAlive
Tsukuyomi
3
1
5
5.5
W
Baba Yaga
Froke
Baba Yaga
7
2
3
4.25
L
Jing Wei
MerliXx
Jing Wei
0
8
1
0.06
L
Cliodhna
Nelinka2024
Cliodhna
2
7
0
0.29
L
Athena
Pauliel
Athena
2
3
0
0.67
L
0
7
0
0
W
Bacchus
5
0
7
8.5
L
Tiamat
fluffi95
Tiamat
0
1
0
0
W
Erlang Shen
omaraziz302
Erlang Shen
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,529
Damage
35,080
50,249
Taken
46,415
20,267
Mitigated
27,570
6,837
Healing
18,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,539
8,193
0
4,714
10,326
4,252
1,054
1,482
8,844
0
74,432
W
Tsukuyomi
BuryThemAlive
Tsukuyomi
8,581
1,619
0
5,235
9,646
3,901
570
814
8,832
0
77,227
W
Baba Yaga
Froke
Baba Yaga
5,456
1,037
0
913
5,674
2,144
406
702
4,972
50,367
0
L
Jing Wei
MerliXx
Jing Wei
5,378
3,429
0
817
11,471
2,781
0
2,752
8,719
0
27,855
L
Cliodhna
Nelinka2024
Cliodhna
4,384
1,369
0
4,275
16,921
5,696
0
3,507
13,414
0
50,539
L
Athena
Pauliel
Athena
3,528
1,564
0
1,012
10,473
8,196
9
1,488
8,985
19,387
0
L
3,239
448
0
552
10,407
3,340
0
2,259
8,148
0
26,011
W
Bacchus
4,870
820
0
3,090
9,357
7,320
175
1,458
7,899
31,654
1,564
L
Tiamat
fluffi95
Tiamat
0
0
0
181
977
254
0
263
714
3,783
0
W
Erlang Shen
omaraziz302
Erlang Shen
4,634
1,554
0
4,308
11,412
9,953
565
124
11,288
0
61,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,372
Gold Earned
46,260
217
Minions Killed
427
0
Camps Cleared
0
1,121,295
Distance Traveled
1,474,577
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,048
670
118
8
0
288,014
2
W
Tsukuyomi
9,113
608
109
7
0
351,623
0
W
Baba Yaga
8,778
585
69
5
0
292,313
0
L
Jing Wei
5,820
388
52
3
0
259,220
0
L
Cliodhna
7,113
474
98
7
0
257,483
0
L
Athena
6,653
444
22
1
0
304,250
4
L
Loki
5,846
390
37
2
0
265,321
0
W
Bacchus
9,006
600
40
3
0
317,646
10
L
Tiamat
4,940
329
8
1
0
35,021
0
W
Erlang Shen
9,315
621
91
6
0
224,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role