Player Matchup

Sun Wukong
Sun Wukong
Chaotic_Xenotrix
Sun Wukong
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,543 Elo+
Party 1
Bellona
Bellona
DoYouKnowJoe
Bellona
Level 66
God Stats
3W - 4L
1,565 SR
Queue Stats
256W - 233L
1,591 Elo+
Solo
Khepri
Khepri
MildewyGarlic55
Khepri
Level 85
God Stats
30W - 17L
1,673 SR
Queue Stats
245W - 199L
1,496 Elo+
Solo
Raijin
Raijin
TheSpiffingPug69
Raijin
Level 158
God Stats
3W - 3L
1,617 SR
Queue Stats
34W - 33L
1,499 Elo+
Party 1
Ullr
Ullr
eNdxSlayeRx
Ullr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 132L
1,558 Elo+
Solo
Team Averages
Level 102
1,571 SR
1,537 Elo+

VS

Team Averages
Level 121
1,680 SR
1,534 Elo+
Medusa
Medusa
Afrowjack
Medusa
Level 147
God Stats
27W - 16L
1,684 SR
Queue Stats
475W - 466L
1,557 Elo+
Solo
Tiamat
Tiamat
Cypress96
Tiamat
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 73L
1,426 Elo+
Solo
Fafnir
Fafnir
DaddyPengu
Fafnir
Level 68
God Stats
0W - 1L
1,757 SR
Queue Stats
232W - 224L
1,595 Elo+
Solo
Bastet
Bastet
NightCrawler_EsO
Bastet
Level 155
God Stats
1W - 1L
1,837 SR
Queue Stats
376W - 326L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
我今年七岁
Sun Wukong
Level 149
God Stats
234W - 163L
1,625 SR
Queue Stats
433W - 439L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chaotic_Xenotrix
Sun Wukong
12
0 / 0 / 1
6,716
448
3,193
10,064
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
DoYouKnowJoe
Bellona
16
5 / 0 / 1
8,218
548
8,204
13,224
12,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 3
6,585
439
3,468
6,593
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 3
7,836
522
6,552
7,570
2,845
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 0
7,144
476
5,922
10,367
4,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Afrowjack
Medusa
13
0 / 1 / 0
7,189
479
8,036
10,049
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Cypress96
Tiamat
14
0 / 3 / 0
7,236
482
5,393
10,604
7,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
DaddyPengu
Fafnir
12
0 / 0 / 0
7,207
480
3,245
10,755
11,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 2 / 0
5,838
389
2,041
6,685
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
我今年七岁
Sun Wukong
15
0 / 1 / 0
9,004
600
7,240
11,731
6,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
Afrowjack
Medusa
0
1
0
0
W
Sun Wukong
Chaotic_Xenotrix
Sun Wukong
0
0
1
0.5
L
Tiamat
Cypress96
Tiamat
0
3
0
0
L
Fafnir
DaddyPengu
Fafnir
0
0
0
0
W
Bellona
DoYouKnowJoe
Bellona
5
0
1
5.5
W
0
0
3
1.5
L
1
2
0
0.5
W
2
1
3
3.5
W
0
0
0
0
L
Sun Wukong
我今年七岁
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,339
Damage
25,955
47,818
Taken
49,824
31,525
Mitigated
32,452
21,236
Healing
18,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Afrowjack
Medusa
8,036
2,392
0
4,383
10,049
4,219
68
397
9,652
0
62,213
W
Sun Wukong
Chaotic_Xenotrix
Sun Wukong
3,193
580
0
4,180
10,064
6,664
0
0
10,064
0
44,315
L
Tiamat
Cypress96
Tiamat
5,393
579
0
2,462
10,604
7,550
0
3,515
7,089
59,162
0
L
Fafnir
DaddyPengu
Fafnir
3,245
1,269
0
4,887
10,755
11,475
0
4,015
6,740
21,432
0
W
Bellona
DoYouKnowJoe
Bellona
8,204
2,984
0
8,845
13,224
12,098
0
2,021
11,049
0
83,759
W
3,468
297
0
2,425
6,593
5,128
0
1,954
4,537
17,947
2,482
L
2,041
313
0
2,925
6,685
2,220
0
1,049
5,636
0
22,402
W
6,552
1,661
0
2,285
7,570
2,845
0
3,703
3,543
56,712
1,363
W
5,922
2,756
0
3,501
10,367
4,790
0
380
9,987
0
58,148
L
Sun Wukong
我今年七岁
Sun Wukong
7,240
1,169
0
4,189
11,731
6,988
279
210
10,939
0
87,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,499
Gold Earned
36,474
424
Minions Killed
420
0
Camps Cleared
0
1,417,084
Distance Traveled
1,303,711
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,189
479
93
6
0
273,742
1
W
Sun Wukong
6,716
448
68
5
0
273,648
0
L
Tiamat
7,236
482
111
7
0
288,357
4
L
Fafnir
7,207
480
34
2
0
303,556
0
W
Bellona
8,218
548
122
8
0
365,579
0
W
Khepri
6,585
439
21
1
0
258,360
5
L
Bastet
5,838
389
43
3
0
173,922
0
W
Raijin
7,836
522
114
8
0
250,106
2
W
Ullr
7,144
476
99
7
0
269,391
2
L
Sun Wukong
9,004
600
139
9
0
264,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role