Player Matchup

Charon
Charon
 
Charon
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Destinity011
Mercury
Level 155
God Stats
1W - 1L
1,851 SR
Queue Stats
16W - 15L
1,514 Elo+
Solo
Surtr
Surtr
GhostGBr
Surtr
Level 156
God Stats
3W - 3L
1,349 SR
Queue Stats
36W - 53L
1,492 Elo+
Party 1
Ix Chel
Ix Chel
HarryMashle
Ix Chel
Level 100
God Stats
0W - 2L
1,765 SR
Queue Stats
25W - 29L
1,499 Elo+
Party 1
Arachne
Arachne
zSlay3r
Arachne
Level 167
God Stats
0W - 2L
1,285 SR
Queue Stats
53W - 64L
1,501 Elo+
Party 1
Team Averages
Level 148
1,550 SR
1,501 Elo+

VS

Team Averages
Level 158
1,513 SR
1,505 Elo+
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
JuniorJulion
Chiron
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 18L
1,522 Elo+
Solo
Janus
Janus
Kenzo92
Janus
Level 230
God Stats
5W - 3L
1,394 SR
Queue Stats
160W - 155L
1,542 Elo+
Solo
Arachne
Arachne
Lacalecita
Arachne
Level 147
God Stats
6W - 3L
1,519 SR
Queue Stats
309W - 337L
1,418 Elo+
Solo
Ullr
Ullr
Shalo0022
Ullr
Level 161
God Stats
49W - 30L
1,650 SR
Queue Stats
104W - 97L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
0 / 1 / 0
4,097
512
3,451
4,476
2,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Destinity011
Mercury
5
0 / 2 / 0
3,599
450
1,672
4,392
1,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Surtr
GhostGBr
Surtr
9
0 / 3 / 0
5,145
643
3,179
7,476
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ix Chel
HarryMashle
Ix Chel
8
2 / 1 / 0
4,785
598
2,696
3,658
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
zSlay3r
Arachne
9
0 / 1 / 2
4,583
573
3,432
9,322
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 0 / 3
4,867
608
3,669
5,683
4,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
11
3 / 0 / 0
5,916
740
4,756
5,411
2,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
Kenzo92
Janus
9
1 / 1 / 0
5,051
631
2,094
3,147
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Lacalecita
Arachne
9
1 / 1 / 1
4,871
609
1,644
6,439
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ullr
11
2 / 0 / 1
5,883
735
5,224
5,557
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
7
8
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
0
0
W
Horus
 
Horus
0
0
3
1.5
L
Mercury
Destinity011
Mercury
0
2
0
0
L
Surtr
GhostGBr
Surtr
0
3
0
0
L
Ix Chel
HarryMashle
Ix Chel
2
1
0
2
W
Chiron
3
0
0
3
W
Janus
Kenzo92
Janus
1
1
0
1
W
Arachne
Lacalecita
Arachne
1
1
1
1.5
W
Ullr
2
0
1
2.5
L
Arachne
zSlay3r
Arachne
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,430
Damage
17,387
29,324
Taken
26,237
12,461
Mitigated
11,500
8,859
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,451
1,223
0
762
4,476
2,038
0
333
4,083
14,559
0
W
Horus
 
Horus
3,669
1,615
255
2,532
5,683
4,004
0
2,603
3,080
0
9,089
L
Mercury
Destinity011
Mercury
1,672
950
0
857
4,392
1,401
0
0
4,392
0
12,434
L
Surtr
GhostGBr
Surtr
3,179
1,257
0
1,888
7,476
4,270
0
0
7,476
798
38,338
L
Ix Chel
HarryMashle
Ix Chel
2,696
427
324
934
3,658
1,086
0
1,198
2,306
28,106
263
W
Chiron
4,756
1,949
51
2,166
5,411
2,072
49
1,246
4,165
0
47,844
W
Janus
Kenzo92
Janus
2,094
336
0
840
3,147
1,058
0
1,717
1,430
34,224
0
W
Arachne
Lacalecita
Arachne
1,644
1,115
0
4,130
6,439
2,320
0
408
6,031
0
33,196
W
Ullr
5,224
1,553
0
2,072
5,557
2,046
0
154
5,403
0
45,823
L
Arachne
zSlay3r
Arachne
3,432
2,198
0
4,094
9,322
3,666
0
311
8,973
0
32,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,209
Gold Earned
26,588
230
Minions Killed
325
0
Camps Cleared
0
788,811
Distance Traveled
890,472
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,097
512
15
2
0
154,591
0
W
Horus
4,867
608
8
1
0
187,970
2
L
Mercury
3,599
450
23
3
0
122,509
0
L
Surtr
5,145
643
75
9
0
147,160
0
L
Ix Chel
4,785
598
55
7
0
163,407
0
W
Chiron
5,916
740
88
11
0
158,064
2
W
Janus
5,051
631
72
9
0
204,685
0
W
Arachne
4,871
609
57
7
0
189,777
0
W
Ullr
5,883
735
100
13
0
149,976
0
L
Arachne
4,583
573
62
8
0
201,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role