Player Matchup

Ymir
Ymir
CDA-Obeemyke
Ymir
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 61L
1,426 Elo+
Party 3
Susano
Susano
Mofletin007
Susano
Level 35
God Stats
28W - 24L
1,406 SR
Queue Stats
82W - 72L
1,377 Elo+
Solo
Osiris
Osiris
SFerenc92
Osiris
Level 129
God Stats
1W - 6L
1,437 SR
Queue Stats
100W - 94L
1,423 Elo+
Solo
Poseidon
Poseidon
ToucheMonNuocMam
Poseidon
Level 4
God Stats
2W - 4L
1,247 SR
Queue Stats
6W - 11L
1,098 Elo+
Party 3
Nox
Nox
slem610
Nox
Level 38
God Stats
1W - 2L
1,507 SR
Queue Stats
3W - 6L
1,381 Elo+
Solo
Team Averages
Level 53
1,419 SR
1,341 Elo+

VS

Team Averages
Level 69
1,475 SR
1,469 Elo+
Bellona
Bellona
 
Bellona
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GoodGuyYona
Arachne
Level 56
God Stats
6W - 4L
1,478 SR
Queue Stats
169W - 165L
1,479 Elo+
Party 1
Aphrodite
Aphrodite
Jackmcwhinnie03
Aphrodite
Level 24
God Stats
6W - 2L
1,500 SR
Queue Stats
71W - 77L
1,381 Elo+
Party 2
Neith
Neith
KyleGarvie
Neith
Level 104
God Stats
5W - 5L
1,398 SR
Queue Stats
169W - 143L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
SoriGaming
Nu Wa
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 112L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,625
433
2,702
10,471
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
12
1 / 1 / 0
6,400
492
6,612
11,723
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
SFerenc92
Osiris
12
0 / 1 / 0
6,622
509
5,931
13,619
9,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 6 / 1
5,210
401
2,527
7,241
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nox
10
0 / 5 / 0
5,784
445
1,531
8,998
2,702
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 0 / 1
7,980
614
7,075
10,440
11,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
GoodGuyYona
Arachne
13
5 / 0 / 1
7,178
552
6,334
10,631
4,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Jackmcwhinnie03
Aphrodite
11
0 / 2 / 5
6,541
503
3,363
5,332
1,943
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Neith
12
5 / 2 / 2
7,121
548
7,802
9,832
3,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
13
3 / 0 / 3
7,727
594
9,151
6,152
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
15
15
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
1
2.5
L
1
2
1
0.75
W
Arachne
GoodGuyYona
Arachne
5
0
1
5.5
W
Aphrodite
Jackmcwhinnie03
Aphrodite
0
2
5
1.25
W
Neith
5
2
2
3
L
Susano
1
1
0
1
L
Osiris
SFerenc92
Osiris
0
1
0
0
W
Nu Wa
3
0
3
4.5
L
1
6
1
0.25
L
Nox
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,303
Damage
33,725
52,052
Taken
42,387
26,475
Mitigated
23,587
15,471
Healing
19,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,075
1,702
0
4,258
10,440
11,250
0
0
10,440
0
56,386
L
2,702
549
0
1,799
10,471
7,225
0
2,335
8,008
18,400
0
W
Arachne
GoodGuyYona
Arachne
6,334
3,473
0
7,307
10,631
4,555
0
557
10,034
0
59,212
W
Aphrodite
Jackmcwhinnie03
Aphrodite
3,363
483
3,306
2,867
5,332
1,943
216
2,079
3,115
25,268
663
W
Neith
7,802
2,128
0
1,514
9,832
3,767
266
2,365
7,301
0
51,526
L
Susano
6,612
1,386
0
5,018
11,723
4,737
0
1,662
9,887
0
53,429
L
Osiris
SFerenc92
Osiris
5,931
2,461
0
7,454
13,619
9,929
0
788
12,733
0
53,995
W
Nu Wa
9,151
2,567
0
490
6,152
2,072
587
1,415
4,737
57,829
0
L
2,527
389
0
518
7,241
1,882
0
2,173
4,986
20,423
0
L
Nox
1,531
157
0
682
8,998
2,702
180
4,655
3,943
33,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,641
Gold Earned
36,547
309
Minions Killed
380
0
Camps Cleared
0
1,190,909
Distance Traveled
1,275,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,980
614
90
7
0
207,328
0
L
Ymir
5,625
433
18
1
0
275,634
0
W
Arachne
7,178
552
87
7
0
294,686
0
W
Aphrodite
6,541
503
54
4
0
246,079
0
W
Neith
7,121
548
63
5
0
261,422
0
L
Susano
6,400
492
94
7
0
271,774
0
L
Osiris
6,622
509
102
8
0
229,300
0
W
Nu Wa
7,727
594
86
7
0
265,523
0
L
Poseidon
5,210
401
45
3
0
230,711
0
L
Nox
5,784
445
50
4
0
183,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role