Player Matchup

Thor
Thor
Gold III
 
Thor
Gold III
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Gold II
 
Horus
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Platinum IV
DALT11
Achilles
Platinum IV
Level 147
God Stats
8W - 12L
1,492 SR
Queue Stats
294W - 282L
1,767 MMR
Solo
Anhur
Anhur
Masters
Kiba787
Anhur
Masters
Level 159
God Stats
87W - 87L
1,563 SR
Queue Stats
649W - 645L
1,771 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
Lovonov
Kukulkan
Platinum IV
Level 158
God Stats
2W - 7L
1,190 SR
Queue Stats
486W - 490L
1,787 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,449 SR
1,665 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,644 SR
1,762 MMR
Arachne
Arachne
Platinum V
Captag
Arachne
Platinum V
Level 148
God Stats
12W - 9L
1,890 SR
Queue Stats
333W - 333L
1,766 MMR
Solo
Xbalanque
Xbalanque
Platinum III
DamDamage
Xbalanque
Platinum III
Level 177
God Stats
26W - 30L
1,527 SR
Queue Stats
326W - 320L
1,769 MMR
Party 3
Osiris
Osiris
Platinum V
JoeCity
Osiris
Platinum V
Level 166
God Stats
2W - 6L
1,293 SR
Queue Stats
70W - 70L
1,672 MMR
Party 2
Thoth
Thoth
Gold I
SheWantMeAnhur
Thoth
Gold I
Level 145
God Stats
4W - 2L
2,011 SR
Queue Stats
182W - 162L
1,842 MMR
Party 3
Athena
Athena
Gold I
Steryroids
Athena
Gold I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,764 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 0 / 1
7,183
599
6,246
8,926
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
 
Horus
10
0 / 2 / 2
6,176
515
2,972
11,713
7,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
DALT11
Achilles
12
1 / 0 / 2
7,546
629
8,232
8,720
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Kiba787
Anhur
13
1 / 0 / 1
7,494
625
4,711
7,904
3,055
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Lovonov
Kukulkan
14
0 / 0 / 0
7,600
633
1,568
2,280
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
VamanaGebLancelotThanatos

VS

Bans
ZeusCerberusAgniAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Captag
Arachne
12
1 / 1 / 0
5,934
495
2,311
9,201
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
DamDamage
Xbalanque
11
1 / 3 / 1
5,934
495
5,015
6,968
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
JoeCity
Osiris
11
0 / 2 / 0
6,611
551
3,331
12,769
7,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 2
6,141
512
3,939
4,173
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Steryroids
Athena
10
0 / 0 / 1
5,949
496
2,413
4,214
3,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
2
2
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
1
5.5
W
Horus
 
Horus
0
2
2
0.5
L
Arachne
Captag
Arachne
1
1
0
1
W
Achilles
DALT11
Achilles
1
0
2
2
L
Xbalanque
DamDamage
Xbalanque
1
3
1
0.5
L
Osiris
JoeCity
Osiris
0
2
0
0
W
Anhur
Kiba787
Anhur
1
0
1
1.5
W
Kukulkan
Lovonov
Kukulkan
0
0
0
0
L
0
1
2
1
L
Athena
Steryroids
Athena
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,729
Damage
17,009
39,543
Taken
37,325
22,788
Mitigated
16,682
15,814
Healing
15,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,246
982
0
997
8,926
4,003
0
624
8,302
0
59,295
W
Horus
 
Horus
2,972
1,510
1,923
3,670
11,713
7,497
13
4,178
7,535
0
10,191
L
Arachne
Captag
Arachne
2,311
1,180
0
4,576
9,201
2,900
0
379
8,778
0
44,616
W
Achilles
DALT11
Achilles
8,232
2,295
0
3,943
8,720
7,260
0
628
8,092
0
54,640
L
Xbalanque
DamDamage
Xbalanque
5,015
2,943
0
1,793
6,968
1,844
0
0
6,968
0
37,973
L
Osiris
JoeCity
Osiris
3,331
1,572
0
7,528
12,769
7,443
0
0
11,979
0
49,549
W
Anhur
Kiba787
Anhur
4,711
2,858
0
5,031
7,904
3,055
816
1,221
6,683
0
70,151
W
Kukulkan
Lovonov
Kukulkan
1,568
264
0
250
2,280
973
0
287
1,993
69,492
1,249
L
3,939
220
0
750
4,173
944
0
701
3,472
50,430
0
L
Athena
Steryroids
Athena
2,413
761
0
1,337
4,214
3,551
0
432
3,738
19,065
844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,999
Gold Earned
30,569
449
Minions Killed
371
0
Camps Cleared
0
1,251,268
Distance Traveled
1,239,842
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,183
599
93
8
0
269,691
3
W
Horus
6,176
515
13
1
0
255,916
3
L
Arachne
5,934
495
76
6
0
280,512
0
W
Achilles
7,546
629
90
8
0
242,311
1
L
Xbalanque
5,934
495
77
6
0
206,592
2
L
Osiris
6,611
551
93
8
0
232,021
2
W
Anhur
7,494
625
125
10
0
229,678
0
W
Kukulkan
7,600
633
128
11
0
253,672
0
L
Thoth
6,141
512
94
8
0
230,467
0
L
Athena
5,949
496
31
3
0
290,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role